Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Funfxjr
Set
Level 119
God Stats
18W - 13L
1,603 SR
Queue Stats
902W - 860L
1,503 Elo+
Party 1
Chronos
Chronos
JJFROST34
Chronos
Level 136
God Stats
3W - 1L
1,667 SR
Queue Stats
1,285W - 1,253L
1,528 Elo+
Party 1
Horus
Horus
RoyIribarren
Horus
Level 153
God Stats
24W - 17L
1,592 SR
Queue Stats
469W - 508L
1,444 Elo+
Party 3
Team Averages
Level 141
1,572 SR
1,495 Elo+

VS

Team Averages
Level 52
1,444 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Crazyace1832
The Morrigan
Level 62
God Stats
3W - 8L
1,395 SR
Queue Stats
210W - 221L
1,447 Elo+
Party 2
Artio
Artio
Klause045
Artio
Level 63
God Stats
18W - 21L
1,495 SR
Queue Stats
220W - 235L
1,429 Elo+
Party 2
Anhur
Anhur
privacy1739
Anhur
Level 63
God Stats
0W - 2L
1,330 SR
Queue Stats
219W - 235L
1,477 Elo+
Party 2
Kali
Kali
squirrelwarrier
Kali
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 179L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
11 / 0 / 4
10,391
693
12,137
7,329
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
14
4 / 1 / 3
9,072
605
9,538
12,168
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
16
6 / 1 / 4
9,716
648
6,099
11,189
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
JJFROST34
Chronos
12
0 / 2 / 5
7,356
490
9,096
9,902
3,360
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 7
8,331
555
4,428
13,537
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 2
7,354
490
7,660
11,945
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

The Morrigan
Crazyace1832
The Morrigan
12
0 / 7 / 0
6,865
458
5,156
8,712
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Klause045
Artio
9
0 / 1 / 2
6,350
423
5,737
14,835
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 4 / 0
6,382
425
6,666
9,035
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 0
6,737
449
3,475
13,326
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
3
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
0
4
13
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
L
Chaac
 
Chaac
0
4
2
0.25
L
The Morrigan
Crazyace1832
The Morrigan
0
7
0
0
W
Set
6
1
4
8
W
Chronos
JJFROST34
Chronos
0
2
5
1.25
L
Artio
Klause045
Artio
0
1
2
1
W
1
0
7
4.5
L
2
4
0
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,298
Damage
28,694
54,125
Taken
57,853
31,409
Mitigated
30,184
24,118
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,137
4,507
0
3,832
7,329
3,083
413
2,789
4,540
0
82,645
W
Zhong Kui
 
Zhong Kui
9,538
2,031
0
8,077
12,168
9,137
1,535
0
11,420
51,676
0
L
Chaac
 
Chaac
7,660
2,147
0
4,775
11,945
10,244
0
7,318
4,627
0
40,898
L
The Morrigan
Crazyace1832
The Morrigan
5,156
1,512
0
764
8,712
2,517
0
0
8,269
44,941
974
W
Set
6,099
2,709
0
885
11,189
4,742
0
473
10,685
0
79,717
W
Chronos
JJFROST34
Chronos
9,096
3,110
0
1,182
9,902
3,360
572
2,969
6,933
49,426
0
L
Artio
Klause045
Artio
5,737
526
682
5,699
14,835
9,590
94
5,530
9,305
21,612
0
W
4,428
1,724
3,238
6,904
13,537
11,087
132
3,903
9,634
0
19,431
L
6,666
3,340
371
1,821
9,035
2,443
0
3,191
5,844
0
31,280
L
3,475
1,357
0
4,113
13,326
5,390
0
2,820
10,506
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
33,688
465
Minions Killed
333
0
Camps Cleared
0
1,463,406
Distance Traveled
1,394,172
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,391
693
131
9
0
320,317
3
W
Zhong Kui
9,072
605
102
7
0
245,332
3
L
Chaac
7,354
490
78
5
0
284,758
3
L
The Morrigan
6,865
458
95
6
0
254,481
3
W
Set
9,716
648
129
9
0
326,381
3
W
Chronos
7,356
490
75
5
0
269,680
0
L
Artio
6,350
423
33
2
0
301,073
3
W
Horus
8,331
555
28
2
0
301,696
8
L
Anhur
6,382
425
50
3
0
266,696
2
L
Kali
6,737
449
77
5
0
287,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role