Player Matchup

Danzaburou
Danzaburou
JAMMERTIME6969
Danzaburou
Level 157
God Stats
1W - 1L
1,668 SR
Queue Stats
155W - 147L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Papa508
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 81L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
RockMambaa
Hou Yi
Level 123
God Stats
30W - 25L
1,588 SR
Queue Stats
621W - 550L
1,547 Elo+
Party 1
Osiris
Osiris
ShootaDaKid
Osiris
Level 106
God Stats
4W - 9L
1,449 SR
Queue Stats
296W - 288L
1,473 Elo+
Party 1
Medusa
Medusa
toillehsoj
Medusa
Level 84
God Stats
4W - 3L
1,624 SR
Queue Stats
238W - 239L
1,465 Elo+
Party 1
Team Averages
Level 112
1,566 SR
1,513 Elo+

VS

Team Averages
Level 123
1,522 SR
1,567 Elo+
Bastet
Bastet
Banjos_
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 160L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
DaimyoValk
Nu Wa
Level 125
God Stats
5W - 1L
1,611 SR
Queue Stats
62W - 37L
1,630 Elo+
Party 2
Raijin
Raijin
ceruleanosprey
Raijin
Level 104
God Stats
1W - 3L
1,496 SR
Queue Stats
116W - 80L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
frishsbigboy
Jing Wei
Level 158
God Stats
1W - 1L
1,255 SR
Queue Stats
44W - 34L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
lCherryl3ombl
Gilgamesh
Level 125
God Stats
6W - 0L
1,749 SR
Queue Stats
116W - 100L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAMMERTIME6969
Danzaburou
18
3 / 5 / 11
10,676
763
13,121
15,351
6,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Papa508
Jormungandr
19
5 / 7 / 11
11,608
829
14,699
25,871
32,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
RockMambaa
Hou Yi
15
5 / 7 / 6
9,419
673
13,350
14,724
5,812
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Osiris
17
4 / 8 / 6
10,383
742
9,149
25,247
21,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
toillehsoj
Medusa
15
4 / 8 / 7
9,415
673
14,076
17,356
6,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Banjos_
Bastet
16
6 / 6 / 12
10,976
784
15,419
16,383
8,311
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
7 / 2 / 19
11,881
849
22,491
13,205
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
12 / 3 / 13
12,260
876
21,831
13,528
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
frishsbigboy
Jing Wei
19
6 / 4 / 16
11,922
852
15,189
16,343
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
lCherryl3ombl
Gilgamesh
17
4 / 6 / 12
11,686
835
10,874
25,943
25,060
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
21
Kills
35
35
Deaths
21
41
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
Banjos_
Bastet
6
6
12
2
W
Nu Wa
7
2
19
8.25
L
Danzaburou
JAMMERTIME6969
Danzaburou
3
5
11
1.7
L
Jormungandr
Papa508
Jormungandr
5
7
11
1.5
L
Hou Yi
RockMambaa
Hou Yi
5
7
6
1.14
L
Osiris
4
8
6
0.88
W
12
3
13
6.17
W
Jing Wei
frishsbigboy
Jing Wei
6
4
16
3.5
W
Gilgamesh
lCherryl3ombl
Gilgamesh
4
6
12
1.67
L
Medusa
toillehsoj
Medusa
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,395
Damage
85,804
98,549
Taken
85,402
72,044
Mitigated
52,818
23,410
Healing
31,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Banjos_
Bastet
15,419
1,992
1,246
4,029
16,383
8,311
1,256
1,936
14,447
0
29,512
W
Nu Wa
22,491
3,922
2,848
3,315
13,205
6,768
1,404
3,681
9,524
33,997
0
L
Danzaburou
JAMMERTIME6969
Danzaburou
13,121
5,150
0
3,845
15,351
6,429
909
6,028
8,735
0
35,200
L
Jormungandr
Papa508
Jormungandr
14,699
3,558
2,468
4,307
25,871
32,419
65
9,732
14,691
32,749
0
L
Hou Yi
RockMambaa
Hou Yi
13,350
5,151
1,479
1,332
14,724
5,812
372
5,700
8,282
0
22,794
L
Osiris
9,149
1,746
1,865
3,689
25,247
21,325
249
12,146
11,859
0
20,670
W
21,831
587
3,259
3,345
13,528
6,068
1,195
2,289
11,239
35,232
0
W
Jing Wei
frishsbigboy
Jing Wei
15,189
9,086
1,482
3,700
16,343
6,611
1,748
2,871
13,472
0
37,890
W
Gilgamesh
lCherryl3ombl
Gilgamesh
10,874
1,475
3,183
5,133
25,943
25,060
440
3,922
22,021
0
18,426
L
Medusa
toillehsoj
Medusa
14,076
2,767
938
3,487
17,356
6,059
321
7,008
9,550
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
58,725
139
Minions Killed
155
0
Camps Cleared
0
1,074,555
Distance Traveled
1,349,687
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,976
784
34
2
0
292,376
1
W
Nu Wa
11,881
849
25
2
0
263,822
2
L
Danzaburou
10,676
763
48
3
0
228,342
1
L
Jormungandr
11,608
829
27
2
0
219,408
2
L
Hou Yi
9,419
673
21
2
0
208,219
0
L
Osiris
10,383
742
19
1
0
209,311
0
W
Raijin
12,260
876
28
2
0
264,729
2
W
Jing Wei
11,922
852
54
4
0
245,431
1
W
Gilgamesh
11,686
835
14
1
0
283,329
0
L
Medusa
9,415
673
24
2
0
209,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role