Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
LordLinks
Olorun
Masters
Level 160
God Stats
6W - 3L
1,689 SR
Queue Stats
427W - 383L
2,830 MMR
Party 1
Serqet
Serqet
Masters
Mute_Vodka
Serqet
Masters
Level 157
God Stats
2W - 4L
1,637 SR
Queue Stats
393W - 351L
2,796 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,565 SR
2,025 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,703 SR
2,994 MMR
Sobek
Sobek
Masters
BlackCurse_YF
Sobek
Masters
Level 158
God Stats
7W - 6L
1,718 SR
Queue Stats
510W - 487L
2,739 MMR
Solo
Guan Yu
Guan Yu
Diamond II
JynDC
Guan Yu
Diamond II
Level 120
God Stats
6W - 3L
1,727 SR
Queue Stats
125W - 87L
2,849 MMR
Solo
Ravana
Ravana
Masters
SeraIex
Ravana
Masters
Level 122
God Stats
0W - 2L
1,689 SR
Queue Stats
200W - 140L
3,045 MMR
Solo
Tiamat
Tiamat
Masters
Xw0rStRobl0x3rX
Tiamat
Masters
Level 87
God Stats
3W - 5L
1,648 SR
Queue Stats
181W - 129L
3,023 MMR
Solo
Chiron
Chiron
Masters
Ĵordan
Chiron
Masters
Level 125
God Stats
4W - 4L
1,735 SR
Queue Stats
156W - 158L
3,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 2 / 9
14,697
639
17,725
23,568
12,302
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
 
Heimdallr
20
5 / 4 / 14
14,685
638
23,152
23,440
9,165
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
 
King Arthur
19
5 / 3 / 8
13,577
590
16,632
20,932
23,115
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
LordLinks
Olorun
20
5 / 2 / 8
14,347
624
19,331
19,100
8,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
Mute_Vodka
Serqet
18
8 / 1 / 14
13,506
587
13,061
17,911
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
MercuryCamazotzOdinArtio

VS

Bans
GebCliodhnaHelBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,386
452
9,749
25,938
30,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Guan Yu
JynDC
Guan Yu
18
0 / 7 / 2
11,020
479
11,591
28,716
34,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
SeraIex
Ravana
19
6 / 7 / 4
12,043
524
15,474
15,350
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 5 / 6
10,593
461
17,449
14,816
11,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chiron
Ĵordan
Chiron
18
3 / 7 / 1
11,425
497
13,051
18,153
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
31
Kills
12
12
Deaths
31
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
9
6.25
W
Heimdallr
 
Heimdallr
5
4
14
3
W
King Arthur
 
King Arthur
5
3
8
3
L
2
5
6
1
L
Guan Yu
JynDC
Guan Yu
0
7
2
0.14
W
Olorun
LordLinks
Olorun
5
2
8
4.5
W
Serqet
Mute_Vodka
Serqet
8
1
14
15
L
Ravana
SeraIex
Ravana
6
7
4
1.14
L
1
5
6
0.8
L
Chiron
Ĵordan
Chiron
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,901
Damage
67,314
104,951
Taken
102,973
70,848
Mitigated
90,940
41,740
Healing
30,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,725
6,269
0
5,698
23,568
12,302
197
6,587
16,746
0
134,170
W
Heimdallr
 
Heimdallr
23,152
14,011
0
10,937
23,440
9,165
3,903
7,529
15,519
0
144,181
W
King Arthur
 
King Arthur
16,632
2,653
272
5,749
20,932
23,115
258
3,362
16,343
0
82,047
L
9,749
839
302
8,364
25,938
30,575
0
5,902
19,904
27,447
0
L
Guan Yu
JynDC
Guan Yu
11,591
1,146
859
11,539
28,716
34,664
0
2,648
25,030
9,806
81,745
W
Olorun
LordLinks
Olorun
19,331
12,909
1,991
11,899
19,100
8,324
6,244
4,964
13,946
135,822
0
W
Serqet
Mute_Vodka
Serqet
13,061
3,356
1,517
3,677
17,911
17,942
454
5,433
12,268
398
25,274
L
Ravana
SeraIex
Ravana
15,474
2,704
0
3,352
15,350
8,197
0
1,498
13,565
0
98,457
L
17,449
637
0
1,959
14,816
11,664
129
3,913
10,655
81,710
0
L
Chiron
Ĵordan
Chiron
13,051
3,644
359
3,504
18,153
5,840
750
5,504
12,108
0
81,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,812
Gold Earned
55,467
780
Minions Killed
660
0
Camps Cleared
0
2,359,784
Distance Traveled
2,235,091
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,697
639
171
7
0
541,485
4
W
Heimdallr
14,685
638
235
10
0
429,516
3
W
King Arthur
13,577
590
159
7
0
465,983
3
L
Sobek
10,386
452
34
1
0
437,820
11
L
Guan Yu
11,020
479
168
7
0
453,837
5
W
Olorun
14,347
624
187
8
0
421,594
5
W
Serqet
13,506
587
28
1
0
501,206
12
L
Ravana
12,043
524
152
7
0
504,598
1
L
Tiamat
10,593
461
158
7
0
433,070
5
L
Chiron
11,425
497
148
6
0
405,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role