Player Matchup

Fafnir
Fafnir
InebriatedMew2
Fafnir
Level 153
God Stats
6W - 4L
1,640 SR
Queue Stats
476W - 541L
1,423 Elo+
Party 1
Ymir
Ymir
MistaMojoRising
Ymir
Level 153
God Stats
3W - 3L
1,601 SR
Queue Stats
592W - 644L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Sn0WWW
Danzaburou
Level 69
God Stats
2W - 4L
1,294 SR
Queue Stats
72W - 64L
1,484 Elo+
Solo
Chaac
Chaac
josephwn1
Chaac
Level 107
God Stats
7W - 4L
1,502 SR
Queue Stats
578W - 629L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
o0KingCole0o
Baba Yaga
Level 102
God Stats
5W - 6L
1,487 SR
Queue Stats
579W - 653L
1,413 Elo+
Party 1
Team Averages
Level 117
1,505 SR
1,445 Elo+

VS

Team Averages
Level 110
1,491 SR
1,417 Elo+
Apollo
Apollo
ColbaltDevil
Apollo
Level 100
God Stats
3W - 3L
1,436 SR
Queue Stats
185W - 192L
1,441 Elo+
Solo
Achilles
Achilles
GrimmzyF
Achilles
Level 83
God Stats
5W - 7L
1,479 SR
Queue Stats
23W - 36L
1,401 Elo+
Solo
Kukulkan
Kukulkan
WaterYosh
Kukulkan
Level 139
God Stats
62W - 74L
1,442 SR
Queue Stats
610W - 704L
1,362 Elo+
Party 2
Bastet
Bastet
Zeldamnit
Bastet
Level 132
God Stats
14W - 14L
1,575 SR
Queue Stats
169W - 194L
1,442 Elo+
Party 2
Terra
Terra
procrastium
Terra
Level 96
God Stats
34W - 33L
1,524 SR
Queue Stats
156W - 190L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,003
667
1,365
4,391
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,052
675
1,623
3,327
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sn0WWW
Danzaburou
7
0 / 0 / 1
4,121
687
1,150
1,735
375
Chaac
josephwn1
Chaac
8
1 / 0 / 0
4,583
764
2,927
3,800
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
o0KingCole0o
Baba Yaga
7
0 / 1 / 0
3,902
650
1,902
3,346
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
4,068
678
1,929
3,366
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
GrimmzyF
Achilles
7
0 / 1 / 0
3,971
662
2,413
5,639
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
WaterYosh
Kukulkan
1
0 / 0 / 0
1,230
205
0
0
0
Bastet
Zeldamnit
Bastet
7
1 / 0 / 0
4,219
703
2,231
3,748
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,684
614
1,385
4,167
1,285
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
L
Achilles
GrimmzyF
Achilles
0
1
0
0
W
1
1
0
1
W
0
0
1
0.5
W
Danzaburou
Sn0WWW
Danzaburou
0
0
1
0.5
L
Kukulkan
WaterYosh
Kukulkan
0
0
0
0
L
Bastet
Zeldamnit
Bastet
1
0
0
1
W
Chaac
josephwn1
Chaac
1
0
0
1
W
Baba Yaga
o0KingCole0o
Baba Yaga
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,967
Damage
7,958
16,599
Taken
16,920
6,919
Mitigated
5,816
7,280
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,929
1,385
0
1,721
3,366
769
0
921
2,445
0
18,295
L
Achilles
GrimmzyF
Achilles
2,413
463
0
1,507
5,639
2,842
0
528
4,732
0
16,069
W
1,365
417
270
2,039
4,391
2,742
0
257
4,134
5,846
0
W
1,623
506
0
386
3,327
1,183
0
250
3,077
20,688
0
W
Danzaburou
Sn0WWW
Danzaburou
1,150
408
0
415
1,735
375
0
0
1,735
0
18,223
L
Kukulkan
WaterYosh
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Zeldamnit
Bastet
2,231
211
0
2,478
3,748
920
0
470
3,241
0
18,393
W
Chaac
josephwn1
Chaac
2,927
323
0
2,394
3,800
1,641
0
0
3,455
0
22,597
W
Baba Yaga
o0KingCole0o
Baba Yaga
1,902
169
150
1,626
3,346
978
402
878
2,468
18,113
0
L
1,385
42
181
1,289
4,167
1,285
0
2,971
1,196
7,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
17,172
173
Minions Killed
152
0
Camps Cleared
0
640,936
Distance Traveled
505,780
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,068
678
50
8
0
125,840
0
L
Achilles
3,971
662
41
7
0
122,290
0
W
Fafnir
4,003
667
10
2
0
129,759
0
W
Ymir
4,052
675
47
8
0
131,346
0
W
Danzaburou
4,121
687
42
7
0
113,971
1
L
Kukulkan
1,230
205
0
0
0
0
0
L
Bastet
4,219
703
43
7
0
134,964
3
W
Chaac
4,583
764
46
8
0
138,017
3
W
Baba Yaga
3,902
650
28
5
0
127,843
0
L
Terra
3,684
614
18
3
0
122,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role