Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
EmpreurDragon
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,684 Elo+
Solo
Eset
Eset
Moivan
Eset
Level 135
God Stats
2W - 3L
1,680 SR
Queue Stats
172W - 186L
1,598 Elo+
Solo
Team Averages
Level 144
1,536 SR
1,556 Elo+

VS

Team Averages
Level 156
1,604 SR
1,587 Elo+
Sobek
Sobek
Grahamble
Sobek
Level 160
God Stats
20W - 21L
1,496 SR
Queue Stats
805W - 871L
1,561 Elo+
Solo
Hachiman
Hachiman
Lartize
Hachiman
Level 160
God Stats
74W - 47L
1,585 SR
Queue Stats
2,761W - 1,818L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
Last Highlander
Cthulhu
Level 160
God Stats
6W - 0L
1,994 SR
Queue Stats
643W - 507L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
MikeFoos
Guan Yu
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
31W - 34L
1,567 Elo+
Solo
Vamana
Vamana
jonathanian
Vamana
Level 141
God Stats
1W - 1L
1,270 SR
Queue Stats
352W - 357L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
4 / 5 / 7
9,612
739
8,910
20,705
21,694
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
 
Sylvanus
16
1 / 4 / 11
9,086
699
7,099
20,751
19,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
 
Nox
15
2 / 5 / 11
8,969
690
7,216
15,759
16,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
EmpreurDragon
Bakasura
17
6 / 6 / 8
10,314
793
17,034
19,024
9,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Moivan
Eset
16
2 / 6 / 8
9,418
724
13,476
15,755
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grahamble
Sobek
18
4 / 2 / 18
11,175
860
12,866
15,184
19,743
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Lartize
Hachiman
17
6 / 4 / 16
10,772
829
21,165
11,409
4,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 3 / 13
11,188
861
25,687
17,082
20,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
MikeFoos
Guan Yu
16
4 / 4 / 19
10,180
783
9,064
14,902
17,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
17
6 / 2 / 18
10,552
812
13,727
15,932
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
15
Kills
26
26
Deaths
15
45
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
5
7
1.5
L
Sylvanus
 
Sylvanus
1
4
11
1.63
L
Nox
 
Nox
2
5
11
1.5
L
Bakasura
EmpreurDragon
Bakasura
6
6
8
1.67
W
Sobek
Grahamble
Sobek
4
2
18
6.5
W
Hachiman
Lartize
Hachiman
6
4
16
3.5
W
6
3
13
4.17
W
Guan Yu
MikeFoos
Guan Yu
4
4
19
3.38
L
Eset
Moivan
Eset
2
6
8
1
W
Vamana
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,735
Damage
82,509
91,994
Taken
74,509
73,986
Mitigated
77,695
29,900
Healing
35,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,910
1,042
1,115
1,213
20,705
21,694
341
6,366
12,958
21,692
0
L
Sylvanus
 
Sylvanus
7,099
1,403
10,994
5,617
20,751
19,762
265
10,959
9,279
10,846
0
L
Nox
 
Nox
7,216
485
1,230
1,143
15,759
16,204
330
4,999
9,709
16,232
0
L
Bakasura
EmpreurDragon
Bakasura
17,034
10,940
1,234
3,899
19,024
9,895
1,100
6,795
11,444
0
20,106
W
Sobek
Grahamble
Sobek
12,866
786
718
5,153
15,184
19,743
737
6,737
7,626
24,345
0
W
Hachiman
Lartize
Hachiman
21,165
11,166
301
1,501
11,409
4,672
2,634
6,696
4,338
0
43,664
W
25,687
936
4,282
4,205
17,082
20,686
287
9,163
6,836
45,317
0
W
Guan Yu
MikeFoos
Guan Yu
9,064
657
6,005
5,203
14,902
17,566
989
7,729
6,274
161
14,005
L
Eset
Moivan
Eset
13,476
701
2,268
1,187
15,755
6,431
431
7,907
7,501
28,664
0
W
Vamana
13,727
5,721
1,887
6,340
15,932
15,028
1,178
6,376
8,511
0
23,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
53,867
111
Minions Killed
147
0
Camps Cleared
0
1,131,400
Distance Traveled
1,277,791
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,612
739
9
1
0
266,507
0
L
Sylvanus
9,086
699
7
1
0
198,363
0
L
Nox
8,969
690
15
1
0
212,101
2
L
Bakasura
10,314
793
48
4
0
231,655
4
W
Sobek
11,175
860
28
2
0
277,785
1
W
Hachiman
10,772
829
33
3
0
207,629
0
W
Cthulhu
11,188
861
45
3
0
255,479
0
W
Guan Yu
10,180
783
16
1
0
259,170
2
L
Eset
9,418
724
32
2
0
222,774
4
W
Vamana
10,552
812
25
2
0
277,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role