Player Matchup

Neith
Neith
CrazySquidLady
Neith
Level 24
God Stats
16W - 16L
1,434 SR
Queue Stats
23W - 26L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
FireBreathinFrog
Sylvanus
Level 98
God Stats
0W - 2L
1,107 SR
Queue Stats
230W - 182L
1,615 Elo+
Party 2
Merlin
Merlin
Jstriider11
Merlin
Level 107
God Stats
11W - 10L
1,582 SR
Queue Stats
202W - 158L
1,593 Elo+
Party 2
Team Averages
Level 76
1,374 SR
1,537 Elo+

VS

Team Averages
Level 61
1,586 SR
1,657 Elo+
Bacchus
Bacchus
ExT Aerotex
Bacchus
Level 49
God Stats
13W - 12L
1,517 SR
Queue Stats
43W - 56L
1,387 Elo+
Solo
Medusa
Medusa
I VashPR I
Medusa
Level 129
God Stats
18W - 5L
1,741 SR
Queue Stats
568W - 196L
1,888 Elo+
Party 1
Scylla
Scylla
ShmiteRage
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,564
547
2,734
9,468
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
7,748
646
5,348
17,902
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
3 / 7 / 1
8,164
680
10,545
10,919
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExT Aerotex
Bacchus
13
5 / 0 / 12
9,809
817
7,429
14,072
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
I VashPR I
Medusa
14
8 / 3 / 8
9,557
796
13,234
9,629
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ShmiteRage
Scylla
14
7 / 1 / 11
9,657
805
14,219
6,869
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Bacchus
ExT Aerotex
Bacchus
5
0
12
11
L
1
6
3
0.42
W
Medusa
I VashPR I
Medusa
8
3
8
4
L
Merlin
3
7
1
0.5
W
Scylla
ShmiteRage
Scylla
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
34,882
38,289
Taken
30,570
20,884
Mitigated
22,040
6,153
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,734
970
0
554
9,468
2,612
0
6,192
2,916
0
9,189
W
Bacchus
ExT Aerotex
Bacchus
7,429
755
0
6,083
14,072
15,705
173
5,171
8,901
15,898
0
L
5,348
1,646
653
4,439
17,902
14,548
0
8,552
9,050
12,849
0
W
Medusa
I VashPR I
Medusa
13,234
6,068
0
2,060
9,629
3,919
1,698
6,274
3,355
0
42,669
L
Merlin
10,545
433
0
507
10,919
3,724
0
6,288
4,443
34,697
0
W
Scylla
ShmiteRage
Scylla
14,219
1,238
0
1,252
6,869
2,416
518
4,597
2,272
43,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
29,023
95
Minions Killed
166
3
Camps Cleared
7
465,181
Distance Traveled
685,042
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,564
547
12
1
0
137,736
0
W
Bacchus
9,809
817
18
2
0
231,278
2
L
Sylvanus
7,748
646
17
1
0
161,347
1
W
Medusa
9,557
796
65
5
4
225,242
1
L
Merlin
8,164
680
66
6
3
166,098
3
W
Scylla
9,657
805
83
7
3
228,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role