Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Gzyte
Fenrir
Level 36
God Stats
4W - 1L
1,801 SR
Queue Stats
35W - 36L
1,443 Elo+
Party 2
Cerberus
Cerberus
KnoxUwU
Cerberus
Level 3
God Stats
1W - 2L
1,721 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Yorudan
Gilgamesh
Level 146
God Stats
7W - 8L
1,190 SR
Queue Stats
72W - 72L
1,392 Elo+
Solo
Thoth
Thoth
ninetale59
Thoth
Level 126
God Stats
1W - 0L
1,479 SR
Queue Stats
28W - 33L
1,440 Elo+
Party 2
Team Averages
Level 83
1,538 SR
1,455 Elo+

VS

Team Averages
Level 74
1,384 SR
1,359 Elo+
Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jans0r
Janus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,437 Elo+
Solo
Ymir
Ymir
MTKDOT
Ymir
Level 29
God Stats
0W - 3L
1,374 SR
Queue Stats
7W - 14L
1,344 Elo+
Party 1
Achilles
Achilles
Stelio-Kontos11
Achilles
Level 138
God Stats
0W - 1L
1,254 SR
Queue Stats
24W - 46L
1,436 Elo+
Party 1
Thanatos
Thanatos
tobein
Thanatos
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 1 / 2
10,342
608
10,954
10,407
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Gzyte
Fenrir
15
6 / 2 / 2
9,516
560
5,096
12,776
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
KnoxUwU
Cerberus
14
1 / 0 / 7
8,974
528
3,051
6,556
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Yorudan
Gilgamesh
16
4 / 1 / 3
10,252
603
7,426
10,882
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
15
4 / 1 / 7
10,037
590
10,624
9,705
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 4 / 0
7,951
468
4,037
10,463
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Jans0r
Janus
11
0 / 6 / 1
6,866
404
3,829
7,798
1,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
MTKDOT
Ymir
12
0 / 1 / 1
7,664
451
2,343
8,707
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
3 / 4 / 0
8,757
515
6,405
12,666
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
tobein
Thanatos
14
0 / 6 / 1
8,069
475
5,021
15,248
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
5
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
2
7
L
Rama
 
Rama
1
4
0
0.25
W
Fenrir
Gzyte
Fenrir
6
2
2
3.5
L
Janus
Jans0r
Janus
0
6
1
0.08
W
Cerberus
KnoxUwU
Cerberus
1
0
7
4.5
L
Ymir
MTKDOT
Ymir
0
1
1
0.5
L
Achilles
3
4
0
0.75
W
Gilgamesh
Yorudan
Gilgamesh
4
1
3
5.5
W
Thoth
4
1
7
7.5
L
Thanatos
tobein
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
21,635
50,326
Taken
54,882
24,585
Mitigated
23,224
18,175
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,954
4,980
0
4,183
10,407
3,532
562
3,706
6,701
0
85,932
L
Rama
 
Rama
4,037
2,123
0
2,898
10,463
2,485
0
883
9,580
0
51,565
W
Fenrir
Gzyte
Fenrir
5,096
1,165
0
5,145
12,776
4,996
402
1,187
11,461
0
49,179
L
Janus
Jans0r
Janus
3,829
216
0
370
7,798
1,894
0
2,772
5,026
33,843
0
W
Cerberus
KnoxUwU
Cerberus
3,051
192
0
1,793
6,556
6,241
179
1,671
4,885
20,185
0
L
Ymir
MTKDOT
Ymir
2,343
555
0
1,560
8,707
6,869
0
2,051
6,656
27,002
0
L
Achilles
6,405
1,766
0
4,149
12,666
7,524
0
1,233
11,433
0
48,367
W
Gilgamesh
Yorudan
Gilgamesh
7,426
3,162
0
4,863
10,882
6,749
481
1,995
8,369
0
62,734
W
Thoth
10,624
390
0
2,191
9,705
3,067
1,433
2,462
7,154
77,884
0
L
Thanatos
tobein
Thanatos
5,021
820
0
10,741
15,248
4,452
0
7,239
8,009
0
56,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
39,307
523
Minions Killed
422
0
Camps Cleared
0
1,712,140
Distance Traveled
1,648,802
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,342
608
139
8
0
325,754
5
L
Rama
7,951
468
108
6
0
320,046
1
W
Fenrir
9,516
560
86
5
0
375,828
1
L
Janus
6,866
404
68
4
0
305,337
4
W
Cerberus
8,974
528
37
2
0
346,661
3
L
Ymir
7,664
451
37
2
0
346,024
2
L
Achilles
8,757
515
98
6
0
355,107
3
W
Gilgamesh
10,252
603
114
7
0
331,451
6
W
Thoth
10,037
590
147
9
0
332,446
8
L
Thanatos
8,069
475
111
7
0
322,288
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role