Player Matchup

Janus
Janus
BagmanPT
Janus
Level 127
God Stats
6W - 6L
1,487 SR
Queue Stats
251W - 181L
1,500 Elo+
Party 3
Raijin
Raijin
FabioPaixaoPT
Raijin
Level 124
God Stats
2W - 2L
1,796 SR
Queue Stats
193W - 130L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
Gouki666
Guan Yu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 84L
1,497 Elo+
Party 3
Ullr
Ullr
LittleDwarf
Ullr
Level 28
God Stats
1W - 3L
1,372 SR
Queue Stats
64W - 45L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
Storsh
Kuzenbo
Level 47
God Stats
11W - 9L
1,537 SR
Queue Stats
198W - 150L
1,504 Elo+
Party 3
Team Averages
Level 96
1,538 SR
1,512 Elo+

VS

Team Averages
Level 64
1,546 SR
1,411 Elo+
Achilles
Achilles
Dannte94
Achilles
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
268W - 238L
1,456 Elo+
Party 1
Chang'e
Chang'e
Ladidoo
Chang'e
Level 21
God Stats
1W - 2L
1,711 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 2
Poseidon
Poseidon
Liiiliiith93
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 1
Ares
Ares
WatermelonAdam
Ares
Level 17
God Stats
1W - 0L
1,606 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 2
Neith
Neith
Zachatac31
Neith
Level 128
God Stats
4W - 3L
1,604 SR
Queue Stats
133W - 150L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BagmanPT
Janus
16
3 / 6 / 8
9,884
824
16,489
12,325
3,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 4
10,153
846
16,279
13,898
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Gouki666
Guan Yu
14
2 / 7 / 9
8,392
699
9,025
20,549
24,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 9
9,385
782
8,346
12,855
4,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Storsh
Kuzenbo
17
2 / 3 / 11
10,188
849
11,007
27,333
28,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannte94
Achilles
19
14 / 2 / 10
11,312
943
17,998
16,659
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Ladidoo
Chang'e
16
3 / 3 / 15
9,729
811
9,890
14,620
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Liiiliiith93
Poseidon
16
2 / 3 / 17
9,424
785
11,026
9,215
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 21
10,578
882
13,880
19,145
21,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
6 / 4 / 16
11,088
924
24,242
15,347
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
15
Kills
27
27
Deaths
15
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
BagmanPT
Janus
3
6
8
1.17
W
Achilles
Dannte94
Achilles
14
2
10
9.5
L
5
6
4
1.17
L
Guan Yu
Gouki666
Guan Yu
2
7
9
0.93
W
Chang'e
Ladidoo
Chang'e
3
3
15
3.5
W
Poseidon
Liiiliiith93
Poseidon
2
3
17
3.5
L
3
5
9
1.5
L
Kuzenbo
Storsh
Kuzenbo
2
3
11
2.5
W
2
3
21
4.17
W
Neith
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,146
Damage
77,036
86,960
Taken
74,986
67,216
Mitigated
56,323
35,167
Healing
38,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BagmanPT
Janus
16,489
497
954
728
12,325
3,858
122
3,370
8,515
36,881
0
W
Achilles
Dannte94
Achilles
17,998
3,532
1,475
3,765
16,659
17,229
830
8,115
8,544
1,215
31,423
L
16,279
1,804
1,691
1,602
13,898
5,788
506
3,524
10,118
38,402
0
L
Guan Yu
Gouki666
Guan Yu
9,025
567
9,407
6,176
20,549
24,535
161
8,290
11,342
0
11,998
W
Chang'e
Ladidoo
Chang'e
9,890
922
11,328
6,995
14,620
6,059
978
9,247
5,373
23,160
0
W
Poseidon
Liiiliiith93
Poseidon
11,026
1,998
1,199
303
9,215
3,918
675
6,188
3,027
24,198
0
L
8,346
3,713
1,671
1,182
12,855
4,614
568
5,749
6,785
0
18,578
L
Kuzenbo
Storsh
Kuzenbo
11,007
3,164
866
10,890
27,333
28,421
120
13,106
13,739
15,241
0
W
13,880
966
1,692
5,581
19,145
21,746
134
11,160
7,985
18,583
0
W
Neith
24,242
9,244
1,050
4,685
15,347
7,371
2,909
9,065
6,282
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
52,131
124
Minions Killed
160
0
Camps Cleared
0
1,075,740
Distance Traveled
1,144,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,884
824
42
4
0
218,966
1
W
Achilles
11,312
943
29
2
0
245,510
0
L
Raijin
10,153
846
54
5
0
178,801
0
L
Guan Yu
8,392
699
3
0
0
229,114
0
W
Chang'e
9,729
811
41
3
0
237,988
0
W
Poseidon
9,424
785
34
3
0
216,946
0
L
Ullr
9,385
782
23
2
0
197,564
1
L
Kuzenbo
10,188
849
2
0
0
251,295
0
W
Ares
10,578
882
9
1
0
245,570
0
W
Neith
11,088
924
47
4
0
198,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role