Player Matchup

Geb
Geb
FearRonan
Geb
Level 160
God Stats
11W - 6L
1,786 SR
Queue Stats
1,190W - 1,119L
1,624 Elo+
Solo
Awilix
Awilix
HangryMode
Awilix
Level 132
God Stats
14W - 11L
1,707 SR
Queue Stats
402W - 382L
1,615 Elo+
Solo
Xbalanque
Xbalanque
LyricalSpring29
Xbalanque
Level 160
God Stats
9W - 5L
1,764 SR
Queue Stats
821W - 752L
1,676 Elo+
Party 1
Janus
Janus
NumenNox
Janus
Level 138
God Stats
1W - 3L
1,517 SR
Queue Stats
213W - 232L
1,618 Elo+
Party 1
Camazotz
Camazotz
SeshiomanHMK
Camazotz
Level 118
God Stats
3W - 3L
1,807 SR
Queue Stats
304W - 266L
1,697 Elo+
Solo
Team Averages
Level 142
1,716 SR
1,646 Elo+

VS

Team Averages
Level 129
1,589 SR
1,541 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
I Sold Hard
Thoth
Level 117
God Stats
16W - 3L
1,741 SR
Queue Stats
657W - 621L
1,601 Elo+
Solo
Xbalanque
Xbalanque
JIL_LuNaR
Xbalanque
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
336W - 286L
1,528 Elo+
Party 2
Da Ji
Da Ji
StormKing_Meruem
Da Ji
Level 160
God Stats
2W - 6L
1,376 SR
Queue Stats
705W - 702L
1,549 Elo+
Party 2
Loki
Loki
Taikousen0
Loki
Level 160
God Stats
38W - 40L
1,616 SR
Queue Stats
415W - 404L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
8,133
508
3,444
7,787
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
HangryMode
Awilix
17
9 / 2 / 2
10,195
637
10,415
10,740
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LyricalSpring29
Xbalanque
17
5 / 2 / 5
9,962
623
9,815
8,522
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
NumenNox
Janus
13
1 / 4 / 1
7,965
498
3,766
6,282
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
SeshiomanHMK
Camazotz
15
2 / 3 / 1
8,982
561
7,383
12,607
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 3 / 5
7,802
488
2,960
9,423
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 3
7,953
497
7,052
5,030
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
JIL_LuNaR
Xbalanque
14
2 / 5 / 2
8,411
526
4,618
10,290
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 5
9,036
565
9,533
14,105
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 3 / 3
9,593
600
8,104
11,982
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
17
Kills
13
13
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
5
1.5
L
0
2
7
1.75
L
Awilix
HangryMode
Awilix
9
2
2
5
W
2
2
3
1.75
W
Xbalanque
JIL_LuNaR
Xbalanque
2
5
2
0.6
L
Xbalanque
LyricalSpring29
Xbalanque
5
2
5
3.75
L
Janus
NumenNox
Janus
1
4
1
0.38
L
Camazotz
SeshiomanHMK
Camazotz
2
3
1
0.83
W
1
4
5
0.88
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
32,267
45,938
Taken
50,830
20,741
Mitigated
24,871
12,872
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,960
440
0
2,720
9,423
9,889
0
2,613
6,713
20,179
0
L
3,444
583
0
2,473
7,787
4,720
0
2,537
5,148
28,978
0
L
Awilix
HangryMode
Awilix
10,415
4,046
0
285
10,740
4,518
0
1,488
9,012
0
70,671
W
7,052
0
0
483
5,030
1,278
0
1,368
3,584
54,199
0
W
Xbalanque
JIL_LuNaR
Xbalanque
4,618
2,755
0
3,010
10,290
2,423
0
1,605
8,607
0
56,207
L
Xbalanque
LyricalSpring29
Xbalanque
9,815
3,981
0
3,572
8,522
2,875
0
1,591
6,875
0
82,255
L
Janus
NumenNox
Janus
3,766
90
0
250
6,282
1,449
0
3,760
2,242
55,745
0
L
Camazotz
SeshiomanHMK
Camazotz
7,383
2,232
0
6,292
12,607
7,179
0
195
11,706
3,761
51,423
W
9,533
2,468
0
2,724
14,105
7,025
0
579
12,973
0
63,325
W
8,104
1,851
0
2,735
11,982
4,256
0
1,542
10,283
0
49,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
42,795
540
Minions Killed
477
0
Camps Cleared
0
1,621,081
Distance Traveled
1,532,879
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,802
488
43
3
0
291,631
13
L
Geb
8,133
508
36
2
0
326,784
10
L
Awilix
10,195
637
132
8
0
377,995
2
W
Thoth
7,953
497
127
8
0
309,478
7
W
Xbalanque
8,411
526
109
7
0
294,716
11
L
Xbalanque
9,962
623
140
9
0
314,509
3
L
Janus
7,965
498
117
7
0
281,628
4
L
Camazotz
8,982
561
115
7
0
320,165
5
W
Da Ji
9,036
565
113
7
0
293,933
4
W
Loki
9,593
600
85
5
0
343,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role