Player Matchup

Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LaMermeMx
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
581W - 716L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
Prof_Longshot
Erlang Shen
Level 129
God Stats
2W - 3L
1,393 SR
Queue Stats
204W - 188L
1,510 Elo+
Solo
Chiron
Chiron
SM RODO5858
Chiron
Level 105
God Stats
0W - 1L
1,424 SR
Queue Stats
83W - 78L
1,490 Elo+
Solo
Geb
Geb
Xman233853
Geb
Level 81
God Stats
0W - 2L
1,353 SR
Queue Stats
223W - 220L
1,430 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,480 Elo+

VS

Team Averages
Level 97
1,467 SR
1,494 Elo+
Zeus
Zeus
BiG bEaR dh
Zeus
Level 68
God Stats
18W - 14L
1,645 SR
Queue Stats
83W - 102L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Blueberry9803
Heimdallr
Level 99
God Stats
1W - 4L
1,136 SR
Queue Stats
155W - 165L
1,532 Elo+
Party 2
Fafnir
Fafnir
HiTzBlunT5173
Fafnir
Level 129
God Stats
4W - 2L
1,585 SR
Queue Stats
249W - 252L
1,512 Elo+
Party 2
Pele
Pele
SteampunkDiablo
Pele
Level 124
God Stats
33W - 37L
1,532 SR
Queue Stats
153W - 184L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
lHumphreyI
Gilgamesh
Level 65
God Stats
14W - 18L
1,436 SR
Queue Stats
53W - 73L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 2 / 0
5,369
537
3,587
7,118
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
LaMermeMx
Olorun
10
0 / 2 / 2
5,759
576
1,215
7,032
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Prof_Longshot
Erlang Shen
9
3 / 4 / 0
5,905
591
5,360
7,425
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
8
0 / 3 / 0
4,388
439
4,638
5,984
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,585
459
2,971
8,820
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,617
662
4,267
3,804
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Blueberry9803
Heimdallr
8
1 / 0 / 3
5,019
502
6,657
7,049
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 3
5,374
537
1,880
5,234
3,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 6
6,207
621
6,500
7,054
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
lHumphreyI
Gilgamesh
10
2 / 1 / 1
5,862
586
3,249
6,024
3,062
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
6
2
0
3
W
Heimdallr
Blueberry9803
Heimdallr
1
0
3
2.5
W
2
0
3
3.5
L
Olorun
LaMermeMx
Olorun
0
2
2
0.5
L
Erlang Shen
Prof_Longshot
Erlang Shen
3
4
0
0.75
L
Chiron
0
3
0
0
W
3
0
6
6
L
0
3
0
0
W
Gilgamesh
lHumphreyI
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
22,553
36,379
Taken
29,165
15,925
Mitigated
11,511
10,776
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,587
151
0
3,746
7,118
6,308
0
219
6,899
0
29,605
W
4,267
831
0
1,138
3,804
809
0
841
2,839
31,057
0
W
Heimdallr
Blueberry9803
Heimdallr
6,657
2,603
0
1,833
7,049
1,876
619
1,422
5,627
0
25,072
W
1,880
854
90
1,980
5,234
3,095
0
1,138
4,096
10,302
0
L
Olorun
LaMermeMx
Olorun
1,215
50
0
3,021
7,032
2,071
0
2,348
4,518
31,999
0
L
Erlang Shen
Prof_Longshot
Erlang Shen
5,360
3,124
0
465
7,425
2,714
0
2,003
5,332
0
29,676
L
Chiron
4,638
1,679
617
1,181
5,984
1,191
26
373
5,578
0
21,791
W
6,500
2,421
0
3,468
7,054
2,669
26
587
6,359
0
34,088
L
2,971
891
125
1,621
8,820
3,641
0
940
7,880
12,487
0
W
Gilgamesh
lHumphreyI
Gilgamesh
3,249
694
0
1,642
6,024
3,062
75
0
5,584
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
29,079
257
Minions Killed
258
0
Camps Cleared
0
904,814
Distance Traveled
1,006,404
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,369
537
70
7
0
188,037
4
W
Zeus
6,617
662
89
9
0
193,632
6
W
Heimdallr
5,019
502
36
4
0
205,329
2
W
Fafnir
5,374
537
16
2
0
192,439
0
L
Olorun
5,759
576
81
8
0
143,987
2
L
Erlang Shen
5,905
591
58
6
0
171,857
3
L
Chiron
4,388
439
34
3
0
201,774
1
W
Pele
6,207
621
55
6
0
226,585
3
L
Geb
4,585
459
14
1
0
199,159
5
W
Gilgamesh
5,862
586
62
6
0
188,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role