Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Emptypoivre
Nox
Level 120
God Stats
52W - 24L
1,742 SR
Queue Stats
420W - 249L
1,609 Elo+
Party 1
Team Averages
Level 131
1,581 SR
1,536 Elo+

VS

Team Averages
Level 98
1,675 SR
1,555 Elo+
Susano
Susano
Galekor
Susano
Level 111
God Stats
1W - 1L
1,755 SR
Queue Stats
69W - 52L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
Meluuuu
The Morrigan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,552 Elo+
Party 2
Sobek
Sobek
Ðasterion
Sobek
Level 85
God Stats
2W - 1L
1,771 SR
Queue Stats
9W - 8L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
8 / 0 / 6
8,554
855
14,465
8,829
4,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
 
Chaac
12
3 / 0 / 9
7,934
793
7,914
9,504
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 9
7,773
777
4,935
3,877
1,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Galekor
Susano
9
1 / 5 / 1
6,690
669
4,652
10,808
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Meluuuu
The Morrigan
11
1 / 5 / 1
6,972
697
6,629
5,633
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
9
0 / 5 / 1
6,528
653
3,817
14,842
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
6
11
W
Chaac
 
Chaac
3
0
9
7.5
W
4
2
9
4.25
L
Susano
Galekor
Susano
1
5
1
0.3
L
The Morrigan
Meluuuu
The Morrigan
1
5
1
0.3
L
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
15,098
22,210
Taken
31,283
13,598
Mitigated
18,606
8,084
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,465
3,949
0
2,886
8,829
4,946
548
3,059
5,528
0
30,836
W
Chaac
 
Chaac
7,914
1,110
0
4,735
9,504
7,138
348
3,161
6,083
0
25,332
W
4,935
300
0
463
3,877
1,514
449
1,868
1,936
23,919
0
L
Susano
Galekor
Susano
4,652
646
0
1,528
10,808
4,344
0
1,504
9,034
0
13,905
L
The Morrigan
Meluuuu
The Morrigan
6,629
1,225
0
550
5,633
1,641
0
550
4,819
21,491
4,951
L
Sobek
3,817
370
277
3,333
14,842
12,621
0
2,656
11,352
9,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
20,190
127
Minions Killed
96
8
Camps Cleared
2
687,680
Distance Traveled
554,611
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,554
855
34
3
5
247,059
2
W
Chaac
7,934
793
35
4
0
235,002
3
W
Nox
7,773
777
58
6
3
205,619
7
L
Susano
6,690
669
26
3
1
193,225
1
L
The Morrigan
6,972
697
53
5
1
162,727
4
L
Sobek
6,528
653
17
2
0
198,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role