Player Matchup

Camazotz
Camazotz
Diamond II
Dafuller
Camazotz
Diamond II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 70L
2,340 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
FerreHisker
Ah Muzen Cab
Diamond I
Level 76
God Stats
3W - 1L
1,538 SR
Queue Stats
191W - 166L
2,523 MMR
Party 2
Olorun
Olorun
Diamond II
Hestia1
Olorun
Diamond II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 223L
2,414 MMR
Party 1
Geb
Geb
Diamond II
LordRayleig
Geb
Diamond II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
2,438 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
MooseMuncha
Sun Wukong
Diamond I
Level 155
God Stats
21W - 11L
1,774 SR
Queue Stats
146W - 124L
2,512 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,562 SR
2,445 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,568 SR
2,025 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
PYROMAS
Sobek
Masters
Level 105
God Stats
1W - 1L
1,737 SR
Queue Stats
55W - 62L
2,411 MMR
Solo
Agni
Agni
Diamond II
blackbox13
Agni
Diamond II
Level 123
God Stats
10W - 7L
1,722 SR
Queue Stats
176W - 165L
2,381 MMR
Solo
Cliodhna
Cliodhna
Diamond III
scarybigjord
Cliodhna
Diamond III
Level 158
God Stats
0W - 1L
1,380 SR
Queue Stats
129W - 115L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dafuller
Camazotz
20
12 / 7 / 8
14,955
554
25,721
34,865
12,467
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
FerreHisker
Ah Muzen Cab
20
11 / 6 / 10
16,619
616
31,142
23,136
10,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Hestia1
Olorun
20
9 / 2 / 8
16,638
616
29,761
22,154
16,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 5 / 24
14,049
520
9,615
31,029
42,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MooseMuncha
Sun Wukong
20
5 / 1 / 11
15,951
591
28,878
35,666
35,375
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SolThe MorriganOdinSet

VS

Bans
AchillesNemesisBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 5 / 4
14,425
534
24,352
26,129
10,349
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
20
2 / 8 / 8
13,530
501
26,348
43,739
37,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
PYROMAS
Sobek
16
1 / 8 / 4
10,724
397
9,730
29,846
36,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 7 / 8
13,152
487
17,187
23,791
8,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
scarybigjord
Cliodhna
20
8 / 10 / 3
13,582
503
23,057
25,340
10,116
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
38
Kills
21
21
Deaths
38
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
4
1.8
L
Gilgamesh
 
Gilgamesh
2
8
8
0.75
W
Camazotz
Dafuller
Camazotz
12
7
8
2.29
W
Ah Muzen Cab
FerreHisker
Ah Muzen Cab
11
6
10
2.67
W
Olorun
Hestia1
Olorun
9
2
8
6.5
W
1
5
24
2.6
W
Sun Wukong
MooseMuncha
Sun Wukong
5
1
11
10.5
L
Sobek
PYROMAS
Sobek
1
8
4
0.38
L
3
7
8
1
L
Cliodhna
scarybigjord
Cliodhna
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,117
Damage
100,674
146,850
Taken
148,845
116,869
Mitigated
102,772
70,054
Healing
42,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
24,352
16,534
0
7,880
26,129
10,349
0
10,427
15,399
0
111,108
L
Gilgamesh
 
Gilgamesh
26,348
4,690
400
11,236
43,739
37,420
0
11,761
29,575
12,939
95,200
W
Camazotz
Dafuller
Camazotz
25,721
5,640
0
19,015
34,865
12,467
471
9,766
24,920
0
111,627
W
Ah Muzen Cab
FerreHisker
Ah Muzen Cab
31,142
11,224
0
5,757
23,136
10,659
2,705
4,920
18,057
0
159,316
W
Olorun
Hestia1
Olorun
29,761
18,767
3,392
12,693
22,154
16,196
6,874
3,534
18,479
148,289
0
W
9,615
1,555
0
7,363
31,029
42,172
140
6,609
23,977
33,008
0
W
Sun Wukong
MooseMuncha
Sun Wukong
28,878
5,214
1,141
20,693
35,666
35,375
309
7,073
27,223
0
120,019
L
Sobek
PYROMAS
Sobek
9,730
952
769
6,734
29,846
36,313
0
7,724
21,625
40,563
0
L
17,187
1,135
129
5,524
23,791
8,574
0
4,244
19,547
97,492
0
L
Cliodhna
scarybigjord
Cliodhna
23,057
2,125
0
9,806
25,340
10,116
0
5,436
19,692
0
100,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,212
Gold Earned
65,413
774
Minions Killed
755
0
Camps Cleared
0
2,664,131
Distance Traveled
2,489,670
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,425
534
184
7
0
476,091
6
L
Gilgamesh
13,530
501
184
7
0
524,935
6
W
Camazotz
14,955
554
129
5
0
529,931
1
W
Ah Muzen Cab
16,619
616
207
8
0
536,464
7
W
Olorun
16,638
616
207
8
0
508,819
2
W
Geb
14,049
520
34
1
0
526,208
8
W
Sun Wukong
15,951
591
197
7
0
562,709
8
L
Sobek
10,724
397
60
2
0
515,313
4
L
Agni
13,152
487
186
7
0
478,024
8
L
Cliodhna
13,582
503
141
5
0
495,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role