Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Avtenom
Chiron
Level 158
God Stats
9W - 8L
1,870 SR
Queue Stats
182W - 129L
1,665 Elo+
Party 1
Zeus
Zeus
Sylvеon
Zeus
Level 160
God Stats
40W - 30L
1,665 SR
Queue Stats
546W - 213L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
opabatu
Ne Zha
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
106W - 10L
1,991 Elo+
Party 1
Sun Wukong
Sun Wukong
welchm
Sun Wukong
Level 149
God Stats
2W - 1L
1,878 SR
Queue Stats
35W - 16L
1,739 Elo+
Party 1
Team Averages
Level 157
1,709 SR
1,723 Elo+

VS

Team Averages
Level 121
1,549 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bazingabandit
Tiamat
Level 55
God Stats
1W - 2L
1,616 SR
Queue Stats
61W - 91L
1,380 Elo+
Solo
Chaac
Chaac
pRofer
Chaac
Level 89
God Stats
1W - 2L
1,600 SR
Queue Stats
50W - 47L
1,534 Elo+
Solo
Rama
Rama
Ŧαρx
Rama
Level 154
God Stats
1W - 2L
1,530 SR
Queue Stats
34W - 37L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 0 / 24
10,298
1,030
21,630
9,136
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Avtenom
Chiron
17
10 / 1 / 16
11,789
1,179
20,946
8,724
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
17
10 / 0 / 21
10,812
1,081
26,505
6,192
2,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
opabatu
Ne Zha
18
9 / 0 / 21
12,087
1,209
17,762
11,561
6,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
welchm
Sun Wukong
17
4 / 1 / 26
10,322
1,032
16,561
14,003
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

321

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 7 / 2
9,085
909
4,848
24,798
23,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
 
Poseidon
14
1 / 6 / 1
8,499
850
8,632
16,182
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 0
7,905
791
8,588
17,711
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
pRofer
Chaac
14
0 / 10 / 2
8,551
855
9,342
25,790
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Ŧαρx
Rama
14
1 / 10 / 0
9,078
908
9,067
22,499
7,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
7
37
Kills
2
2
Deaths
37
108
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
24
16
L
Khepri
 
Khepri
0
7
2
0.14
L
Poseidon
 
Poseidon
1
6
1
0.25
W
Chiron
Avtenom
Chiron
10
1
16
18
L
0
4
0
0
W
Zeus
10
0
21
20.5
W
Ne Zha
opabatu
Ne Zha
9
0
21
19.5
L
Chaac
pRofer
Chaac
0
10
2
0.1
W
Sun Wukong
welchm
Sun Wukong
4
1
26
17
L
Rama
Ŧαρx
Rama
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,404
Damage
40,477
49,616
Taken
106,980
24,607
Mitigated
59,202
17,577
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,630
2,030
458
2,657
9,136
3,409
0
4,440
4,521
42,810
0
L
Khepri
 
Khepri
4,848
434
295
1,807
24,798
23,730
0
13,892
10,585
13,846
0
L
Poseidon
 
Poseidon
8,632
804
0
0
16,182
4,549
0
7,245
8,823
22,963
0
W
Chiron
Avtenom
Chiron
20,946
10,017
1,472
1,882
8,724
3,227
0
3,516
5,092
0
45,012
L
8,588
852
0
1,310
17,711
7,707
0
8,198
9,302
18,901
0
W
Zeus
26,505
3,049
0
1,058
6,192
2,379
0
4,553
1,596
34,740
0
W
Ne Zha
opabatu
Ne Zha
17,762
6,325
1,270
4,011
11,561
6,217
0
3,329
8,107
0
41,464
L
Chaac
pRofer
Chaac
9,342
557
0
3,551
25,790
15,475
0
11,150
14,199
0
25,239
W
Sun Wukong
welchm
Sun Wukong
16,561
2,418
0
4,769
14,003
9,375
0
6,230
7,499
0
28,936
L
Rama
Ŧαρx
Rama
9,067
7,810
0
1,587
22,499
7,741
0
7,650
14,572
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
43,118
213
Minions Killed
157
14
Camps Cleared
3
1,023,926
Distance Traveled
842,665
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,298
1,030
55
6
2
186,728
3
L
Khepri
9,085
909
18
2
0
161,069
1
L
Poseidon
8,499
850
32
3
1
140,849
0
W
Chiron
11,789
1,179
71
7
7
182,344
0
L
Tiamat
7,905
791
16
2
1
176,957
0
W
Zeus
10,812
1,081
20
2
1
220,615
1
W
Ne Zha
12,087
1,209
32
3
3
233,512
2
L
Chaac
8,551
855
24
2
0
184,769
2
W
Sun Wukong
10,322
1,032
35
4
1
200,727
0
L
Rama
9,078
908
67
7
1
179,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role