Player Matchup

Anubis
Anubis
 
Anubis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
E_sWAYz3_
Neith
Level 127
God Stats
6W - 11L
1,418 SR
Queue Stats
355W - 351L
1,457 Elo+
Solo
Osiris
Osiris
LordScrub420
Osiris
Level 120
God Stats
16W - 17L
1,607 SR
Queue Stats
226W - 205L
1,570 Elo+
Party 2
Sol
Sol
xKurome
Sol
Level 127
God Stats
7W - 4L
1,695 SR
Queue Stats
11W - 13L
1,374 Elo+
Party 2
Arachne
Arachne
xSk4d1x
Arachne
Level 108
God Stats
7W - 6L
1,586 SR
Queue Stats
92W - 99L
1,476 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,476 Elo+

VS

Team Averages
Level 127
1,468 SR
1,477 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CannonMcSplooge
Cthulhu
Level 147
God Stats
2W - 4L
1,106 SR
Queue Stats
224W - 234L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
MrDabs7104304
Kukulkan
Level 87
God Stats
46W - 36L
1,504 SR
Queue Stats
400W - 427L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhatBoiiKiller59
Tsukuyomi
Level 125
God Stats
13W - 7L
1,628 SR
Queue Stats
119W - 103L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
SploogeMcCannon
Gilgamesh
Level 152
God Stats
153W - 106L
1,603 SR
Queue Stats
1,113W - 1,054L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 2
7,835
560
5,963
6,928
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
E_sWAYz3_
Neith
2
0 / 1 / 0
4,336
310
265
840
173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
13
4 / 1 / 3
7,647
546
10,854
11,277
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
13
6 / 6 / 2
7,829
559
8,741
9,542
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
xSk4d1x
Arachne
13
1 / 2 / 3
7,745
553
4,865
9,478
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 0 / 1
8,037
574
2,445
7,685
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 3 / 5
7,551
539
4,321
14,027
8,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MrDabs7104304
Kukulkan
15
3 / 1 / 0
8,586
613
3,640
5,943
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
13
2 / 4 / 3
7,835
560
7,800
9,751
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
SploogeMcCannon
Gilgamesh
13
4 / 6 / 2
8,454
604
5,681
14,162
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
11
11
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
2
3
W
Xbalanque
 
Xbalanque
0
0
1
0.5
W
2
3
5
1.5
L
Neith
E_sWAYz3_
Neith
0
1
0
0
L
Osiris
4
1
3
5.5
W
Kukulkan
MrDabs7104304
Kukulkan
3
1
0
3
W
Tsukuyomi
2
4
3
0.88
W
Gilgamesh
SploogeMcCannon
Gilgamesh
4
6
2
0.83
L
Sol
6
6
2
1.17
L
Arachne
xSk4d1x
Arachne
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
23,887
38,065
Taken
51,568
19,639
Mitigated
23,447
15,526
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,963
0
0
4,566
6,928
3,210
0
1,568
5,240
56,540
0
W
Xbalanque
 
Xbalanque
2,445
970
0
4,767
7,685
2,713
2,406
678
7,007
0
64,401
W
4,321
650
2,212
4,156
14,027
8,842
0
3,808
10,219
18,544
0
L
Neith
E_sWAYz3_
Neith
265
159
0
0
840
173
0
268
572
0
1,364
L
Osiris
10,854
4,916
101
4,921
11,277
9,152
0
2,256
9,021
3,816
41,298
W
Kukulkan
MrDabs7104304
Kukulkan
3,640
322
0
1,570
5,943
2,033
119
1,915
4,028
55,001
0
W
Tsukuyomi
7,800
2,158
0
2,453
9,751
3,617
224
2,727
7,024
0
45,050
W
Gilgamesh
SploogeMcCannon
Gilgamesh
5,681
1,562
473
3,992
14,162
6,242
128
6,089
8,073
0
43,074
L
Sol
8,741
2,356
0
2,911
9,542
3,253
1,392
2,148
7,326
36,501
3,984
L
Arachne
xSk4d1x
Arachne
4,865
3,046
0
3,027
9,478
3,851
0
1,415
7,945
0
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
40,463
363
Minions Killed
458
0
Camps Cleared
0
1,123,460
Distance Traveled
1,411,515
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,835
560
116
8
0
270,322
5
W
Xbalanque
8,037
574
129
9
0
252,277
2
W
Cthulhu
7,551
539
25
2
0
301,960
2
L
Neith
4,336
310
3
0
0
32,841
0
L
Osiris
7,647
546
75
5
0
289,940
3
W
Kukulkan
8,586
613
128
9
0
291,938
0
W
Tsukuyomi
7,835
560
78
6
0
296,608
2
W
Gilgamesh
8,454
604
98
7
0
268,732
4
L
Sol
7,829
559
71
5
0
231,879
0
L
Arachne
7,745
553
98
7
0
298,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role