Player Matchup

Ao Kuang
Ao Kuang
BeastBRAVEspirit
Ao Kuang
Level 113
God Stats
19W - 34L
1,405 SR
Queue Stats
651W - 910L
1,405 Elo+
Solo
Rama
Rama
Matutero
Rama
Level 155
God Stats
34W - 37L
1,439 SR
Queue Stats
295W - 243L
1,527 Elo+
Party 1
Ymir
Ymir
SkullKiller1968
Ymir
Level 105
God Stats
11W - 2L
1,861 SR
Queue Stats
91W - 85L
1,506 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,479 Elo+

VS

Team Averages
Level 71
1,511 SR
1,537 Elo+
Kukulkan
Kukulkan
Lord-Linage
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Patocornio
Nu Wa
Level 86
God Stats
4W - 6L
1,315 SR
Queue Stats
58W - 77L
1,428 Elo+
Solo
Ra
Ra
olvenmage
Ra
Level 3
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
8,965
815
5,498
10,400
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
12
6 / 1 / 9
8,682
789
10,375
8,658
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 9
8,183
744
6,976
11,339
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lord-Linage
Kukulkan
11
2 / 3 / 4
7,736
703
7,103
6,175
1,953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
10
0 / 7 / 5
6,751
614
6,192
10,734
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 7 / 2
7,751
705
6,549
8,913
2,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
6
6
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Kukulkan
Lord-Linage
Kukulkan
2
3
4
1.33
W
Rama
6
1
9
10.5
L
Nu Wa
0
7
5
0.36
W
3
3
9
2.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
19,844
30,397
Taken
25,822
18,606
Mitigated
7,970
8,236
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
1,258
0
3,901
10,400
3,572
216
6,626
3,774
23,504
3,587
L
Kukulkan
Lord-Linage
Kukulkan
7,103
721
0
49
6,175
1,953
0
2,997
3,149
28,790
0
W
Rama
10,375
6,384
0
741
8,658
3,100
0
6,075
2,583
0
37,425
L
Nu Wa
6,192
2,372
196
1,556
10,734
3,203
161
4,607
5,823
16,816
0
W
6,976
645
0
3,594
11,339
11,934
320
8,214
3,125
28,573
0
L
6,549
1,049
1,115
949
8,913
2,814
0
4,263
4,467
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
22,238
142
Minions Killed
91
9
Camps Cleared
1
615,391
Distance Traveled
538,128
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,965
815
40
4
6
206,574
5
L
Kukulkan
7,736
703
56
5
1
202,641
2
W
Rama
8,682
789
50
5
2
199,390
2
L
Nu Wa
6,751
614
23
2
0
173,175
2
W
Ymir
8,183
744
52
5
1
209,427
2
L
Ra
7,751
705
12
1
0
162,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role