Player Matchup

Zeus
Zeus
Hayzeus0
Zeus
Level 83
God Stats
5W - 1L
1,507 SR
Queue Stats
352W - 364L
1,493 Elo+
Party 2
Cerberus
Cerberus
MoondogGaming
Cerberus
Level 52
God Stats
3W - 2L
1,503 SR
Queue Stats
169W - 188L
1,378 Elo+
Solo
Arachne
Arachne
RogueShinobi14
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 282L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
SneakyNinja751
Guan Yu
Level 52
God Stats
4W - 3L
1,376 SR
Queue Stats
138W - 150L
1,464 Elo+
Party 2
Anhur
Anhur
supremescion
Anhur
Level 44
God Stats
6W - 5L
1,546 SR
Queue Stats
136W - 165L
1,454 Elo+
Party 2
Team Averages
Level 60
1,486 SR
1,460 Elo+

VS

Team Averages
Level 45
1,411 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DragonShadowsz
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,333 Elo+
Party 3
Chang'e
Chang'e
JustCryx
Chang'e
Level 36
God Stats
2W - 4L
1,273 SR
Queue Stats
35W - 69L
1,237 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MinixDDD
Tsukuyomi
Level 8
God Stats
3W - 4L
1,285 SR
Queue Stats
4W - 7L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 3 / 8
11,782
589
22,243
14,413
5,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MoondogGaming
Cerberus
15
3 / 3 / 7
9,917
496
8,734
16,921
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 4 / 8
10,290
515
11,162
14,255
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 12
10,012
501
7,426
21,694
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 10
10,367
518
7,595
11,445
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 3 / 1
11,285
564
8,823
16,188
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
13
1 / 5 / 3
8,598
430
6,559
20,583
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 12 / 4
8,006
400
10,911
16,882
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
JustCryx
Chang'e
12
0 / 7 / 2
7,723
386
6,210
11,519
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MinixDDD
Tsukuyomi
16
1 / 3 / 5
9,370
469
8,051
12,595
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
30
Kills
12
14
Deaths
30
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
3
1
3.17
L
Ymir
 
Ymir
1
5
3
0.5
L
1
12
4
0.25
W
Zeus
11
3
8
5
L
Chang'e
JustCryx
Chang'e
0
7
2
0.14
L
Tsukuyomi
MinixDDD
Tsukuyomi
1
3
5
1.17
W
Cerberus
MoondogGaming
Cerberus
3
3
7
2.17
W
7
4
8
2.75
W
4
3
12
3.33
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,160
Damage
40,554
78,728
Taken
77,767
51,955
Mitigated
40,792
29,079
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,823
1,772
0
5,264
16,188
6,672
0
5,648
10,503
0
59,380
L
Ymir
 
Ymir
6,559
737
0
3,502
20,583
18,235
0
8,831
11,664
28,039
0
L
10,911
4,531
0
1,395
16,882
3,460
620
5,320
11,349
0
40,006
W
Zeus
22,243
7,925
589
5,583
14,413
5,484
1,740
3,249
10,954
87,937
0
L
Chang'e
JustCryx
Chang'e
6,210
795
635
2,892
11,519
3,514
0
4,773
6,658
38,636
0
L
Tsukuyomi
MinixDDD
Tsukuyomi
8,051
2,015
0
4,875
12,595
8,911
256
5,453
6,616
0
54,728
W
Cerberus
MoondogGaming
Cerberus
8,734
819
0
6,749
16,921
19,301
650
1,795
14,432
47,228
0
W
11,162
7,947
0
3,606
14,255
7,003
1,641
2,074
11,936
0
65,622
W
7,426
977
2,394
5,754
21,694
15,975
768
4,134
15,389
0
36,569
W
7,595
2,773
0
4,404
11,445
4,192
3,695
979
10,292
0
61,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
44,982
471
Minions Killed
363
0
Camps Cleared
0
1,864,272
Distance Traveled
1,694,196
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,285
564
107
5
0
412,018
4
L
Ymir
8,598
430
39
2
0
302,526
0
L
Skadi
8,006
400
63
3
0
312,377
1
W
Zeus
11,782
589
126
6
0
363,827
7
L
Chang'e
7,723
386
78
4
0
327,420
1
L
Tsukuyomi
9,370
469
76
4
0
339,855
3
W
Cerberus
9,917
496
115
6
0
331,986
0
W
Arachne
10,290
515
87
4
0
418,655
3
W
Guan Yu
10,012
501
52
3
0
403,955
5
W
Anhur
10,367
518
91
5
0
345,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role