Player Matchup

Neith
Neith
EdgiestCave1768
Neith
Level 26
God Stats
8W - 5L
1,693 SR
Queue Stats
37W - 27L
1,545 Elo+
Party 1
Hercules
Hercules
Meech HD
Hercules
Level 129
God Stats
4W - 5L
1,415 SR
Queue Stats
95W - 66L
1,615 Elo+
Party 1
Raijin
Raijin
S1l3nt Trooper
Raijin
Level 155
God Stats
1W - 1L
1,698 SR
Queue Stats
72W - 39L
1,627 Elo+
Party 1
Team Averages
Level 103
1,602 SR
1,596 Elo+

VS

Team Averages
Level 131
1,505 SR
1,510 Elo+
Anubis
Anubis
Pantolxgt
Anubis
Level 129
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 4L
1,669 Elo+
Solo
Kali
Kali
Sprinte94
Kali
Level 160
God Stats
1W - 5L
1,226 SR
Queue Stats
286W - 296L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
farm95
Kumbhakarna
Level 103
God Stats
4W - 4L
1,569 SR
Queue Stats
88W - 97L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,126
813
6,856
3,983
1,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Meech HD
Hercules
13
6 / 1 / 12
8,187
819
9,276
6,099
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 2 / 10
8,333
833
12,598
6,871
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pantolxgt
Anubis
9
0 / 8 / 2
6,109
611
3,513
8,716
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
10
3 / 6 / 0
7,633
763
7,024
10,427
3,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
farm95
Kumbhakarna
10
0 / 6 / 2
6,534
653
2,483
13,320
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
Hercules
Meech HD
Hercules
6
1
12
12
L
Anubis
Pantolxgt
Anubis
0
8
2
0.13
W
8
2
10
6.5
L
Kali
3
6
0
0.5
L
Kumbhakarna
farm95
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
13,020
16,953
Taken
32,463
5,177
Mitigated
16,908
3,453
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,856
2,820
0
839
3,983
1,211
0
1,475
2,422
0
17,386
W
Hercules
Meech HD
Hercules
9,276
2,607
0
1,600
6,099
2,303
0
2,090
3,925
0
26,499
L
Anubis
Pantolxgt
Anubis
3,513
187
0
1,795
8,716
3,178
0
3,812
4,698
15,877
0
W
12,598
947
0
1,014
6,871
1,663
384
2,481
4,124
30,324
0
L
Kali
7,024
2,468
0
2,697
10,427
3,377
0
3,765
6,372
0
12,419
L
Kumbhakarna
farm95
Kumbhakarna
2,483
90
0
549
13,320
10,353
0
4,293
8,609
11,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
20,276
117
Minions Killed
68
7
Camps Cleared
2
512,713
Distance Traveled
455,800
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,126
813
31
3
1
171,816
2
W
Hercules
8,187
819
38
4
5
178,216
1
L
Anubis
6,109
611
31
3
1
124,031
3
W
Raijin
8,333
833
48
5
1
162,681
2
L
Kali
7,633
763
18
2
1
165,294
4
L
Kumbhakarna
6,534
653
19
2
0
166,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role