Player Matchup

Baba Yaga
Baba Yaga
Gold V
JaIIu
Baba Yaga
Gold V
Level 109
God Stats
3W - 3L
1,877 SR
Queue Stats
104W - 97L
1,336 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Lucydity
Gilgamesh
Gold IV
Level 101
God Stats
11W - 6L
1,643 SR
Queue Stats
92W - 92L
1,289 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Tuksuuz
Ah Muzen Cab
Gold III
Level 62
God Stats
6W - 5L
1,589 SR
Queue Stats
78W - 76L
1,531 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,703 SR
1,386 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,669 SR
1,510 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
creeperslayer2k
Zhong Kui
Bronze III
Level 141
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 4L
1,529 MMR
Party 2
Cupid
Cupid
Bronze III
rabbitkillerpro
Cupid
Bronze III
Level 139
God Stats
1W - 0L
1,862 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaIIu
Baba Yaga
14
3 / 3 / 3
10,076
630
19,018
12,453
4,537
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Lucydity
Gilgamesh
12
2 / 10 / 5
9,538
596
10,575
22,591
13,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 6s. You are healed for 100% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Tuksuuz
Ah Muzen Cab
13
3 / 4 / 4
9,688
606
13,034
13,034
4,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
AresNoxGebPoseidonAchilles

VS

Bans
SobekMulanHelChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 4 / 14
10,717
670
7,922
16,955
18,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 15 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 17.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
creeperslayer2k
Zhong Kui
16
8 / 2 / 7
11,938
746
16,067
21,487
13,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
8 / 2 / 9
11,397
712
16,383
14,333
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
17
17
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
14
2
L
Baba Yaga
JaIIu
Baba Yaga
3
3
3
1.5
L
Gilgamesh
Lucydity
Gilgamesh
2
10
5
0.45
L
Ah Muzen Cab
Tuksuuz
Ah Muzen Cab
3
4
4
1.25
W
Zhong Kui
creeperslayer2k
Zhong Kui
8
2
7
5.75
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
40,372
48,078
Taken
52,775
23,093
Mitigated
37,963
12,957
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,922
1,118
3,045
5,427
16,955
18,921
466
6,235
10,720
31,182
0
L
Baba Yaga
JaIIu
Baba Yaga
19,018
1,416
40
4,881
12,453
4,537
396
4,991
7,462
46,390
0
L
Gilgamesh
Lucydity
Gilgamesh
10,575
2,438
503
2,833
22,591
13,624
0
10,917
11,674
0
21,420
L
Ah Muzen Cab
Tuksuuz
Ah Muzen Cab
13,034
4,866
0
4,700
13,034
4,932
939
8,255
4,779
0
41,495
W
Zhong Kui
creeperslayer2k
Zhong Kui
16,067
1,684
0
11,055
21,487
13,916
1,614
7,290
13,987
54,903
0
W
16,383
8,664
2,334
5,174
14,333
5,126
1,330
6,120
8,213
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
34,052
168
Minions Killed
216
4
Camps Cleared
8
826,205
Distance Traveled
915,638
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,717
670
40
3
0
298,802
1
L
Baba Yaga
10,076
630
78
5
3
310,506
4
L
Gilgamesh
9,538
596
27
2
0
253,473
6
L
Ah Muzen Cab
9,688
606
63
4
1
262,226
1
W
Zhong Kui
11,938
746
111
7
6
304,699
4
W
Cupid
11,397
712
65
4
2
312,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role