Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dabzaaaa
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,467 Elo+
Party 1
He Bo
He Bo
KPL19
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 1
Hachiman
Hachiman
Kamelkat
Hachiman
Level 29
God Stats
0W - 4L
1,154 SR
Queue Stats
72W - 85L
1,338 Elo+
Solo
Artemis
Artemis
calzaspollunas
Artemis
Level 126
God Stats
6W - 6L
1,537 SR
Queue Stats
323W - 361L
1,449 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,444 Elo+

VS

Team Averages
Level 113
1,446 SR
1,395 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CandelaValdesQbn
Charybdis
Level 61
God Stats
1W - 0L
1,415 SR
Queue Stats
32W - 66L
1,237 Elo+
Solo
Achilles
Achilles
IamZizou-Salah
Achilles
Level 106
God Stats
1W - 2L
1,410 SR
Queue Stats
24W - 22L
1,422 Elo+
Solo
Cthulhu
Cthulhu
actionlp24
Cthulhu
Level 84
God Stats
8W - 5L
1,612 SR
Queue Stats
237W - 231L
1,462 Elo+
Solo
Osiris
Osiris
amid77
Osiris
Level 160
God Stats
7W - 15L
1,293 SR
Queue Stats
725W - 795L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 8 / 5
10,433
745
11,427
25,974
42,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Dabzaaaa
The Morrigan
16
2 / 10 / 6
9,733
695
12,724
14,420
6,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
KPL19
He Bo
17
2 / 9 / 8
10,313
737
15,621
17,547
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kamelkat
Hachiman
16
1 / 6 / 6
9,449
675
12,675
12,876
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 6 / 5
11,301
807
18,093
13,181
5,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
13 / 5 / 11
11,964
855
15,758
12,080
7,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
16
1 / 5 / 21
10,403
743
8,215
14,405
7,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
20
14 / 1 / 18
12,081
863
20,997
36,284
36,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
actionlp24
Cthulhu
18
6 / 4 / 19
11,515
823
18,773
23,614
31,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
amid77
Osiris
18
5 / 2 / 19
10,744
767
10,671
18,144
23,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
16
Kills
39
39
Deaths
17
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
8
5
0.94
W
Thor
 
Thor
13
5
11
3.7
W
Charybdis
1
5
21
2.3
L
The Morrigan
Dabzaaaa
The Morrigan
2
10
6
0.5
W
Achilles
14
1
18
23
L
He Bo
KPL19
He Bo
2
9
8
0.67
L
Hachiman
Kamelkat
Hachiman
1
6
6
0.67
W
Cthulhu
actionlp24
Cthulhu
6
4
19
3.88
W
Osiris
amid77
Osiris
5
2
19
7.25
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,540
Damage
74,414
83,998
Taken
104,527
66,617
Mitigated
105,823
17,047
Healing
44,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,427
1,385
420
3,532
25,974
42,297
36
3,331
21,430
15,096
0
W
Thor
 
Thor
15,758
3,708
2,473
774
12,080
7,160
851
3,087
8,773
0
29,595
W
Charybdis
8,215
3,391
2,042
3,579
14,405
7,318
1,015
5,019
9,240
0
29,897
L
The Morrigan
Dabzaaaa
The Morrigan
12,724
3,599
645
1,389
14,420
6,618
46
2,928
10,823
23,430
2,004
W
Achilles
20,997
4,074
2,060
16,564
36,284
36,328
529
14,283
19,358
0
35,073
L
He Bo
KPL19
He Bo
15,621
523
850
3,727
17,547
7,087
205
4,508
12,295
22,212
0
L
Hachiman
Kamelkat
Hachiman
12,675
6,680
0
1,472
12,876
4,916
792
3,526
8,801
0
24,834
W
Cthulhu
actionlp24
Cthulhu
18,773
1,083
5,944
5,584
23,614
31,213
807
8,500
13,161
33,802
0
W
Osiris
amid77
Osiris
10,671
1,883
2,865
3,051
18,144
23,804
2,058
5,603
12,242
0
24,729
L
18,093
5,400
2,387
2,625
13,181
5,699
592
2,948
9,872
0
40,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
56,707
118
Minions Killed
154
0
Camps Cleared
0
1,118,624
Distance Traveled
1,285,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,433
745
8
1
0
240,587
3
W
Thor
11,964
855
31
2
0
184,270
1
W
Charybdis
10,403
743
47
3
0
226,038
0
L
The Morrigan
9,733
695
24
2
0
184,277
3
W
Achilles
12,081
863
19
1
0
319,500
1
L
He Bo
10,313
737
11
1
0
240,249
0
L
Hachiman
9,449
675
36
3
0
234,831
0
W
Cthulhu
11,515
823
37
3
0
277,309
0
W
Osiris
10,744
767
20
1
0
277,927
0
L
Artemis
11,301
807
39
3
0
218,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role