Player Matchup

Fafnir
Fafnir
Geministic
Fafnir
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
412W - 317L
1,686 Elo+
Party 1
Sol
Sol
NIPTASTIC2
Sol
Level 143
God Stats
19W - 7L
1,745 SR
Queue Stats
440W - 340L
1,686 Elo+
Party 1
Ne Zha
Ne Zha
PinkAngel303
Ne Zha
Level 25
God Stats
34W - 10L
1,709 SR
Queue Stats
73W - 29L
1,652 Elo+
Party 1
Team Averages
Level 98
1,653 SR
1,675 Elo+

VS

Team Averages
Level 72
1,435 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
DanzoShimura1
Tsukuyomi
Level 51
God Stats
0W - 2L
1,177 SR
Queue Stats
49W - 83L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
Estutriumimus
Kukulkan
Level 22
God Stats
30W - 52L
1,329 SR
Queue Stats
38W - 73L
1,177 Elo+
Party 2
Sylvanus
Sylvanus
Kiaroz
Sylvanus
Level 142
God Stats
0W - 2L
1,799 SR
Queue Stats
155W - 155L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Geministic
Fafnir
13
4 / 1 / 7
9,794
753
5,551
12,740
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 2 / 2
9,774
752
10,771
9,243
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
13
3 / 2 / 8
9,205
708
13,347
11,580
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanzoShimura1
Tsukuyomi
10
1 / 5 / 2
7,499
577
5,604
11,202
4,351
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Estutriumimus
Kukulkan
11
0 / 5 / 1
7,213
555
5,699
9,423
4,961
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Kiaroz
Sylvanus
11
3 / 3 / 0
8,581
660
6,691
11,599
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DanzoShimura1
Tsukuyomi
1
5
2
0.4
L
Kukulkan
Estutriumimus
Kukulkan
0
5
1
0.1
W
Fafnir
Geministic
Fafnir
4
1
7
7.5
L
Sylvanus
Kiaroz
Sylvanus
3
3
0
1
W
6
2
2
3.5
W
Ne Zha
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
17,994
33,563
Taken
32,224
23,926
Mitigated
19,509
9,313
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DanzoShimura1
Tsukuyomi
5,604
1,430
459
750
11,202
4,351
0
4,577
6,249
0
16,459
L
Kukulkan
Estutriumimus
Kukulkan
5,699
225
0
705
9,423
4,961
0
4,398
4,751
25,060
0
W
Fafnir
Geministic
Fafnir
5,551
1,329
0
2,008
12,740
13,968
12
3,144
9,596
17,049
0
L
Sylvanus
Kiaroz
Sylvanus
6,691
1,624
2,456
4,732
11,599
10,197
0
7,435
3,769
15,900
0
W
10,771
4,542
0
3,200
9,243
3,141
1,226
4,125
5,118
61,530
0
W
Ne Zha
13,347
2,762
0
4,105
11,580
6,817
883
5,778
5,802
0
27,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
23,293
168
Minions Killed
97
11
Camps Cleared
1
750,161
Distance Traveled
614,125
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,499
577
20
2
1
218,266
0
L
Kukulkan
7,213
555
56
4
0
207,504
0
W
Fafnir
9,794
753
20
2
2
231,327
10
L
Sylvanus
8,581
660
21
2
0
188,355
4
W
Sol
9,774
752
124
10
9
243,135
1
W
Ne Zha
9,205
708
24
2
0
275,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role