Player Matchup

Pele
Pele
Esquawk
Pele
Level 123
God Stats
9W - 7L
1,516 SR
Queue Stats
232W - 185L
1,672 Elo+
Party 2
Bastet
Bastet
SirPenn
Bastet
Level 63
God Stats
7W - 6L
1,807 SR
Queue Stats
271W - 284L
1,478 Elo+
Party 3
Geb
Geb
Stabbmonk
Geb
Level 27
God Stats
23W - 12L
1,737 SR
Queue Stats
28W - 22L
1,614 Elo+
Party 2
Medusa
Medusa
mightyjp
Medusa
Level 28
God Stats
1W - 1L
1,320 SR
Queue Stats
71W - 71L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
oSerge
Kukulkan
Level 95
God Stats
2W - 1L
1,326 SR
Queue Stats
173W - 163L
1,633 Elo+
Party 2
Team Averages
Level 67
1,541 SR
1,570 Elo+

VS

Team Averages
Level 65
1,522 SR
1,472 Elo+
Sylvanus
Sylvanus
LastManStandin1
Sylvanus
Level 107
God Stats
60W - 47L
1,624 SR
Queue Stats
341W - 394L
1,425 Elo+
Solo
Neith
Neith
SiRxGreen
Neith
Level 7
God Stats
2W - 4L
1,486 SR
Queue Stats
5W - 9L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
WinterBoss80353
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
xDHGSOLARFLAREx
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,518 Elo+
Party 1
Sol
Sol
xpertkiller75
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Esquawk
Pele
20
12 / 4 / 11
17,101
570
27,577
34,357
14,997
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
SirPenn
Bastet
20
4 / 1 / 14
16,775
559
17,613
24,824
25,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 7 / 18
13,912
464
9,217
31,242
31,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
mightyjp
Medusa
20
5 / 7 / 11
13,911
464
11,207
18,230
6,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
oSerge
Kukulkan
20
9 / 7 / 13
16,779
559
24,526
22,307
10,115
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
6 / 7 / 11
14,923
497
25,977
29,938
22,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
SiRxGreen
Neith
19
2 / 5 / 9
12,503
417
12,265
14,162
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WinterBoss80353
Sun Wukong
20
3 / 6 / 5
13,097
437
6,221
22,101
20,185
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
xDHGSOLARFLAREx
Jormungandr
20
11 / 3 / 9
15,868
529
26,056
23,658
41,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 11 / 4
13,784
459
17,562
28,419
12,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
64
32
Kills
26
26
Deaths
32
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
Esquawk
Pele
12
4
11
4.38
L
Sylvanus
6
7
11
1.64
L
Neith
SiRxGreen
Neith
2
5
9
1.3
W
Bastet
SirPenn
Bastet
4
1
14
11
W
2
7
18
1.57
L
Sun Wukong
WinterBoss80353
Sun Wukong
3
6
5
0.92
W
Medusa
mightyjp
Medusa
5
7
11
1.5
W
Kukulkan
oSerge
Kukulkan
9
7
13
2.21
L
Jormungandr
xDHGSOLARFLAREx
Jormungandr
11
3
9
5.17
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,140
Damage
88,081
130,960
Taken
118,278
88,413
Mitigated
105,143
48,442
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Esquawk
Pele
27,577
7,791
0
18,857
34,357
14,997
0
19,109
15,248
0
163,219
L
Sylvanus
25,977
6,738
1,987
6,947
29,938
22,604
0
11,591
18,347
137,297
0
L
Neith
SiRxGreen
Neith
12,265
5,192
0
2,004
14,162
7,637
398
2,978
11,104
0
77,601
W
Bastet
SirPenn
Bastet
17,613
5,736
0
10,024
24,824
25,560
622
9,121
15,703
0
113,689
W
9,217
1,627
523
8,514
31,242
31,616
713
18,806
12,436
45,776
0
L
Sun Wukong
WinterBoss80353
Sun Wukong
6,221
940
0
1,130
22,101
20,185
484
7,191
14,910
0
61,199
W
Medusa
mightyjp
Medusa
11,207
5,989
0
3,090
18,230
6,125
1,340
10,965
7,265
0
81,487
W
Kukulkan
oSerge
Kukulkan
24,526
1,730
0
7,434
22,307
10,115
3,599
13,143
9,164
156,839
0
L
Jormungandr
xDHGSOLARFLAREx
Jormungandr
26,056
4,719
0
2,273
23,658
41,750
0
7,377
16,281
71,401
0
L
17,562
7,580
0
11,346
28,419
12,967
1,338
4,822
23,437
95,722
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,478
Gold Earned
70,175
739
Minions Killed
646
0
Camps Cleared
0
2,712,422
Distance Traveled
2,579,873
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,101
570
183
6
0
594,610
12
L
Sylvanus
14,923
497
178
6
0
510,054
0
L
Neith
12,503
417
130
4
0
527,785
1
W
Bastet
16,775
559
201
7
0
609,775
9
W
Geb
13,912
464
45
2
0
474,540
10
L
Sun Wukong
13,097
437
101
3
0
523,591
4
W
Medusa
13,911
464
101
3
0
518,466
3
W
Kukulkan
16,779
559
209
7
0
515,031
1
L
Jormungandr
15,868
529
83
3
0
581,037
5
L
Sol
13,784
459
154
5
0
437,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role