Player Matchup

Merlin
Merlin
A-_-Adam03
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,356 Elo+
Party 3
Chaac
Chaac
DanialA9
Chaac
Level 16
God Stats
3W - 8L
1,234 SR
Queue Stats
14W - 20L
1,340 Elo+
Party 3
Poseidon
Poseidon
J-Reece11
Poseidon
Level 15
God Stats
8W - 9L
1,460 SR
Queue Stats
9W - 16L
1,347 Elo+
Party 3
Olorun
Olorun
KxyyTee
Olorun
Level 101
God Stats
1W - 4L
1,358 SR
Queue Stats
149W - 147L
1,430 Elo+
Party 3
Kali
Kali
xendius_eu
Kali
Level 21
God Stats
5W - 2L
1,813 SR
Queue Stats
28W - 36L
1,337 Elo+
Party 3
Team Averages
Level 33
1,473 SR
1,362 Elo+

VS

Team Averages
Level 96
1,565 SR
1,511 Elo+
Da Ji
Da Ji
AKIO-BLAC
Da Ji
Level 129
God Stats
5W - 7L
1,413 SR
Queue Stats
372W - 381L
1,498 Elo+
Party 1
Athena
Athena
Beautychuuu
Athena
Level 6
God Stats
1W - 0L
1,633 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Gordy_SB
Izanami
Level 118
God Stats
24W - 11L
1,657 SR
Queue Stats
383W - 360L
1,517 Elo+
Party 2
Cerberus
Cerberus
SlaysForFun
Cerberus
Level 108
God Stats
28W - 18L
1,572 SR
Queue Stats
557W - 502L
1,549 Elo+
Party 2
Neith
Neith
lovena14
Neith
Level 117
God Stats
239W - 202L
1,549 SR
Queue Stats
349W - 345L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-_-Adam03
Merlin
12
0 / 9 / 0
7,534
397
2,630
10,398
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
DanialA9
Chaac
14
4 / 6 / 10
9,050
476
10,078
15,886
12,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
J-Reece11
Poseidon
12
1 / 11 / 4
7,791
410
6,161
12,009
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
KxyyTee
Olorun
15
10 / 5 / 3
10,610
558
15,325
14,177
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 8 / 1
7,937
418
5,899
18,389
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AKIO-BLAC
Da Ji
20
13 / 1 / 4
12,808
674
14,753
13,664
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
0 / 7 / 13
9,430
496
4,378
15,219
12,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gordy_SB
Izanami
19
13 / 0 / 6
12,107
637
11,425
7,799
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SlaysForFun
Cerberus
17
10 / 3 / 15
11,260
593
13,480
20,366
24,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
lovena14
Neith
14
3 / 7 / 11
9,213
485
9,115
12,907
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
17
Kills
39
39
Deaths
18
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
A-_-Adam03
Merlin
0
9
0
0
W
Da Ji
AKIO-BLAC
Da Ji
13
1
4
15
W
Athena
0
7
13
0.93
L
Chaac
DanialA9
Chaac
4
6
10
1.5
W
Izanami
Gordy_SB
Izanami
13
0
6
16
L
Poseidon
J-Reece11
Poseidon
1
11
4
0.27
L
Olorun
KxyyTee
Olorun
10
5
3
2.3
W
Cerberus
SlaysForFun
Cerberus
10
3
15
5.83
W
Neith
lovena14
Neith
3
7
11
1.21
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
53,151
70,859
Taken
69,955
28,937
Mitigated
52,263
16,556
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A-_-Adam03
Merlin
2,630
332
0
630
10,398
2,673
0
3,775
6,354
37,427
0
W
Da Ji
AKIO-BLAC
Da Ji
14,753
2,052
0
6,829
13,664
7,207
4,304
4,357
9,307
0
92,893
W
Athena
4,378
1,203
2,088
1,397
15,219
12,805
487
5,857
9,358
19,059
0
L
Chaac
DanialA9
Chaac
10,078
2,065
0
3,943
15,886
12,168
0
3,475
12,166
0
38,988
W
Izanami
Gordy_SB
Izanami
11,425
8,701
0
2,956
7,799
3,090
3,549
2,480
5,281
0
95,077
L
Poseidon
J-Reece11
Poseidon
6,161
601
70
362
12,009
2,312
0
3,534
8,350
39,631
0
L
Olorun
KxyyTee
Olorun
15,325
7,485
358
5,847
14,177
5,524
118
2,958
11,127
67,364
8,187
W
Cerberus
SlaysForFun
Cerberus
13,480
887
117
5,943
20,366
24,998
45
4,463
15,739
67,522
0
W
Neith
lovena14
Neith
9,115
4,223
0
2,864
12,907
4,163
3,417
4,979
7,922
0
35,199
L
5,899
2,332
0
5,346
18,389
6,260
0
3,142
15,004
0
40,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
54,818
436
Minions Killed
553
0
Camps Cleared
0
1,593,732
Distance Traveled
1,783,797
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,534
397
82
4
0
298,178
2
W
Da Ji
12,808
674
144
8
0
388,507
4
W
Athena
9,430
496
30
2
0
339,026
1
L
Chaac
9,050
476
76
4
0
343,427
0
W
Izanami
12,107
637
182
10
0
370,219
2
L
Poseidon
7,791
410
80
4
0
332,508
0
L
Olorun
10,610
558
114
6
0
252,079
0
W
Cerberus
11,260
593
138
7
0
369,613
7
W
Neith
9,213
485
59
3
0
316,432
6
L
Kali
7,937
418
84
4
0
367,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role