Player Matchup

Bellona
Bellona
BakedBean1757
Bellona
Level 82
God Stats
7W - 5L
1,636 SR
Queue Stats
192W - 190L
1,515 Elo+
Party 1
Bakasura
Bakasura
DestyWesty
Bakasura
Level 121
God Stats
24W - 25L
1,430 SR
Queue Stats
433W - 413L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
P0PC0RN27
Danzaburou
Level 15
God Stats
3W - 0L
1,585 SR
Queue Stats
7W - 5L
1,067 Elo+
Party 2
Scylla
Scylla
Sizerk
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,742 Elo+
Party 2
Kuzenbo
Kuzenbo
TrophocSquire20
Kuzenbo
Level 104
God Stats
8W - 5L
1,619 SR
Queue Stats
236W - 234L
1,438 Elo+
Party 2
Team Averages
Level 78
1,554 SR
1,443 Elo+

VS

Team Averages
Level 85
1,485 SR
1,449 Elo+
Thor
Thor
AllGingerNoSnap
Thor
Level 87
God Stats
26W - 25L
1,518 SR
Queue Stats
512W - 511L
1,484 Elo+
Party 3
Ullr
Ullr
Itwasdjsorry
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,497 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
Level 26
God Stats
9W - 14L
1,352 SR
Queue Stats
30W - 41L
1,361 Elo+
Party 3
Olorun
Olorun
iB7 SaBoTaGe
Olorun
Level 141
God Stats
13W - 16L
1,516 SR
Queue Stats
489W - 473L
1,485 Elo+
Solo
Pele
Pele
kellstacks
Pele
Level 101
God Stats
37W - 37L
1,538 SR
Queue Stats
597W - 622L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
9 / 2 / 5
9,074
648
12,127
10,992
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
DestyWesty
Bakasura
17
12 / 0 / 7
10,039
717
12,345
12,435
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
P0PC0RN27
Danzaburou
10
1 / 3 / 2
6,210
444
3,477
5,961
1,792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sizerk
Scylla
14
4 / 4 / 5
8,251
589
9,205
8,519
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 9
7,100
507
3,784
13,880
15,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,413
458
5,568
10,421
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 1
6,541
467
6,533
11,745
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WhatIsFugma
Morgan Le Fay
10
3 / 5 / 0
6,717
480
6,945
11,696
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
12
3 / 3 / 2
7,016
501
5,221
8,180
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 8 / 3
7,150
511
8,031
14,247
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
12
13
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Bellona
9
2
5
5.75
W
Bakasura
DestyWesty
Bakasura
12
0
7
15.5
L
1
7
1
0.21
W
Danzaburou
P0PC0RN27
Danzaburou
1
3
2
0.67
W
Scylla
Sizerk
Scylla
4
4
5
1.63
W
2
4
9
1.63
L
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
3
5
0
0.6
L
Olorun
3
3
2
1.33
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
32,298
51,787
Taken
56,289
30,990
Mitigated
18,916
14,923
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
1,403
644
2,499
10,421
3,358
0
2,132
8,005
0
39,423
W
Bellona
12,127
5,680
0
5,203
10,992
6,812
0
367
10,625
3,892
44,557
W
Bakasura
DestyWesty
Bakasura
12,345
9,411
0
5,692
12,435
4,812
526
1,394
11,041
0
65,996
L
6,533
2,523
0
1,264
11,745
4,075
0
1,714
9,956
0
33,719
W
Danzaburou
P0PC0RN27
Danzaburou
3,477
1,647
0
852
5,961
1,792
728
1,454
4,507
0
33,717
W
Scylla
Sizerk
Scylla
9,205
1,226
0
1,157
8,519
2,388
1,144
4,446
4,073
46,719
0
W
3,784
1,404
293
1,726
13,880
15,186
435
3,881
9,999
23,826
0
L
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
6,945
684
0
3,265
11,696
4,144
0
6,031
5,173
39,233
0
L
Olorun
5,221
2,356
293
2,927
8,180
2,960
0
1,444
6,041
31,967
5,902
L
8,031
2,191
0
2,884
14,247
4,379
0
2,303
11,467
0
38,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
33,837
403
Minions Killed
351
0
Camps Cleared
0
1,425,248
Distance Traveled
1,236,897
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,413
458
64
5
0
247,064
0
W
Bellona
9,074
648
104
7
0
280,205
1
W
Bakasura
10,039
717
125
9
0
359,543
3
L
Ullr
6,541
467
62
4
0
226,541
0
W
Danzaburou
6,210
444
58
4
0
260,871
1
W
Scylla
8,251
589
88
6
0
251,850
1
W
Kuzenbo
7,100
507
28
2
0
272,779
3
L
Morgan Le Fay
6,717
480
63
5
0
244,004
2
L
Olorun
7,016
501
90
6
0
236,770
4
L
Pele
7,150
511
72
5
0
282,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role