Player Matchup

Chiron
Chiron
Crowch_Kelley
Chiron
Level 44
God Stats
1W - 0L
1,176 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
ForsakenSicario
Nox
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,239 Elo+
Solo
Chang'e
Chang'e
II K1ng13
Chang'e
Level 52
God Stats
5W - 1L
1,514 SR
Queue Stats
60W - 61L
1,339 Elo+
Party 2
Da Ji
Da Ji
Jkeezy95
Da Ji
Level 62
God Stats
6W - 4L
1,445 SR
Queue Stats
58W - 58L
1,389 Elo+
Party 2
Mulan
Mulan
therealkiehl
Mulan
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
26W - 41L
1,253 Elo+
Party 2
Team Averages
Level 49
1,427 SR
1,344 Elo+

VS

Team Averages
Level 57
1,421 SR
1,338 Elo+
Freya
Freya
An9ryW1z4rd
Freya
Level 60
God Stats
0W - 2L
1,354 SR
Queue Stats
68W - 86L
1,312 Elo+
Party 1
Osiris
Osiris
Diller_Whale
Osiris
Level 87
God Stats
3W - 2L
1,653 SR
Queue Stats
213W - 294L
1,310 Elo+
Solo
Ares
Ares
Lew10itDan4270
Ares
Level 64
God Stats
4W - 20L
1,345 SR
Queue Stats
41W - 70L
1,289 Elo+
Party 1
Nemesis
Nemesis
Takoboi
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
Yeti3103
Jing Wei
Level 67
God Stats
4W - 9L
1,252 SR
Queue Stats
209W - 262L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,446
358
2,115
7,476
1,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 5
8,442
469
9,602
7,960
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
II K1ng13
Chang'e
15
6 / 0 / 7
9,501
528
6,208
7,585
3,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jkeezy95
Da Ji
16
10 / 1 / 5
10,058
559
11,987
12,448
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 4
9,352
520
9,908
15,193
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,265
404
2,958
13,043
4,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
15
3 / 4 / 1
8,699
483
13,182
15,429
11,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 1
7,368
409
3,977
13,672
12,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Takoboi
Nemesis
11
2 / 7 / 1
7,273
404
4,068
12,958
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Yeti3103
Jing Wei
14
1 / 1 / 2
8,195
455
6,919
10,975
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
8
8
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
4
1
0.13
L
Osiris
3
4
1
0.88
W
1
0
5
3.5
W
Chang'e
II K1ng13
Chang'e
6
0
7
9.5
W
Da Ji
Jkeezy95
Da Ji
10
1
5
12.5
L
2
4
1
0.63
L
Nemesis
Takoboi
Nemesis
2
7
1
0.36
L
Jing Wei
Yeti3103
Jing Wei
1
1
2
2
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
31,104
50,662
Taken
66,077
26,202
Mitigated
36,055
18,814
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
984
0
5,370
13,043
4,376
0
2,763
10,280
37,342
0
W
2,115
1,065
310
1,334
7,476
1,965
558
1,090
6,386
0
17,199
L
Osiris
13,182
5,908
0
1,735
15,429
11,854
1,038
2,121
12,526
0
51,941
W
9,602
1,111
237
4,137
7,960
3,375
677
2,088
5,872
46,713
0
W
Chang'e
II K1ng13
Chang'e
6,208
951
1,652
5,226
7,585
3,184
132
840
6,745
49,544
0
W
Da Ji
Jkeezy95
Da Ji
11,987
3,338
0
3,768
12,448
5,155
0
2,917
9,531
0
58,548
L
3,977
98
106
1,706
13,672
12,796
0
5,252
8,420
16,161
0
L
Nemesis
Takoboi
Nemesis
4,068
1,453
0
4,497
12,958
3,470
0
2,535
10,390
0
29,004
L
Jing Wei
Yeti3103
Jing Wei
6,919
3,998
0
4,517
10,975
3,559
0
5,051
5,876
0
78,266
W
9,908
1,634
0
2,150
15,193
12,523
1,842
0
15,193
6,793
47,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
38,800
426
Minions Killed
367
0
Camps Cleared
0
1,674,934
Distance Traveled
1,664,807
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,265
404
56
3
0
304,461
4
W
Chiron
6,446
358
45
3
0
299,872
2
L
Osiris
8,699
483
98
5
0
335,072
0
W
Nox
8,442
469
86
5
0
309,570
0
W
Chang'e
9,501
528
91
5
0
348,335
2
W
Da Ji
10,058
559
99
6
0
373,546
1
L
Ares
7,368
409
25
1
0
344,925
2
L
Nemesis
7,273
404
55
3
0
337,671
0
L
Jing Wei
8,195
455
133
7
0
342,678
1
W
Mulan
9,352
520
105
6
0
343,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role