Player Matchup

Olorun
Olorun
Masters
 
Olorun
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
Jujuvibez
Izanami
Masters
Level 83
God Stats
48W - 20L
1,783 SR
Queue Stats
173W - 141L
2,600 MMR
Solo
Hun Batz
Hun Batz
Masters
MountStaudle67
Hun Batz
Masters
Level 156
God Stats
9W - 0L
1,702 SR
Queue Stats
213W - 182L
2,720 MMR
Party 1
Sobek
Sobek
Diamond I
ShadyDinosaur
Sobek
Diamond I
Level 146
God Stats
7W - 7L
1,610 SR
Queue Stats
131W - 109L
2,568 MMR
Party 1
Chaac
Chaac
Masters
iRichaye
Chaac
Masters
Level 160
God Stats
13W - 6L
1,725 SR
Queue Stats
709W - 674L
2,655 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,664 SR
2,409 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 108
1,561 SR
2,640 MMR
Fafnir
Fafnir
Masters
AAveyy30
Fafnir
Masters
Level 154
God Stats
117W - 102L
1,674 SR
Queue Stats
265W - 246L
2,680 MMR
Solo
Anubis
Anubis
Masters
Gοjo
Anubis
Masters
Level 62
God Stats
0W - 1L
1,497 SR
Queue Stats
84W - 69L
2,607 MMR
Party 2
Neith
Neith
Diamond I
NamesTaylor
Neith
Diamond I
Level 128
God Stats
6W - 3L
1,734 SR
Queue Stats
46W - 23L
2,677 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Tоji
Tsukuyomi
Masters
Level 87
God Stats
0W - 4L
1,504 SR
Queue Stats
185W - 165L
2,637 MMR
Party 2
Sol
Sol
Masters
apagderings
Sol
Masters
Level 109
God Stats
6W - 15L
1,397 SR
Queue Stats
636W - 596L
2,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 5
8,819
551
4,804
12,006
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Jujuvibez
Izanami
17
9 / 3 / 1
11,236
702
11,232
14,576
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Hun Batz
15
4 / 0 / 3
9,648
603
3,929
10,355
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 10
9,792
612
3,770
17,497
15,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
iRichaye
Chaac
17
5 / 1 / 6
10,952
685
7,134
11,764
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaLokiArtio

VS

Bans
GebBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AAveyy30
Fafnir
14
3 / 5 / 5
8,665
542
10,374
13,116
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
Gοjo
Anubis
14
3 / 7 / 2
8,540
534
8,475
11,241
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 2
8,194
512
8,937
9,171
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Tоji
Tsukuyomi
6
0 / 1 / 1
5,519
345
1,141
2,335
401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 0
8,253
516
3,652
8,193
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
9
9
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
4
5
0.88
L
Fafnir
AAveyy30
Fafnir
3
5
5
1.1
L
Anubis
Gοjo
Anubis
3
7
2
0.57
W
Izanami
Jujuvibez
Izanami
9
3
1
3.17
W
Hun Batz
4
0
3
5.5
L
3
5
2
0.8
W
2
1
10
7
L
Tsukuyomi
Tоji
Tsukuyomi
0
1
1
0.5
L
0
3
0
0
W
Chaac
iRichaye
Chaac
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
32,579
66,198
Taken
44,056
36,329
Mitigated
16,755
32,998
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,804
3,009
1,226
4,350
12,006
3,867
3,373
4,466
7,316
58,405
0
L
Fafnir
AAveyy30
Fafnir
10,374
1,650
0
4,188
13,116
5,968
0
2,170
10,946
43,310
0
L
Anubis
Gοjo
Anubis
8,475
245
0
2,876
11,241
4,416
0
3,434
7,765
45,882
0
W
Izanami
Jujuvibez
Izanami
11,232
7,850
0
6,866
14,576
4,711
3,192
7,315
6,785
0
95,858
W
Hun Batz
3,929
1,305
0
4,881
10,355
3,505
1,625
2,383
7,814
0
68,962
L
8,937
2,530
0
1,977
9,171
3,861
46
1,941
6,923
0
51,889
W
3,770
530
2,596
6,753
17,497
15,278
0
5,836
11,133
21,536
0
L
Tsukuyomi
Tоji
Tsukuyomi
1,141
403
0
1,084
2,335
401
0
384
1,951
0
9,166
L
3,652
493
0
1,791
8,193
2,109
2,182
645
7,297
63,208
0
W
Chaac
iRichaye
Chaac
7,134
1,062
0
6,326
11,764
8,968
1,132
2,545
9,171
0
64,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
39,171
528
Minions Killed
431
0
Camps Cleared
0
1,662,647
Distance Traveled
1,370,601
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,819
551
99
6
0
280,317
5
L
Fafnir
8,665
542
82
5
0
291,070
3
L
Anubis
8,540
534
88
6
0
273,991
2
W
Izanami
11,236
702
151
9
0
287,346
3
W
Hun Batz
9,648
603
114
7
0
381,772
2
L
Neith
8,194
512
97
6
0
304,684
1
W
Sobek
9,792
612
30
2
0
354,701
6
L
Tsukuyomi
5,519
345
30
2
0
218,649
0
L
Sol
8,253
516
134
8
0
282,207
2
W
Chaac
10,952
685
134
8
0
358,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role