Player Matchup

Tsukuyomi
Tsukuyomi
A-_-Adam03
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,339 Elo+
Party 1
Chaac
Chaac
DanialA9
Chaac
Level 16
God Stats
3W - 8L
1,216 SR
Queue Stats
14W - 20L
1,331 Elo+
Party 1
Bacchus
Bacchus
J-Reece11
Bacchus
Level 15
God Stats
1W - 3L
1,402 SR
Queue Stats
9W - 16L
1,334 Elo+
Party 1
Loki
Loki
KxyyTee
Loki
Level 101
God Stats
1W - 4L
1,591 SR
Queue Stats
149W - 147L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
xendius_eu
Danzaburou
Level 21
God Stats
13W - 16L
1,417 SR
Queue Stats
28W - 36L
1,331 Elo+
Party 1
Team Averages
Level 33
1,425 SR
1,351 Elo+

VS

Team Averages
Level 53
1,426 SR
1,401 Elo+
Merlin
Merlin
IVhead
Merlin
Level 40
God Stats
4W - 12L
1,240 SR
Queue Stats
27W - 34L
1,421 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OUCTOPUS
Ah Muzen Cab
Level 55
God Stats
6W - 0L
1,711 SR
Queue Stats
71W - 67L
1,412 Elo+
Party 3
Pele
Pele
PostB
Pele
Level 48
God Stats
6W - 2L
1,578 SR
Queue Stats
158W - 159L
1,427 Elo+
Solo
Athena
Athena
axarsa97
Athena
Level 105
God Stats
2W - 2L
1,100 SR
Queue Stats
184W - 235L
1,350 Elo+
Party 2
Awilix
Awilix
pameav_
Awilix
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A-_-Adam03
Tsukuyomi
18
1 / 5 / 2
11,735
419
10,554
18,401
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
DanialA9
Chaac
19
1 / 6 / 5
12,456
445
15,346
21,721
26,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
J-Reece11
Bacchus
14
0 / 3 / 6
10,181
364
4,387
12,749
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
KxyyTee
Loki
20
21 / 8 / 3
16,021
572
37,355
20,911
11,795
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
xendius_eu
Danzaburou
20
6 / 8 / 7
14,052
502
19,680
22,914
10,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVhead
Merlin
20
1 / 6 / 7
13,711
490
9,808
14,450
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
OUCTOPUS
Ah Muzen Cab
20
8 / 7 / 8
15,077
538
20,318
25,343
10,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Pele
PostB
Pele
20
6 / 4 / 12
14,974
535
13,294
24,281
23,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
axarsa97
Athena
19
4 / 5 / 15
13,846
495
10,318
32,743
56,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
pameav_
Awilix
20
11 / 7 / 6
15,469
552
16,053
26,955
14,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
29
Kills
30
30
Deaths
29
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
A-_-Adam03
Tsukuyomi
1
5
2
0.4
L
Chaac
DanialA9
Chaac
1
6
5
0.58
W
Merlin
IVhead
Merlin
1
6
7
0.75
L
Bacchus
J-Reece11
Bacchus
0
3
6
1
L
Loki
KxyyTee
Loki
21
8
3
2.81
W
Ah Muzen Cab
OUCTOPUS
Ah Muzen Cab
8
7
8
1.71
W
Pele
PostB
Pele
6
4
12
3
W
Athena
axarsa97
Athena
4
5
15
2.3
W
Awilix
pameav_
Awilix
11
7
6
2
L
Danzaburou
xendius_eu
Danzaburou
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,322
Damage
69,791
96,696
Taken
123,772
68,094
Mitigated
110,935
19,610
Healing
30,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
A-_-Adam03
Tsukuyomi
10,554
2,651
0
1,195
18,401
7,082
138
6,601
11,800
0
72,999
L
Chaac
DanialA9
Chaac
15,346
1,324
0
5,312
21,721
26,064
322
4,182
17,539
5,431
75,478
W
Merlin
IVhead
Merlin
9,808
401
0
679
14,450
5,439
424
374
14,076
112,723
0
L
Bacchus
J-Reece11
Bacchus
4,387
624
0
2,271
12,749
12,799
0
3,793
8,956
25,094
0
L
Loki
KxyyTee
Loki
37,355
10,946
0
3,011
20,911
11,795
28
4,248
16,663
0
136,839
W
Ah Muzen Cab
OUCTOPUS
Ah Muzen Cab
20,318
8,636
498
10,473
25,343
10,876
3,364
2,924
22,419
0
127,897
W
Pele
PostB
Pele
13,294
1,720
550
6,944
24,281
23,529
1,674
2,229
22,052
7,573
64,662
W
Athena
axarsa97
Athena
10,318
2,460
872
6,025
32,743
56,586
890
3,301
29,442
40,801
0
W
Awilix
pameav_
Awilix
16,053
5,832
0
4,676
26,955
14,505
1,373
1,677
25,278
0
99,304
L
Danzaburou
xendius_eu
Danzaburou
19,680
8,835
0
7,821
22,914
10,354
807
3,804
19,110
0
111,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,445
Gold Earned
73,077
708
Minions Killed
620
0
Camps Cleared
0
2,478,091
Distance Traveled
2,621,315
5
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,735
419
132
5
0
580,549
4
L
Chaac
12,456
445
163
6
0
488,414
0
W
Merlin
13,711
490
169
6
0
457,901
24
L
Bacchus
10,181
364
56
2
0
385,728
0
L
Loki
16,021
572
173
6
0
553,113
1
W
Ah Muzen Cab
15,077
538
170
6
0
508,623
6
W
Pele
14,974
535
91
3
0
532,630
0
W
Athena
13,846
495
49
2
0
580,707
3
W
Awilix
15,469
552
141
5
0
541,454
0
L
Danzaburou
14,052
502
184
7
0
470,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role