Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Kebishell
Chronos
Level 105
God Stats
0W - 2L
1,209 SR
Queue Stats
112W - 133L
1,383 Elo+
Party 2
Horus
Horus
LuckyDragon532
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 179L
1,424 Elo+
Solo
Hera
Hera
xlucas223
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Чоппи
Heimdallr
Level 108
God Stats
1W - 2L
1,515 SR
Queue Stats
113W - 134L
1,384 Elo+
Party 2
Team Averages
Level 101
1,445 SR
1,431 Elo+

VS

Team Averages
Level 98
1,561 SR
1,472 Elo+
Sylvanus
Sylvanus
GebLifeMatters
Sylvanus
Level 160
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 2L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Korb_Hunter
Danzaburou
Level 82
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 1
Agni
Agni
NOTEIP78
Agni
Level 91
God Stats
9W - 5L
1,700 SR
Queue Stats
243W - 276L
1,361 Elo+
Solo
Jing Wei
Jing Wei
Shisha_Freak1999
Jing Wei
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
91W - 99L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
blablabla1909
Cthulhu
Level 30
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 6 / 2
9,302
664
14,685
11,393
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Kebishell
Chronos
17
3 / 4 / 3
9,704
693
10,791
11,021
4,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 3 / 1
7,275
520
1,567
5,444
3,707
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
16
1 / 5 / 2
8,940
639
11,642
9,402
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Чоппи
Heimdallr
15
2 / 7 / 3
8,568
612
13,212
12,443
5,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 2 / 16
9,847
703
3,595
16,434
15,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Korb_Hunter
Danzaburou
19
7 / 0 / 10
11,094
792
8,350
11,349
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
17
8 / 2 / 13
10,883
777
14,813
10,337
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 10
10,995
785
12,240
10,826
5,237
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
17
2 / 2 / 13
10,251
732
8,255
22,335
18,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
8
Kills
25
25
Deaths
9
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
2
0.5
W
Sylvanus
2
2
16
5
L
Chronos
Kebishell
Chronos
3
4
3
1.13
W
Danzaburou
Korb_Hunter
Danzaburou
7
0
10
12
L
0
3
1
0.17
W
Agni
8
2
13
7.25
W
6
3
10
3.67
W
Cthulhu
2
2
13
4.25
L
Hera
1
5
2
0.4
L
Heimdallr
Чоппи
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,897
Damage
47,253
49,703
Taken
71,281
21,166
Mitigated
49,308
9,190
Healing
42,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,685
5,496
925
2,393
11,393
4,896
0
7,441
3,952
35,168
0
W
Sylvanus
3,595
612
11,915
8,374
16,434
15,226
348
10,836
5,352
9,180
830
L
Chronos
Kebishell
Chronos
10,791
4,933
0
2,055
11,021
4,053
0
5,917
5,104
16,925
0
W
Danzaburou
Korb_Hunter
Danzaburou
8,350
2,689
2,389
4,268
11,349
5,493
2,853
5,614
5,519
0
41,352
L
1,567
733
773
691
5,444
3,707
0
2,111
3,333
0
3,071
W
Agni
14,813
377
0
2,449
10,337
4,705
1,408
5,486
4,695
31,171
0
W
12,240
10,407
3,057
1,064
10,826
5,237
1,972
3,606
7,217
0
36,451
W
Cthulhu
8,255
398
1,140
7,974
22,335
18,647
333
10,847
11,241
20,347
0
L
Hera
11,642
1,943
336
1,070
9,402
3,404
0
5,771
3,631
28,992
0
L
Heimdallr
Чоппи
Heimdallr
13,212
3,607
0
947
12,443
5,106
0
5,263
7,180
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
53,070
148
Minions Killed
188
0
Camps Cleared
0
911,981
Distance Traveled
1,247,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,302
664
49
4
0
226,594
0
W
Sylvanus
9,847
703
13
1
0
280,763
0
L
Chronos
9,704
693
25
2
0
213,194
0
W
Danzaburou
11,094
792
67
5
0
261,459
0
L
Horus
7,275
520
3
0
0
94,111
0
W
Agni
10,883
777
29
2
0
203,116
1
W
Jing Wei
10,995
785
52
4
0
271,732
1
W
Cthulhu
10,251
732
27
2
0
230,091
0
L
Hera
8,940
639
46
3
0
211,610
0
L
Heimdallr
8,568
612
25
2
0
166,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role