Player Matchup

Baron Samedi
Baron Samedi
GodKing2493
Baron Samedi
Level 122
God Stats
22W - 18L
1,507 SR
Queue Stats
492W - 575L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
IRageTooMuch860
Danzaburou
Level 108
God Stats
75W - 74L
1,502 SR
Queue Stats
390W - 432L
1,457 Elo+
Solo
Achilles
Achilles
Tat-MeBrahh92
Achilles
Level 115
God Stats
30W - 26L
1,520 SR
Queue Stats
189W - 210L
1,472 Elo+
Party 1
Team Averages
Level 115
1,510 SR
1,453 Elo+

VS

Team Averages
Level 92
1,478 SR
1,312 Elo+
Cthulhu
Cthulhu
Blackbourne21
Cthulhu
Level 125
God Stats
8W - 5L
1,555 SR
Queue Stats
92W - 83L
1,549 Elo+
Solo
Ra
Ra
ItsTuggerNUTZ
Ra
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,012 Elo+
Solo
Pele
Pele
urielMaple
Pele
Level 89
God Stats
2W - 5L
1,379 SR
Queue Stats
50W - 96L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodKing2493
Baron Samedi
20
12 / 1 / 13
15,015
715
27,016
12,972
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
IRageTooMuch860
Danzaburou
13
3 / 4 / 7
11,878
566
7,914
11,854
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Tat-MeBrahh92
Achilles
19
12 / 1 / 15
14,580
694
26,254
25,767
37,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 6 / 2
10,961
522
14,795
21,048
22,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 13 / 3
11,701
557
11,802
26,232
12,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 3
11,423
544
10,391
22,621
9,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
6
6
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
2
0.33
W
Baron Samedi
GodKing2493
Baron Samedi
12
1
13
18.5
W
Danzaburou
IRageTooMuch860
Danzaburou
3
4
7
1.63
L
3
13
3
0.35
W
Achilles
Tat-MeBrahh92
Achilles
12
1
15
19.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,184
Damage
36,988
50,593
Taken
69,901
48,003
Mitigated
43,496
24,950
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,795
306
1,399
2,405
21,048
22,136
0
12,220
8,212
40,562
0
W
Baron Samedi
GodKing2493
Baron Samedi
27,016
2,066
4,053
7,178
12,972
5,908
1,485
9,336
2,900
70,732
0
W
Danzaburou
IRageTooMuch860
Danzaburou
7,914
2,637
0
3,189
11,854
4,777
308
4,865
6,852
0
57,505
L
11,802
1,530
2,414
5,054
26,232
12,031
235
11,983
13,336
42,375
0
W
Achilles
Tat-MeBrahh92
Achilles
26,254
7,878
353
10,177
25,767
37,318
1,081
11,072
13,627
15,524
34,309
L
10,391
3,616
337
2,329
22,621
9,329
432
8,460
13,465
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
34,085
238
Minions Killed
202
12
Camps Cleared
5
1,048,951
Distance Traveled
1,077,228
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,961
522
68
3
0
384,162
7
W
Baron Samedi
15,015
715
119
6
3
387,507
1
W
Danzaburou
11,878
566
82
4
7
289,925
5
L
Ra
11,701
557
69
3
1
349,106
3
W
Achilles
14,580
694
37
2
2
371,519
0
L
Pele
11,423
544
65
3
4
343,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role