Player Matchup

Tyr
Tyr
Avalon Snowfall
Tyr
Level 128
God Stats
4W - 9L
1,320 SR
Queue Stats
122W - 167L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
EViL SiLVeRSouL
Ah Puch
Level 124
God Stats
14W - 7L
1,477 SR
Queue Stats
43W - 68L
1,356 Elo+
Party 1
Nemesis
Nemesis
Im Harpoon
Nemesis
Level 26
God Stats
10W - 8L
1,442 SR
Queue Stats
28W - 31L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Kain Khrusafix
Nu Wa
Level 153
God Stats
6W - 7L
1,584 SR
Queue Stats
193W - 229L
1,469 Elo+
Party 1
Chiron
Chiron
gvbelopez
Chiron
Level 54
God Stats
6W - 2L
1,354 SR
Queue Stats
116W - 124L
1,344 Elo+
Party 1
Team Averages
Level 97
1,435 SR
1,390 Elo+

VS

Team Averages
Level 26
1,480 SR
1,477 Elo+
Scylla
Scylla
 
Scylla
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RaijinX04
Thanatos
Level 44
God Stats
2W - 3L
1,486 SR
Queue Stats
28W - 29L
1,489 Elo+
Solo
Neith
Neith
Skight239
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
rc-jxck
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Zeus
Zeus
xcap83
Zeus
Level 48
God Stats
7W - 10L
1,415 SR
Queue Stats
141W - 168L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 18
10,638
967
7,004
12,079
8,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 2 / 22
12,246
1,113
14,788
8,127
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Im Harpoon
Nemesis
18
7 / 3 / 14
11,943
1,086
14,706
11,735
3,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 1 / 17
13,965
1,270
21,591
6,828
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
gvbelopez
Chiron
18
5 / 1 / 16
11,343
1,031
13,172
6,363
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 7 / 2
12,676
1,152
20,679
17,866
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
RaijinX04
Thanatos
17
3 / 8 / 4
11,678
1,062
9,524
23,203
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Skight239
Neith
16
0 / 8 / 6
9,797
891
7,460
12,639
3,846
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
rc-jxck
Ymir
16
0 / 11 / 4
10,266
933
2,198
24,542
25,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
xcap83
Zeus
14
0 / 0 / 0
7,090
645
0
1,245
319

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
34
Kills
11
11
Deaths
34
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
7
2
1.29
W
2
4
18
2.75
W
5
2
22
8
W
Nemesis
Im Harpoon
Nemesis
7
3
14
4.67
W
15
1
17
23.5
L
Thanatos
RaijinX04
Thanatos
3
8
4
0.63
L
Neith
Skight239
Neith
0
8
6
0.38
W
Chiron
gvbelopez
Chiron
5
1
16
13
L
Ymir
rc-jxck
Ymir
0
11
4
0.18
L
Zeus
xcap83
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,261
Damage
39,861
45,132
Taken
79,495
19,643
Mitigated
43,189
9,904
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,679
2,107
0
0
17,866
5,250
0
9,381
8,485
41,853
0
W
7,004
540
573
1,380
12,079
8,922
0
5,213
6,866
5,089
10,858
W
14,788
289
0
2,843
8,127
2,635
0
5,407
2,720
38,796
0
W
Nemesis
Im Harpoon
Nemesis
14,706
9,310
0
286
11,735
3,901
0
4,640
7,095
0
33,663
W
21,591
7,885
303
1,447
6,828
2,008
0
5,565
1,263
36,030
0
L
Thanatos
RaijinX04
Thanatos
9,524
973
73
8,620
23,203
8,081
0
10,680
12,523
0
46,808
L
Neith
Skight239
Neith
7,460
5,106
0
456
12,639
3,846
0
6,212
6,427
0
14,432
W
Chiron
gvbelopez
Chiron
13,172
7,110
992
2,080
6,363
2,177
0
2,052
4,311
0
29,967
L
Ymir
rc-jxck
Ymir
2,198
1,071
0
544
24,542
25,693
0
10,720
13,822
11,100
0
L
Zeus
xcap83
Zeus
0
0
0
0
1,245
319
0
1,245
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,135
Gold Earned
51,507
201
Minions Killed
155
10
Camps Cleared
1
1,125,501
Distance Traveled
708,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,676
1,152
48
4
0
204,899
0
W
Tyr
10,638
967
13
1
3
222,890
0
W
Ah Puch
12,246
1,113
58
5
0
215,118
0
W
Nemesis
11,943
1,086
55
5
2
234,051
3
W
Nu Wa
13,965
1,270
35
3
2
212,713
1
L
Thanatos
11,678
1,062
87
8
1
212,979
0
L
Neith
9,797
891
10
1
0
137,071
1
W
Chiron
11,343
1,031
40
4
3
240,729
0
L
Ymir
10,266
933
10
1
0
154,016
1
L
Zeus
7,090
645
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role