Player Matchup

Merlin
Merlin
Gold II
Jaimo
Merlin
Gold II
Level 124
God Stats
8W - 21L
1,354 SR
Queue Stats
1,010W - 1,023L
1,659 MMR
Party 2
Bellona
Bellona
Gold II
JustAPerson1337
Bellona
Gold II
Level 126
God Stats
1W - 1L
1,845 SR
Queue Stats
231W - 232L
1,611 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
MORNDOG
Tsukuyomi
Gold III
Level 124
God Stats
3W - 3L
1,640 SR
Queue Stats
450W - 437L
1,493 MMR
Solo
Sobek
Sobek
Silver I
Venidraco
Sobek
Silver I
Level 146
God Stats
5W - 8L
1,456 SR
Queue Stats
397W - 402L
1,331 MMR
Party 3
Hachiman
Hachiman
Silver I
covy
Hachiman
Silver I
Level 106
God Stats
12W - 14L
1,542 SR
Queue Stats
596W - 606L
1,252 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,567 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,508 SR
1,477 MMR
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
IsaaKill
Chiron
Gold III
Level 125
God Stats
3W - 2L
1,543 SR
Queue Stats
82W - 81L
1,437 MMR
Party 1
Achilles
Achilles
Gold I
MiamiL6
Achilles
Gold I
Level 128
God Stats
1W - 2L
1,380 SR
Queue Stats
87W - 81L
1,522 MMR
Party 1
Camazotz
Camazotz
Gold I
RealzW
Camazotz
Gold I
Level 134
God Stats
22W - 16L
1,539 SR
Queue Stats
189W - 193L
1,473 MMR
Solo
Artemis
Artemis
Gold III
ГОРДОРИКС
Artemis
Gold III
Level 148
God Stats
69W - 60L
1,579 SR
Queue Stats
227W - 244L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaimo
Merlin
17
0 / 5 / 6
10,934
437
19,790
15,287
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 4 / 3
12,608
504
24,992
26,739
32,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
MORNDOG
Tsukuyomi
18
5 / 8 / 5
11,890
476
21,263
22,212
11,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Venidraco
Sobek
16
2 / 8 / 7
10,670
427
7,271
28,922
42,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
covy
Hachiman
19
3 / 8 / 2
12,196
488
10,702
23,522
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatMulanKali

VS

Bans
GebBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 3 / 25
12,555
502
12,413
30,366
31,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
IsaaKill
Chiron
20
10 / 3 / 8
14,401
576
23,962
22,798
9,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MiamiL6
Achilles
20
7 / 3 / 9
15,307
612
16,901
28,649
35,829
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
RealzW
Camazotz
19
2 / 4 / 8
12,846
514
10,609
23,995
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 4 / 7
16,262
650
28,354
23,662
11,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
17
Kills
33
33
Deaths
17
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
25
4.17
W
Chiron
IsaaKill
Chiron
10
3
8
4.67
L
Merlin
Jaimo
Merlin
0
5
6
0.6
L
7
4
3
2.13
L
Tsukuyomi
MORNDOG
Tsukuyomi
5
8
5
0.94
W
Achilles
MiamiL6
Achilles
7
3
9
3.83
W
Camazotz
RealzW
Camazotz
2
4
8
1.5
L
Sobek
Venidraco
Sobek
2
8
7
0.69
L
Hachiman
covy
Hachiman
3
8
2
0.5
W
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,018
Damage
92,239
116,682
Taken
129,470
99,564
Mitigated
98,444
25,632
Healing
53,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,413
1,576
3,831
8,827
30,366
31,372
164
7,222
22,363
37,311
0
W
Chiron
IsaaKill
Chiron
23,962
12,274
1,568
6,982
22,798
9,630
4,741
6,763
15,412
0
103,344
L
Merlin
Jaimo
Merlin
19,790
1,319
345
1,912
15,287
5,921
324
1,495
13,695
96,015
0
L
24,992
5,944
0
6,736
26,739
32,508
619
3,672
22,247
16,371
71,552
L
Tsukuyomi
MORNDOG
Tsukuyomi
21,263
5,057
0
5,654
22,212
11,584
0
4,248
17,704
0
89,428
W
Achilles
MiamiL6
Achilles
16,901
3,814
0
9,302
28,649
35,829
519
5,160
22,217
13,809
79,127
W
Camazotz
RealzW
Camazotz
10,609
1,669
0
11,692
23,995
10,361
998
5,314
18,290
0
83,714
L
Sobek
Venidraco
Sobek
7,271
1,053
0
3,710
28,922
42,166
27
4,700
23,911
18,061
0
L
Hachiman
covy
Hachiman
10,702
5,624
0
7,275
23,522
7,385
1,309
1,771
21,535
0
97,939
W
28,354
14,496
0
11,635
23,662
11,252
6,896
7,075
16,254
0
163,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
71,371
648
Minions Killed
646
0
Camps Cleared
0
2,206,335
Distance Traveled
2,416,770
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,555
502
29
1
0
523,826
11
W
Chiron
14,401
576
137
5
0
475,362
5
L
Merlin
10,934
437
181
7
0
435,026
12
L
Bellona
12,608
504
148
6
0
476,580
7
L
Tsukuyomi
11,890
476
137
5
0
470,743
4
W
Achilles
15,307
612
160
6
0
514,084
2
W
Camazotz
12,846
514
132
5
0
460,282
8
L
Sobek
10,670
427
14
1
0
425,245
4
L
Hachiman
12,196
488
168
7
0
398,741
4
W
Artemis
16,262
650
188
8
0
443,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role