Player Matchup

Ares
Ares
Aragon589
Ares
Level 105
God Stats
11W - 7L
1,638 SR
Queue Stats
43W - 52L
1,437 Elo+
Party 1
Hercules
Hercules
PhantomEagle319
Hercules
Level 126
God Stats
38W - 18L
1,683 SR
Queue Stats
79W - 85L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
slimreaper1227
Sylvanus
Level 89
God Stats
25W - 4L
1,845 SR
Queue Stats
42W - 22L
1,587 Elo+
Party 1
Team Averages
Level 107
1,722 SR
1,514 Elo+

VS

Team Averages
Level 101
1,505 SR
1,482 Elo+
Chiron
Chiron
CaptainRynerd
Chiron
Level 138
God Stats
22W - 26L
1,549 SR
Queue Stats
517W - 495L
1,476 Elo+
Solo
Geb
Geb
PerplexdChkn
Geb
Level 98
God Stats
3W - 2L
1,428 SR
Queue Stats
219W - 207L
1,420 Elo+
Party 2
Ra
Ra
SlappyTheClownz
Ra
Level 66
God Stats
19W - 18L
1,538 SR
Queue Stats
63W - 51L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 3 / 6
13,030
686
5,789
25,402
34,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
17
9 / 2 / 5
13,290
699
19,974
27,833
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
17
3 / 0 / 12
12,739
670
12,543
17,092
13,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
10,079
530
14,769
15,108
5,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 5 / 4
10,926
575
16,011
18,675
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 6 / 0
11,744
618
10,572
13,809
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
6
2.33
L
0
5
4
0.4
L
0
5
4
0.4
W
Hercules
9
2
5
5.75
L
5
6
0
0.83
W
Sylvanus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
41,352
70,327
Taken
47,592
67,640
Mitigated
29,684
34,016
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,789
198
0
2,625
25,402
34,309
588
9,291
16,111
22,103
0
L
14,769
6,352
775
3,042
15,108
5,192
0
6,927
7,833
0
33,869
L
16,011
2,067
0
2,437
18,675
19,480
0
6,969
11,256
34,635
0
W
Hercules
19,974
7,453
0
11,178
27,833
20,164
1,567
11,060
16,773
0
41,749
L
10,572
438
1,546
1,918
13,809
5,012
0
5,062
8,340
53,756
0
W
Sylvanus
12,543
2,449
10,705
9,508
17,092
13,167
1,042
6,364
10,728
61,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
32,749
167
Minions Killed
168
5
Camps Cleared
4
954,812
Distance Traveled
999,312
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,030
686
23
1
2
299,331
3
L
Chiron
10,079
530
42
2
1
317,838
0
L
Geb
10,926
575
24
1
1
367,783
0
W
Hercules
13,290
699
48
3
1
306,937
0
L
Ra
11,744
618
102
5
2
313,691
1
W
Sylvanus
12,739
670
96
5
2
348,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role