Player Matchup

Kukulkan
Kukulkan
IceCube0517
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Milksteaky
Horus
Level 62
God Stats
1W - 1L
1,760 SR
Queue Stats
8W - 4L
1,503 Elo+
Party 1
Neith
Neith
irbklew
Neith
Level 18
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
sportsfrk1
Sobek
Level 65
God Stats
0W - 1L
1,284 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 1
Team Averages
Level 41
1,462 SR
1,485 Elo+

VS

Team Averages
Level 91
1,556 SR
1,367 Elo+
Ao Kuang
Ao Kuang
CarlosMcJr
Ao Kuang
Level 148
God Stats
27W - 25L
1,518 SR
Queue Stats
77W - 80L
1,539 Elo+
Solo
Horus
Horus
Justchris50
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 2
Anubis
Anubis
Loyal__Knight
Anubis
Level 85
God Stats
1W - 0L
1,404 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 2
Bastet
Bastet
shipo420
Bastet
Level 68
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceCube0517
Kukulkan
16
2 / 7 / 2
10,261
641
5,152
16,372
3,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
3 / 5 / 2
9,799
612
8,495
22,280
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
irbklew
Neith
15
1 / 8 / 6
9,823
614
4,264
11,261
3,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
17
6 / 5 / 4
11,119
695
14,146
22,345
23,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CarlosMcJr
Ao Kuang
20
12 / 1 / 5
14,079
880
20,148
16,811
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 5 / 9
11,600
725
5,310
10,144
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 4 / 8
12,013
751
19,633
12,614
6,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
shipo420
Bastet
18
6 / 2 / 8
12,567
785
19,882
12,981
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
25
25
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CarlosMcJr
Ao Kuang
12
1
5
14.5
L
Kukulkan
IceCube0517
Kukulkan
2
7
2
0.43
W
2
5
9
1.3
W
5
4
8
2.25
L
Horus
3
5
2
0.8
L
Neith
irbklew
Neith
1
8
6
0.5
W
Bastet
shipo420
Bastet
6
2
8
5
L
Sobek
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
64,973
72,258
Taken
52,550
44,156
Mitigated
28,084
7,333
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CarlosMcJr
Ao Kuang
20,148
5,531
0
5,153
16,811
7,705
1,694
5,228
11,310
62,690
0
L
Kukulkan
IceCube0517
Kukulkan
5,152
1,183
63
780
16,372
3,985
0
10,038
5,969
29,796
0
W
5,310
2,202
1,814
1,402
10,144
7,329
1,125
4,855
5,243
0
21,391
W
19,633
832
693
6,249
12,614
6,542
1,876
6,599
5,844
49,127
0
L
Horus
8,495
2,761
682
2,958
22,280
13,903
0
11,517
10,069
0
17,590
L
Neith
irbklew
Neith
4,264
2,093
0
180
11,261
3,165
560
7,546
3,576
0
16,602
W
Bastet
shipo420
Bastet
19,882
3,143
542
6,358
12,981
6,508
128
3,351
9,316
0
50,153
L
Sobek
14,146
883
0
2,670
22,345
23,103
205
10,397
11,180
40,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
50,259
194
Minions Killed
273
7
Camps Cleared
23
966,880
Distance Traveled
1,226,809
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,079
880
111
7
8
313,150
3
L
Kukulkan
10,261
641
73
5
0
229,566
1
W
Horus
11,600
725
36
2
3
328,076
1
W
Anubis
12,013
751
59
4
5
252,437
2
L
Horus
9,799
612
31
2
3
278,309
1
L
Neith
9,823
614
36
2
2
200,119
0
W
Bastet
12,567
785
67
4
7
333,146
0
L
Sobek
11,119
695
54
3
2
258,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role