Player Matchup

Fenrir
Fenrir
Altairgamerpro
Fenrir
Level 123
God Stats
6W - 3L
1,670 SR
Queue Stats
240W - 210L
1,483 Elo+
Party 2
Camazotz
Camazotz
Danterojo33
Camazotz
Level 159
God Stats
3W - 1L
1,579 SR
Queue Stats
419W - 362L
1,520 Elo+
Party 2
Artio
Artio
JuANVegA06
Artio
Level 149
God Stats
7W - 7L
1,515 SR
Queue Stats
228W - 214L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
King Trimba
Heimdallr
Level 106
God Stats
5W - 5L
1,729 SR
Queue Stats
605W - 550L
1,529 Elo+
Solo
Hera
Hera
TertianRhymez
Hera
Level 99
God Stats
3W - 1L
1,531 SR
Queue Stats
108W - 103L
1,467 Elo+
Party 2
Team Averages
Level 127
1,605 SR
1,501 Elo+

VS

Team Averages
Level 101
1,581 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ParkSlimeJr
Mulan
Level 103
God Stats
23W - 9L
1,723 SR
Queue Stats
716W - 850L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
ShyOwl5757
Jormungandr
Level 69
God Stats
5W - 6L
1,517 SR
Queue Stats
286W - 320L
1,486 Elo+
Party 1
Arachne
Arachne
Yamoto_No_Ken
Arachne
Level 87
God Stats
14W - 16L
1,537 SR
Queue Stats
253W - 244L
1,528 Elo+
Solo
Sol
Sol
silver-echos0421
Sol
Level 104
God Stats
124W - 69L
1,628 SR
Queue Stats
593W - 626L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 1 / 3
6,675
668
6,506
6,286
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Danterojo33
Camazotz
11
4 / 0 / 6
6,775
678
5,175
8,219
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
8
1 / 1 / 8
5,431
543
2,643
6,500
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
King Trimba
Heimdallr
10
2 / 3 / 2
5,817
582
2,806
5,602
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 5
5,738
574
5,921
4,400
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 2 / 0
4,499
450
598
2,311
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 5 / 0
3,983
398
4,135
6,944
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ShyOwl5757
Jormungandr
8
1 / 3 / 3
4,920
492
3,564
8,235
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
8
2 / 5 / 2
5,102
510
3,442
9,886
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 4 / 3
5,868
587
7,211
6,555
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
7
7
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
10
1
3
11.5
W
Camazotz
Danterojo33
Camazotz
4
0
6
7
W
Artio
1
1
8
5
W
Heimdallr
King Trimba
Heimdallr
2
3
2
1
L
0
5
0
0
L
Jormungandr
ShyOwl5757
Jormungandr
1
3
3
0.83
W
2
2
5
2.25
L
Arachne
2
5
2
0.6
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
18,950
31,007
Taken
33,931
12,187
Mitigated
12,705
13,372
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
598
45
0
633
2,311
545
0
717
1,443
18,739
0
W
6,506
2,121
167
1,345
6,286
2,054
0
2,015
4,209
0
27,289
W
Camazotz
Danterojo33
Camazotz
5,175
2,190
161
6,230
8,219
3,197
0
1,320
6,677
0
33,075
W
Artio
2,643
304
516
2,416
6,500
3,598
0
3,381
3,119
15,235
0
W
Heimdallr
King Trimba
Heimdallr
2,806
1,474
0
1,393
5,602
2,045
1,015
2,162
3,440
0
31,261
L
4,135
1,345
0
1,216
6,944
2,560
0
258
6,294
0
11,824
L
Jormungandr
ShyOwl5757
Jormungandr
3,564
1,166
148
2,181
8,235
4,814
5
2,372
5,756
19,178
0
W
5,921
1,589
0
1,144
4,400
1,293
530
1,645
2,755
29,141
0
L
Arachne
3,442
2,426
0
1,628
9,886
2,862
0
2,797
6,872
0
22,908
L
7,211
3,268
151
1,805
6,555
1,924
876
2,032
4,447
25,926
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
24,372
271
Minions Killed
195
0
Camps Cleared
0
981,034
Distance Traveled
834,380
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,499
450
45
5
0
138,653
2
W
Fenrir
6,675
668
47
5
0
204,285
2
W
Camazotz
6,775
678
70
7
0
205,877
0
W
Artio
5,431
543
30
3
0
210,897
3
W
Heimdallr
5,817
582
61
6
0
163,445
1
L
Mulan
3,983
398
19
2
0
132,869
1
L
Jormungandr
4,920
492
33
3
0
181,733
2
W
Hera
5,738
574
63
6
0
196,530
5
L
Arachne
5,102
510
41
4
0
204,481
0
L
Sol
5,868
587
57
6
0
176,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role