Player Matchup

He Bo
He Bo
CripplinDepresh
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 77L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nicole9716
Ah Muzen Cab
Level 83
God Stats
10W - 17L
1,320 SR
Queue Stats
422W - 504L
1,251 Elo+
Solo
Hel
Hel
Trelush93
Hel
Level 69
God Stats
9W - 9L
1,413 SR
Queue Stats
33W - 55L
1,307 Elo+
Solo
Pele
Pele
TyrantRogue
Pele
Level 66
God Stats
21W - 20L
1,522 SR
Queue Stats
151W - 168L
1,404 Elo+
Solo
Odin
Odin
Vile_Twin
Odin
Level 69
God Stats
1W - 3L
1,381 SR
Queue Stats
73W - 81L
1,344 Elo+
Solo
Team Averages
Level 70
1,427 SR
1,314 Elo+

VS

Team Averages
Level 68
1,471 SR
1,332 Elo+
Nemesis
Nemesis
GianCR_98
Nemesis
Level 61
God Stats
12W - 10L
1,480 SR
Queue Stats
42W - 32L
1,409 Elo+
Solo
Khepri
Khepri
Halfblack65
Khepri
Level 85
God Stats
3W - 3L
1,527 SR
Queue Stats
52W - 70L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Jace_Darrell2012
Cthulhu
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 65L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
Noice0624
Kuzenbo
Level 66
God Stats
13W - 22L
1,347 SR
Queue Stats
209W - 248L
1,415 Elo+
Solo
Xbalanque
Xbalanque
Steel__Chaos
Xbalanque
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,085
462
4,302
6,404
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Nicole9716
Ah Muzen Cab
8
1 / 1 / 0
5,052
459
3,713
5,252
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,108
464
1,731
5,411
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,301
482
2,944
7,297
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
0 / 2 / 1
5,537
503
2,939
5,714
2,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GianCR_98
Nemesis
10
3 / 0 / 2
6,039
549
3,331
6,570
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
1 / 0 / 2
5,715
520
1,944
5,137
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 1 / 2
5,213
474
1,859
5,335
2,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Noice0624
Kuzenbo
11
2 / 1 / 1
6,233
567
2,955
6,176
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Steel__Chaos
Xbalanque
9
3 / 1 / 2
5,600
509
4,866
4,493
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Nemesis
GianCR_98
Nemesis
3
0
2
4
W
Khepri
1
0
2
2
W
1
1
2
2
L
Ah Muzen Cab
Nicole9716
Ah Muzen Cab
1
1
0
1
W
Kuzenbo
Noice0624
Kuzenbo
2
1
1
2.5
W
Xbalanque
Steel__Chaos
Xbalanque
3
1
2
4
L
0
1
1
0.5
L
1
4
0
0.25
L
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
14,955
30,078
Taken
27,711
9,575
Mitigated
12,353
10,046
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,302
204
32
1,502
6,404
1,776
0
1,993
4,411
19,140
0
W
Nemesis
GianCR_98
Nemesis
3,331
1,223
176
3,135
6,570
1,860
0
980
5,454
0
32,172
W
Khepri
1,944
54
0
1,840
5,137
4,091
0
1,383
3,704
13,058
0
W
1,859
208
115
1,788
5,335
2,079
0
68
5,267
14,646
0
L
Ah Muzen Cab
Nicole9716
Ah Muzen Cab
3,713
2,000
0
1,880
5,252
1,446
0
925
4,327
0
27,597
W
Kuzenbo
Noice0624
Kuzenbo
2,955
822
0
2,847
6,176
3,325
401
2,824
3,161
22,226
0
W
Xbalanque
Steel__Chaos
Xbalanque
4,866
2,530
55
1,199
4,493
998
0
542
3,951
0
28,276
L
1,731
97
1,027
2,950
5,411
1,914
0
820
4,591
15,825
0
L
2,944
590
0
2,146
7,297
2,152
0
1,490
5,807
0
26,423
L
Odin
2,939
1,459
0
509
5,714
2,287
250
1,651
4,063
183
24,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
28,800
232
Minions Killed
228
0
Camps Cleared
0
1,005,999
Distance Traveled
1,031,315
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,085
462
37
3
0
198,319
1
W
Nemesis
6,039
549
77
7
0
215,613
0
W
Khepri
5,715
520
22
2
0
218,741
3
W
Cthulhu
5,213
474
27
2
0
216,803
3
L
Ah Muzen Cab
5,052
459
65
6
0
168,090
0
W
Kuzenbo
6,233
567
34
3
0
190,840
1
W
Xbalanque
5,600
509
68
6
0
189,318
0
L
Hel
5,108
464
31
3
0
200,512
6
L
Pele
5,301
482
57
5
0
226,799
0
L
Odin
5,537
503
42
4
0
212,279
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role