Player Matchup

Izanami
Izanami
BrightsDay5728
Izanami
Level 44
God Stats
3W - 6L
1,816 SR
Queue Stats
43W - 50L
1,372 Elo+
Solo
Hades
Hades
MelonCultist
Hades
Level 74
God Stats
2W - 2L
1,535 SR
Queue Stats
23W - 47L
1,313 Elo+
Party 2
Anubis
Anubis
TSK Hawaii
Anubis
Level 78
God Stats
1W - 5L
1,390 SR
Queue Stats
32W - 50L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
TSK Noodle
Guan Yu
Level 15
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 12L
1,276 Elo+
Party 2
Thor
Thor
TonioCondones
Thor
Level 13
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 11L
1,235 Elo+
Party 2
Team Averages
Level 45
1,573 SR
1,312 Elo+

VS

Team Averages
Level 85
1,500 SR
1,365 Elo+
Sobek
Sobek
Fuhrer-DD0S
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,273 Elo+
Party 1
Izanami
Izanami
Ginger_x_Bixtch
Izanami
Level 137
God Stats
65W - 67L
1,506 SR
Queue Stats
311W - 320L
1,372 Elo+
Party 1
Anubis
Anubis
LegendaryDragco
Anubis
Level 27
God Stats
11W - 6L
1,571 SR
Queue Stats
44W - 44L
1,380 Elo+
Party 1
Tyr
Tyr
XxGildarts_proxX
Tyr
Level 113
God Stats
27W - 32L
1,441 SR
Queue Stats
262W - 285L
1,425 Elo+
Solo
Mercury
Mercury
lipifiedjuice
Mercury
Level 129
God Stats
4W - 7L
1,481 SR
Queue Stats
302W - 304L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 0
10,823
492
11,494
20,870
13,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 5 / 4
9,977
454
11,609
14,126
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
TSK Hawaii
Anubis
17
4 / 4 / 8
10,623
483
12,634
11,180
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
TSK Noodle
Guan Yu
17
0 / 8 / 0
10,234
465
3,281
14,447
9,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 0
8,938
406
2,105
17,987
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
9,560
435
3,331
15,100
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 6
12,138
552
14,553
14,351
5,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 1
10,358
471
7,318
12,084
4,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 2 / 9
13,063
594
13,363
19,055
15,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
20
9 / 2 / 8
13,546
616
14,545
13,175
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
15
Kills
31
31
Deaths
15
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
0
1
6
3
W
7
3
6
3.33
W
4
7
1
0.64
L
7
5
4
1.8
L
Anubis
TSK Hawaii
Anubis
4
4
8
2
L
Guan Yu
TSK Noodle
Guan Yu
0
8
0
0
L
1
7
0
0.14
W
11
2
9
7.75
W
Mercury
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
53,110
78,610
Taken
73,765
40,171
Mitigated
47,338
22,316
Healing
25,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,494
6,440
232
3,918
20,870
13,126
1,156
1,230
19,640
0
65,669
W
3,331
237
0
2,763
15,100
16,493
429
8,210
6,890
14,070
0
W
14,553
10,558
270
6,769
14,351
5,234
4,465
724
13,627
0
97,377
W
7,318
172
896
2,963
12,084
4,436
189
10,135
1,949
50,175
0
L
11,609
1,751
560
4,595
14,126
5,844
936
6,018
8,108
42,511
0
L
Anubis
TSK Hawaii
Anubis
12,634
891
488
4,609
11,180
4,383
636
3,110
8,070
71,430
0
L
Guan Yu
TSK Noodle
Guan Yu
3,281
1,317
0
3,522
14,447
9,780
1,013
417
14,030
0
65,025
L
2,105
897
0
4,392
17,987
7,038
0
542
17,445
0
50,023
W
13,363
2,996
0
8,178
19,055
15,918
1,302
2,490
16,565
2,825
63,616
W
Mercury
14,545
5,330
0
3,337
13,175
5,257
1,811
2,684
10,491
0
113,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
58,665
546
Minions Killed
572
0
Camps Cleared
0
1,802,201
Distance Traveled
2,147,276
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,823
492
131
6
0
335,251
4
W
Sobek
9,560
435
16
1
0
371,610
0
W
Izanami
12,138
552
145
7
0
370,144
10
W
Anubis
10,358
471
106
5
0
398,422
1
L
Hades
9,977
454
72
3
0
333,687
6
L
Anubis
10,623
483
110
5
0
372,348
0
L
Guan Yu
10,234
465
143
7
0
410,374
0
L
Thor
8,938
406
90
4
0
350,541
0
W
Tyr
13,063
594
110
5
0
460,010
6
W
Mercury
13,546
616
195
9
0
547,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role