Player Matchup

Khepri
Khepri
BFMC6
Khepri
Level 95
God Stats
32W - 21L
1,531 SR
Queue Stats
78W - 76L
1,400 Elo+
Party 3
Horus
Horus
BigPlay84
Horus
Level 149
God Stats
5W - 7L
1,462 SR
Queue Stats
260W - 275L
1,419 Elo+
Party 1
Apollo
Apollo
L2_JayDaStraight
Apollo
Level 109
God Stats
9W - 7L
1,490 SR
Queue Stats
118W - 105L
1,558 Elo+
Party 3
Anubis
Anubis
MorallyGray
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,275 Elo+
Party 3
Pele
Pele
NiethSmiteSol
Pele
Level 128
God Stats
9W - 13L
1,385 SR
Queue Stats
278W - 307L
1,368 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,404 Elo+

VS

Team Averages
Level 73
1,564 SR
1,421 Elo+
Guan Yu
Guan Yu
CMRS BEASTMODE7
Guan Yu
Level 65
God Stats
17W - 9L
1,723 SR
Queue Stats
64W - 57L
1,422 Elo+
Party 2
Ra
Ra
ChiefLotsOfDough
Ra
Level 125
God Stats
15W - 24L
1,389 SR
Queue Stats
1,144W - 1,293L
1,412 Elo+
Solo
Loki
Loki
Origin uWu
Loki
Level 67
God Stats
0W - 1L
1,592 SR
Queue Stats
56W - 48L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Sir Bookout
Sun Wukong
Level 66
God Stats
7W - 4L
1,552 SR
Queue Stats
45W - 34L
1,461 Elo+
Party 2
Bellona
Bellona
XIXWalkerXCVIII
Bellona
Level 43
God Stats
3W - 1L
1,566 SR
Queue Stats
59W - 59L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BFMC6
Khepri
8
0 / 0 / 7
5,849
585
1,343
3,262
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
BigPlay84
Horus
12
1 / 1 / 1
6,737
674
5,630
6,209
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
8 / 2 / 0
7,036
704
6,713
6,411
1,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
2 / 0 / 0
6,248
625
3,757
5,779
2,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 1
5,439
544
2,951
5,903
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,890
489
2,371
7,285
3,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,653
565
3,512
3,548
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 0
4,931
493
2,877
5,780
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sir Bookout
Sun Wukong
9
1 / 3 / 1
5,278
528
3,297
6,015
1,963
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 5 / 0
3,871
387
2,142
5,983
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
BFMC6
Khepri
0
0
7
3.5
W
Horus
BigPlay84
Horus
1
1
1
1.5
L
1
1
0
1
L
0
1
0
0
W
8
2
0
4
W
Anubis
2
0
0
2
W
1
0
1
1.5
L
1
2
0
0.5
L
Sun Wukong
Sir Bookout
Sun Wukong
1
3
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
14,199
27,564
Taken
28,611
11,307
Mitigated
11,061
11,212
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BFMC6
Khepri
1,343
165
1,271
1,156
3,262
1,881
213
873
2,332
10,110
0
W
Horus
BigPlay84
Horus
5,630
2,186
0
2,831
6,209
3,673
392
0
6,209
1,477
34,543
L
2,371
547
22
2,258
7,285
3,466
0
121
6,657
0
13,977
L
3,512
119
39
821
3,548
872
0
1,752
1,796
38,629
0
W
6,713
5,144
0
1,755
6,411
1,923
1,538
160
6,251
0
46,214
W
Anubis
3,757
326
0
2,618
5,779
2,393
962
1,807
3,698
38,304
0
W
2,951
864
0
1,581
5,903
1,437
0
670
5,207
0
27,454
L
2,877
1,039
0
1,559
5,780
1,161
0
1,583
4,169
0
17,264
L
Sun Wukong
Sir Bookout
Sun Wukong
3,297
513
0
870
6,015
1,963
0
779
5,236
0
18,445
L
2,142
569
0
435
5,983
3,599
0
1,194
4,789
0
10,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
24,623
347
Minions Killed
188
0
Camps Cleared
0
997,743
Distance Traveled
985,993
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,849
585
16
2
0
207,789
4
W
Horus
6,737
674
94
9
0
192,616
1
L
Guan Yu
4,890
489
25
3
0
209,468
0
L
Ra
5,653
565
78
8
0
196,769
2
W
Apollo
7,036
704
98
10
0
163,484
1
W
Anubis
6,248
625
85
9
0
183,850
1
W
Pele
5,439
544
54
5
0
250,004
3
L
Loki
4,931
493
35
4
0
194,361
2
L
Sun Wukong
5,278
528
42
4
0
189,945
4
L
Bellona
3,871
387
8
1
0
195,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role