Player Matchup

Gilgamesh
Gilgamesh
Blaarrgghh6969
Gilgamesh
Level 108
God Stats
2W - 1L
1,257 SR
Queue Stats
34W - 41L
1,389 Elo+
Solo
Bacchus
Bacchus
PushedUnicorn40
Bacchus
Level 124
God Stats
2W - 3L
1,649 SR
Queue Stats
56W - 71L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
TetsujinX
Baron Samedi
Level 159
God Stats
1W - 0L
2,041 SR
Queue Stats
27W - 23L
1,602 Elo+
Solo
Loki
Loki
Xx-MYFO-xX
Loki
Level 17
God Stats
1W - 3L
1,250 SR
Queue Stats
3W - 9L
1,262 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,442 Elo+

VS

Team Averages
Level 109
1,353 SR
1,513 Elo+
The Morrigan
The Morrigan
AwakenBlack
The Morrigan
Level 123
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 2L
1,391 Elo+
Solo
Hercules
Hercules
fabri1305
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
freedan866
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,172 SR
Queue Stats
101W - 120L
1,447 Elo+
Solo
Loki
Loki
gampoc
Loki
Level 88
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaarrgghh6969
Gilgamesh
20
15 / 2 / 7
16,267
856
24,794
29,219
18,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 11
13,736
723
10,859
23,148
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TetsujinX
Baron Samedi
20
7 / 3 / 8
14,348
755
17,102
17,186
14,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 3 / 3
12,454
655
3,425
8,498
3,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AwakenBlack
The Morrigan
17
0 / 8 / 5
11,925
628
10,794
11,598
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
fabri1305
Hercules
20
3 / 3 / 4
13,757
724
13,499
22,769
25,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
freedan866
Ah Muzen Cab
19
2 / 9 / 2
12,470
656
8,812
16,702
7,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
gampoc
Loki
19
5 / 6 / 3
13,814
727
12,345
16,303
7,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
26
Kills
10
11
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AwakenBlack
The Morrigan
0
8
5
0.31
W
Gilgamesh
Blaarrgghh6969
Gilgamesh
15
2
7
9.25
W
4
3
11
3.17
W
Baron Samedi
TetsujinX
Baron Samedi
7
3
8
3.67
W
0
3
3
0.5
L
Hercules
fabri1305
Hercules
3
3
4
1.67
L
Ah Muzen Cab
freedan866
Ah Muzen Cab
2
9
2
0.33
L
Loki
gampoc
Loki
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,180
Damage
45,450
78,051
Taken
67,372
65,202
Mitigated
45,888
28,325
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AwakenBlack
The Morrigan
10,794
1,752
418
1,423
11,598
4,923
769
5,938
5,630
39,063
3,734
W
Gilgamesh
Blaarrgghh6969
Gilgamesh
24,794
8,081
560
9,509
29,219
18,058
1,149
3,215
25,620
0
66,146
W
10,859
1,684
578
6,851
23,148
29,295
663
2,540
20,608
34,055
0
W
Baron Samedi
TetsujinX
Baron Samedi
17,102
1,772
3,175
6,544
17,186
14,457
2,708
1,732
15,454
78,507
0
W
3,425
203
417
691
8,498
3,392
670
2,059
6,439
0
38,952
L
Hercules
fabri1305
Hercules
13,499
4,723
0
5,795
22,769
25,807
680
12,224
10,545
542
57,424
L
Ah Muzen Cab
freedan866
Ah Muzen Cab
8,812
3,012
0
1,773
16,702
7,224
936
6,206
10,496
0
45,431
L
Loki
gampoc
Loki
12,345
1,746
0
3,016
16,303
7,934
535
4,725
11,578
0
46,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,805
Gold Earned
51,966
290
Minions Killed
310
12
Camps Cleared
15
1,426,457
Distance Traveled
1,194,920
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,925
628
58
3
6
261,661
0
W
Gilgamesh
16,267
856
87
5
3
436,533
1
W
Bacchus
13,736
723
39
2
1
341,051
2
W
Baron Samedi
14,348
755
111
6
2
302,293
3
W
Loki
12,454
655
53
3
6
346,580
1
L
Hercules
13,757
724
103
5
5
358,059
1
L
Ah Muzen Cab
12,470
656
83
4
3
255,945
1
L
Loki
13,814
727
66
3
1
319,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role