Player Matchup

Izanami
Izanami
DianeCGS
Izanami
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 71L
1,577 Elo+
Party 2
Zeus
Zeus
JBud3000
Zeus
Level 53
God Stats
5W - 3L
1,461 SR
Queue Stats
173W - 182L
1,514 Elo+
Solo
Sylvanus
Sylvanus
TheChamberlin
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,669 Elo+
Solo
Discordia
Discordia
omnipotent316
Discordia
Level 151
God Stats
13W - 17L
1,439 SR
Queue Stats
614W - 606L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
thiago barbieri
Cu Chulainn
Level 155
God Stats
6W - 4L
1,656 SR
Queue Stats
163W - 152L
1,510 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,564 Elo+

VS

Team Averages
Level 92
1,544 SR
1,585 Elo+
Hera
Hera
HombreCaiman876
Hera
Level 148
God Stats
5W - 7L
1,481 SR
Queue Stats
298W - 314L
1,549 Elo+
Solo
Odin
Odin
PaPa__JuJu
Odin
Level 102
God Stats
5W - 3L
1,756 SR
Queue Stats
156W - 135L
1,593 Elo+
Party 1
Raijin
Raijin
PigJutsu
Raijin
Level 67
God Stats
10W - 7L
1,627 SR
Queue Stats
450W - 423L
1,526 Elo+
Party 1
Terra
Terra
RhomboidLamp355
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Solo
Kukulkan
Kukulkan
anduray555
Kukulkan
Level 127
God Stats
4W - 10L
1,356 SR
Queue Stats
552W - 553L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DianeCGS
Izanami
17
4 / 0 / 11
10,502
750
6,950
9,364
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
18
9 / 3 / 11
11,701
836
20,579
9,274
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TheChamberlin
Sylvanus
17
3 / 3 / 21
10,415
744
7,585
17,375
21,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
omnipotent316
Discordia
17
4 / 2 / 14
10,284
735
15,774
9,511
4,981
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
thiago barbieri
Cu Chulainn
19
9 / 2 / 16
11,666
833
17,569
20,459
23,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,167
655
9,615
11,361
4,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 6
10,007
715
13,608
19,580
15,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Raijin
PigJutsu
Raijin
16
2 / 7 / 2
8,949
639
10,405
14,596
7,763
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

15
0 / 3 / 6
8,690
621
1,859
15,498
14,044
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
anduray555
Kukulkan
15
1 / 8 / 4
8,744
625
11,986
11,933
5,249
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
29
Kills
10
10
Deaths
29
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
DianeCGS
Izanami
4
0
11
9.5
L
4
6
4
1
W
Zeus
9
3
11
4.83
L
3
5
6
1.2
L
Raijin
PigJutsu
Raijin
2
7
2
0.43
L
0
3
6
1
W
Sylvanus
TheChamberlin
Sylvanus
3
3
21
4.5
L
Kukulkan
anduray555
Kukulkan
1
8
4
0.38
W
Discordia
omnipotent316
Discordia
4
2
14
5.5
W
Cu Chulainn
thiago barbieri
Cu Chulainn
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,457
Damage
47,473
65,983
Taken
72,968
60,624
Mitigated
47,018
36,276
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DianeCGS
Izanami
6,950
3,713
1,683
1,796
9,364
5,309
3,511
5,941
3,301
0
25,571
L
9,615
2,501
981
1,354
11,361
4,511
0
7,438
3,713
19,892
0
W
Zeus
20,579
1,226
3,294
1,718
9,274
4,710
651
4,813
4,272
42,532
0
L
13,608
2,399
630
4,213
19,580
15,451
0
10,634
8,446
3,831
21,215
L
Raijin
PigJutsu
Raijin
10,405
995
2,177
2,402
14,596
7,763
0
9,521
4,824
27,906
0
L
1,859
181
5,523
3,476
15,498
14,044
0
10,576
4,437
4,421
0
W
Sylvanus
TheChamberlin
Sylvanus
7,585
986
11,623
6,570
17,375
21,965
21
7,667
9,185
10,068
0
L
Kukulkan
anduray555
Kukulkan
11,986
438
1,010
843
11,933
5,249
0
7,100
4,729
27,767
0
W
Discordia
omnipotent316
Discordia
15,774
495
1,750
1,278
9,511
4,981
805
6,126
3,259
30,885
0
W
Cu Chulainn
thiago barbieri
Cu Chulainn
17,569
3,710
1,676
4,888
20,459
23,659
603
10,202
9,872
3,346
32,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
45,557
165
Minions Killed
148
0
Camps Cleared
0
1,361,698
Distance Traveled
1,138,022
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,502
750
49
4
0
271,569
0
L
Hera
9,167
655
28
2
0
208,924
1
W
Zeus
11,701
836
41
3
0
260,815
1
L
Odin
10,007
715
32
2
0
225,525
0
L
Raijin
8,949
639
36
3
0
229,038
1
L
Terra
8,690
621
5
0
0
237,309
0
W
Sylvanus
10,415
744
2
0
0
280,444
1
L
Kukulkan
8,744
625
47
3
0
237,226
3
W
Discordia
10,284
735
25
2
0
265,728
5
W
Cu Chulainn
11,666
833
48
3
0
283,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role