Player Matchup

Hachiman
Hachiman
Silver I
Be_Killing
Hachiman
Silver I
Level 105
God Stats
29W - 26L
1,542 SR
Queue Stats
118W - 124L
1,061 MMR
Solo
Terra
Terra
Gold V
Jhendrix8
Terra
Gold V
Level 114
God Stats
5W - 3L
1,573 SR
Queue Stats
410W - 417L
1,115 MMR
Solo
Zeus
Zeus
Gold V
MrGoonSavage
Zeus
Gold V
Level 153
God Stats
8W - 0L
1,719 SR
Queue Stats
122W - 132L
1,208 MMR
Solo
Sylvanus
Sylvanus
Silver I
Mr_Rayshawn
Sylvanus
Silver I
Level 125
God Stats
16W - 23L
1,561 SR
Queue Stats
82W - 93L
1,106 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RED D 4 U
Erlang Shen
Gold V
Level 150
God Stats
18W - 13L
1,636 SR
Queue Stats
121W - 123L
1,204 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,606 SR
1,139 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,496 SR
1,214 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
CreativeDrobz
Thanatos
Silver I
Level 86
God Stats
2W - 8L
1,327 SR
Queue Stats
72W - 76L
1,180 MMR
Solo
Chaac
Chaac
Silver II
Cristianelpipe19
Chaac
Silver II
Level 84
God Stats
1W - 3L
1,689 SR
Queue Stats
133W - 140L
1,049 MMR
Solo
Bacchus
Bacchus
Silver I
LegendarySapien
Bacchus
Silver I
Level 128
God Stats
2W - 4L
1,426 SR
Queue Stats
232W - 254L
1,116 MMR
Solo
Merlin
Merlin
Silver I
x33b0yx
Merlin
Silver I
Level 125
God Stats
11W - 13L
1,536 SR
Queue Stats
102W - 109L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Be_Killing
Hachiman
11
2 / 2 / 3
6,457
587
3,509
5,027
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Jhendrix8
Terra
9
2 / 1 / 5
5,969
543
2,877
5,766
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 7
6,485
590
4,779
6,722
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Mr_Rayshawn
Sylvanus
11
4 / 0 / 4
6,763
615
2,866
5,601
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
RED D 4 U
Erlang Shen
12
5 / 0 / 0
7,102
646
8,477
3,781
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Nu WaAthenaArtioCliodhna

VS

Bans
ChironLokiSetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 1
6,325
575
3,691
6,288
1,659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CreativeDrobz
Thanatos
9
0 / 4 / 0
5,420
493
1,767
7,750
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,173
470
2,732
8,708
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 3
5,549
504
3,115
7,768
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
x33b0yx
Merlin
9
1 / 3 / 1
5,443
495
3,429
3,878
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
1
0.83
W
Hachiman
Be_Killing
Hachiman
2
2
3
1.75
L
Thanatos
CreativeDrobz
Thanatos
0
4
0
0
L
1
4
0
0.25
W
Terra
Jhendrix8
Terra
2
1
5
4.5
L
1
2
3
1.25
W
3
2
7
3.25
W
Sylvanus
Mr_Rayshawn
Sylvanus
4
0
4
6
W
Erlang Shen
RED D 4 U
Erlang Shen
5
0
0
5
L
Merlin
x33b0yx
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
14,734
26,897
Taken
34,392
12,651
Mitigated
13,727
14,032
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,691
1,652
0
1,308
6,288
1,659
0
1,845
4,371
0
39,264
W
Hachiman
Be_Killing
Hachiman
3,509
1,273
0
1,657
5,027
1,234
310
2,062
2,887
0
31,476
L
Thanatos
CreativeDrobz
Thanatos
1,767
689
0
4,514
7,750
2,853
0
2,082
5,513
0
31,968
L
2,732
363
0
2,947
8,708
3,274
0
672
7,543
0
21,695
W
Terra
Jhendrix8
Terra
2,877
732
1,617
2,234
5,766
3,532
300
1,803
3,887
11,399
0
L
3,115
340
69
1,881
7,768
4,784
0
3,740
3,869
15,538
0
W
4,779
613
0
1,562
6,722
2,121
0
1,959
4,575
37,657
0
W
Sylvanus
Mr_Rayshawn
Sylvanus
2,866
927
795
3,740
5,601
2,720
1,180
252
5,299
25,862
13,574
W
Erlang Shen
RED D 4 U
Erlang Shen
8,477
3,685
0
2,427
3,781
3,044
0
76
3,705
0
36,277
L
Merlin
x33b0yx
Merlin
3,429
387
0
310
3,878
1,157
0
1,657
2,121
24,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
27,910
319
Minions Killed
285
0
Camps Cleared
0
1,025,576
Distance Traveled
946,259
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,325
575
77
7
0
176,868
3
W
Hachiman
6,457
587
80
7
0
181,880
2
L
Thanatos
5,420
493
74
7
0
221,717
0
L
Chaac
5,173
470
49
4
0
192,882
0
W
Terra
5,969
543
18
2
0
237,665
1
L
Bacchus
5,549
504
28
3
0
201,065
2
W
Zeus
6,485
590
69
6
0
194,852
4
W
Sylvanus
6,763
615
83
8
0
188,826
2
W
Erlang Shen
7,102
646
69
6
0
222,353
0
L
Merlin
5,443
495
57
5
0
153,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role