Player Matchup

Neith
Neith
AlphaTantalus
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,543 Elo+
Party 3
Ratatoskr
Ratatoskr
BlueG
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
NekoDaKing
Aphrodite
Level 45
God Stats
34W - 16L
1,697 SR
Queue Stats
192W - 158L
1,561 Elo+
Party 3
Mulan
Mulan
SloppyJo69
Mulan
Level 26
God Stats
4W - 3L
1,642 SR
Queue Stats
7W - 9L
1,577 Elo+
Party 1
Persephone
Persephone
TheGreatTentacle
Persephone
Level 47
God Stats
5W - 3L
1,653 SR
Queue Stats
100W - 74L
1,549 Elo+
Party 3
Team Averages
Level 55
1,598 SR
1,556 Elo+

VS

Team Averages
Level 60
1,504 SR
1,521 Elo+
Nemesis
Nemesis
DOBAN
Nemesis
Level 69
God Stats
8W - 14L
1,316 SR
Queue Stats
292W - 318L
1,478 Elo+
Party 2
Poseidon
Poseidon
Dopedrillbreak
Poseidon
Level 66
God Stats
12W - 20L
1,478 SR
Queue Stats
312W - 317L
1,490 Elo+
Party 2
Skadi
Skadi
Tetrac
Skadi
Level 44
God Stats
5W - 4L
1,456 SR
Queue Stats
130W - 115L
1,534 Elo+
Party 2
Hades
Hades
death4trump
Hades
Level 87
God Stats
11W - 17L
1,456 SR
Queue Stats
453W - 468L
1,552 Elo+
Party 2
Bellona
Bellona
oPsychology
Bellona
Level 34
God Stats
1W - 4L
1,813 SR
Queue Stats
51W - 64L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
11,048
480
11,071
14,260
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
BlueG
Ratatoskr
18
5 / 6 / 6
11,177
486
11,131
21,707
7,814
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NekoDaKing
Aphrodite
17
2 / 3 / 18
11,639
506
8,762
19,277
16,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
18
2 / 7 / 8
11,347
493
12,703
21,095
20,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
TheGreatTentacle
Persephone
18
7 / 3 / 11
12,057
524
19,726
13,958
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DOBAN
Nemesis
16
4 / 5 / 7
10,721
466
8,262
17,738
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
18
6 / 7 / 6
11,914
518
16,944
16,015
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Tetrac
Skadi
15
3 / 4 / 7
9,982
434
15,022
14,963
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 9
9,212
401
11,220
20,693
21,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
oPsychology
Bellona
18
9 / 2 / 6
12,047
524
14,197
18,077
18,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
23
Kills
23
23
Deaths
23
48
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Ratatoskr
BlueG
Ratatoskr
5
6
6
1.33
L
Nemesis
DOBAN
Nemesis
4
5
7
1.5
L
Poseidon
6
7
6
1.29
W
Aphrodite
NekoDaKing
Aphrodite
2
3
18
3.67
W
Mulan
2
7
8
0.86
L
Skadi
Tetrac
Skadi
3
4
7
1.63
W
Persephone
TheGreatTentacle
Persephone
7
3
11
4.17
L
1
5
9
1.1
L
Bellona
oPsychology
Bellona
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,393
Damage
65,645
90,297
Taken
87,486
54,001
Mitigated
60,151
38,155
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,071
3,263
0
3,666
14,260
4,445
450
3,872
10,320
0
67,483
W
Ratatoskr
BlueG
Ratatoskr
11,131
1,716
0
4,450
21,707
7,814
0
4,822
16,658
0
94,057
L
Nemesis
DOBAN
Nemesis
8,262
3,072
0
2,256
17,738
8,627
795
5,603
11,862
0
71,349
L
Poseidon
16,944
1,540
0
2,570
16,015
6,450
802
6,099
9,730
91,560
0
W
Aphrodite
NekoDaKing
Aphrodite
8,762
1,086
12,517
11,049
19,277
16,600
285
6,716
12,383
35,014
0
W
Mulan
12,703
1,924
0
1,609
21,095
20,155
792
4,475
16,402
0
66,894
L
Skadi
Tetrac
Skadi
15,022
7,135
0
2,252
14,963
5,018
1,262
4,376
10,507
0
72,753
W
Persephone
TheGreatTentacle
Persephone
19,726
1,874
874
3,990
13,958
4,987
53
7,483
6,096
80,202
0
L
11,220
1,025
1,605
5,821
20,693
21,521
465
6,572
13,998
48,975
0
L
Bellona
oPsychology
Bellona
14,197
3,595
632
2,942
18,077
18,535
1,383
5,032
12,901
0
62,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
53,876
551
Minions Killed
555
0
Camps Cleared
0
2,167,151
Distance Traveled
2,221,547
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,048
480
115
5
0
379,256
0
W
Ratatoskr
11,177
486
129
6
0
483,175
4
L
Nemesis
10,721
466
96
4
0
482,989
1
L
Poseidon
11,914
518
173
8
0
434,915
13
W
Aphrodite
11,639
506
43
2
0
464,163
3
W
Mulan
11,347
493
134
6
0
402,551
2
L
Skadi
9,982
434
108
5
0
410,549
3
W
Persephone
12,057
524
130
6
0
438,006
1
L
Hades
9,212
401
65
3
0
414,946
3
L
Bellona
12,047
524
113
5
0
478,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role