Player Matchup

Yemoja
Yemoja
FRV_199
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
HentiFaprSuprem
Thanatos
Level 67
God Stats
3W - 5L
1,486 SR
Queue Stats
145W - 153L
1,377 Elo+
Solo
Chaac
Chaac
PARticulas
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Izanami
Izanami
chunkun009
Izanami
Level 4
God Stats
0W - 3L
1,320 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
riktorr001
Baron Samedi
Level 47
God Stats
11W - 10L
1,626 SR
Queue Stats
101W - 106L
1,429 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,403 Elo+

VS

Team Averages
Level 54
1,522 SR
1,430 Elo+
Hel
Hel
BoringBrando
Hel
Level 41
God Stats
1W - 2L
1,089 SR
Queue Stats
60W - 87L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
CrazyFontees
Danzaburou
Level 68
God Stats
8W - 10L
1,388 SR
Queue Stats
164W - 185L
1,399 Elo+
Party 2
Achilles
Achilles
GhostTwig
Achilles
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,561 Elo+
Party 3
Kuzenbo
Kuzenbo
Soma_Khoma
Kuzenbo
Level 82
God Stats
6W - 1L
1,905 SR
Queue Stats
218W - 242L
1,378 Elo+
Party 2
Fenrir
Fenrir
werevenomo
Fenrir
Level 61
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FRV_199
Yemoja
8
0 / 5 / 5
5,086
509
3,092
9,500
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
7 / 5 / 0
6,517
652
6,786
10,025
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
8
0 / 5 / 2
5,155
516
3,339
7,255
3,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
chunkun009
Izanami
7
0 / 7 / 3
4,662
466
3,856
6,763
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
riktorr001
Baron Samedi
8
3 / 6 / 2
5,735
574
4,891
7,034
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 4
6,165
617
5,824
6,064
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CrazyFontees
Danzaburou
11
9 / 2 / 8
7,067
707
12,773
8,105
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
GhostTwig
Achilles
11
2 / 0 / 3
6,382
638
2,989
5,610
3,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Soma_Khoma
Kuzenbo
10
4 / 3 / 13
6,581
658
5,659
9,541
9,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
werevenomo
Fenrir
11
7 / 1 / 4
7,036
704
4,286
6,483
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
28
28
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Danzaburou
CrazyFontees
Danzaburou
9
2
8
6.5
L
Yemoja
FRV_199
Yemoja
0
5
5
0.5
W
Achilles
GhostTwig
Achilles
2
0
3
3.5
L
Thanatos
7
5
0
1.4
L
Chaac
0
5
2
0.2
W
Kuzenbo
Soma_Khoma
Kuzenbo
4
3
13
3.5
L
Izanami
chunkun009
Izanami
0
7
3
0.21
L
Baron Samedi
riktorr001
Baron Samedi
3
6
2
0.67
W
Fenrir
werevenomo
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
31,531
40,577
Taken
35,803
16,426
Mitigated
18,639
10,389
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,824
1,812
1,237
1,725
6,064
1,210
339
1,707
4,357
18,778
0
W
Danzaburou
CrazyFontees
Danzaburou
12,773
7,232
578
3,066
8,105
2,572
1,517
2,974
5,131
0
40,256
L
Yemoja
FRV_199
Yemoja
3,092
1,004
340
902
9,500
5,132
0
3,487
6,013
10,211
0
W
Achilles
GhostTwig
Achilles
2,989
1,186
0
1,947
5,610
3,156
993
0
5,610
0
25,745
L
Thanatos
6,786
1,753
0
6,218
10,025
2,699
0
2,774
7,251
0
23,605
L
Chaac
3,339
881
0
1,244
7,255
3,896
294
220
7,035
0
20,173
W
Kuzenbo
Soma_Khoma
Kuzenbo
5,659
2,405
650
2,757
9,541
9,504
640
2,780
6,761
15,542
0
L
Izanami
chunkun009
Izanami
3,856
3,094
0
0
6,763
1,957
0
2,028
4,735
0
21,390
L
Baron Samedi
riktorr001
Baron Samedi
4,891
679
186
1,499
7,034
2,742
0
2,974
4,060
20,714
0
W
Fenrir
werevenomo
Fenrir
4,286
948
0
3,261
6,483
2,197
0
522
5,961
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
33,231
184
Minions Killed
241
0
Camps Cleared
0
901,299
Distance Traveled
1,000,980
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,165
617
31
3
0
175,272
0
W
Danzaburou
7,067
707
72
7
0
171,616
3
L
Yemoja
5,086
509
15
2
0
178,034
0
W
Achilles
6,382
638
56
6
0
200,560
4
L
Thanatos
6,517
652
46
5
0
203,808
2
L
Chaac
5,155
516
44
4
0
172,719
2
W
Kuzenbo
6,581
658
18
2
0
211,964
1
L
Izanami
4,662
466
48
5
0
157,195
0
L
Baron Samedi
5,735
574
31
3
0
189,543
1
W
Fenrir
7,036
704
64
6
0
241,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role