Player Matchup

Izanami
Izanami
Akuma1320
Izanami
Level 83
God Stats
27W - 58L
1,296 SR
Queue Stats
267W - 380L
1,368 Elo+
Party 1
Susano
Susano
kanonisa
Susano
Level 122
God Stats
8W - 8L
1,414 SR
Queue Stats
163W - 181L
1,442 Elo+
Party 1
Sol
Sol
xpiza
Sol
Level 42
God Stats
14W - 27L
1,301 SR
Queue Stats
32W - 69L
1,110 Elo+
Party 1
Team Averages
Level 82
1,337 SR
1,307 Elo+

VS

Team Averages
Level 70
1,435 SR
1,444 Elo+
Agni
Agni
GUC4MA
Agni
Level 109
God Stats
0W - 4L
1,413 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo
Zeus
Zeus
SoulKepper
Zeus
Level 50
God Stats
1W - 2L
1,555 SR
Queue Stats
14W - 17L
1,418 Elo+
Solo
Cernunnos
Cernunnos
serpitooo
Cernunnos
Level 51
God Stats
1W - 4L
1,336 SR
Queue Stats
188W - 261L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akuma1320
Izanami
16
2 / 10 / 16
12,821
675
11,100
18,142
5,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
kanonisa
Susano
19
20 / 5 / 1
15,944
839
26,929
18,286
8,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
xpiza
Sol
16
0 / 2 / 14
12,276
646
8,855
15,214
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GUC4MA
Agni
17
9 / 5 / 4
13,209
695
12,850
15,631
5,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 11
11,910
627
12,359
16,686
4,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
serpitooo
Cernunnos
14
4 / 10 / 7
11,249
592
12,140
21,859
7,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
22
Kills
15
17
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akuma1320
Izanami
2
10
16
1
L
Agni
GUC4MA
Agni
9
5
4
2.2
L
2
7
11
1.07
W
Susano
kanonisa
Susano
20
5
1
4.1
L
Cernunnos
serpitooo
Cernunnos
4
10
7
0.75
W
Sol
xpiza
Sol
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
37,349
51,642
Taken
54,176
19,191
Mitigated
17,713
9,029
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akuma1320
Izanami
11,100
6,237
330
2,525
18,142
5,661
2,052
10,333
7,809
0
43,183
L
Agni
GUC4MA
Agni
12,850
847
0
3,364
15,631
5,551
0
2,272
13,359
47,989
0
L
12,359
3,609
0
2,159
16,686
4,874
33
2,996
13,690
29,811
0
W
Susano
kanonisa
Susano
26,929
2,984
0
0
18,286
8,178
152
8,223
10,063
0
57,028
L
Cernunnos
serpitooo
Cernunnos
12,140
5,080
261
5,897
21,859
7,288
150
3,665
18,194
0
45,504
W
Sol
xpiza
Sol
8,855
1,073
0
6,174
15,214
5,352
1,089
7,021
8,193
48,011
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
36,368
227
Minions Killed
191
9
Camps Cleared
5
1,092,359
Distance Traveled
965,821
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,821
675
78
4
1
310,498
6
L
Agni
13,209
695
96
5
0
358,399
4
L
Zeus
11,910
627
36
2
2
314,202
6
W
Susano
15,944
839
57
3
5
386,339
1
L
Cernunnos
11,249
592
59
3
3
293,220
2
W
Sol
12,276
646
92
5
3
395,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role