Player Matchup

Loki
Loki
Beetus17
Loki
Level 107
God Stats
0W - 2L
1,828 SR
Queue Stats
243W - 463L
1,456 Elo+
Party 3
King Arthur
King Arthur
Dirty_Red9_
King Arthur
Level 109
God Stats
20W - 31L
1,511 SR
Queue Stats
245W - 476L
1,433 Elo+
Party 3
Geb
Geb
Steelman101
Geb
Level 63
God Stats
19W - 11L
1,654 SR
Queue Stats
72W - 84L
1,530 Elo+
Party 3
Ra
Ra
snakefreak345
Ra
Level 137
God Stats
5W - 12L
1,411 SR
Queue Stats
262W - 500L
1,448 Elo+
Party 3
Medusa
Medusa
zambeSenpai
Medusa
Level 125
God Stats
8W - 16L
1,424 SR
Queue Stats
238W - 456L
1,439 Elo+
Party 3
Team Averages
Level 108
1,566 SR
1,461 Elo+

VS

Team Averages
Level 137
1,592 SR
1,615 Elo+
Discordia
Discordia
Aiya_Hatsumi
Discordia
Level 157
God Stats
15W - 7L
1,653 SR
Queue Stats
465W - 413L
1,591 Elo+
Party 2
Khepri
Khepri
LoCoBoY503
Khepri
Level 149
God Stats
1W - 1L
1,577 SR
Queue Stats
26W - 19L
1,598 Elo+
Party 1
Mulan
Mulan
Matthew vazquez
Mulan
Level 86
God Stats
26W - 18L
1,646 SR
Queue Stats
115W - 102L
1,610 Elo+
Solo
Cliodhna
Cliodhna
SwizzZerd
Cliodhna
Level 139
God Stats
1W - 0L
1,335 SR
Queue Stats
11W - 4L
1,684 Elo+
Party 1
Izanami
Izanami
xKeyonte-Legend
Izanami
Level 156
God Stats
14W - 7L
1,746 SR
Queue Stats
449W - 419L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 3 / 1
7,126
548
6,489
7,537
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Dirty_Red9_
King Arthur
13
2 / 3 / 1
7,518
578
7,691
13,469
7,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 2
5,768
444
2,770
11,604
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
6,332
487
3,322
6,628
2,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 7 / 2
5,822
448
5,170
9,413
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aiya_Hatsumi
Discordia
14
2 / 0 / 3
7,716
594
7,873
3,835
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
LoCoBoY503
Khepri
10
0 / 1 / 6
6,700
515
2,059
7,056
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 2 / 4
6,869
528
8,439
12,739
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
SwizzZerd
Cliodhna
13
6 / 2 / 3
7,852
604
6,055
8,024
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 1 / 1
9,313
716
11,859
8,169
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
19
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aiya_Hatsumi
Discordia
2
0
3
3.5
L
Loki
3
3
1
1.17
L
King Arthur
Dirty_Red9_
King Arthur
2
3
1
0.83
W
Khepri
LoCoBoY503
Khepri
0
1
6
3
W
1
2
4
1.5
L
0
4
2
0.25
W
Cliodhna
SwizzZerd
Cliodhna
6
2
3
3.75
L
1
2
0
0.5
W
10
1
1
10.5
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
36,285
48,651
Taken
39,823
19,744
Mitigated
22,166
12,949
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aiya_Hatsumi
Discordia
7,873
193
0
998
3,835
1,394
0
670
3,165
51,667
0
L
Loki
6,489
2,200
0
856
7,537
2,336
0
695
6,677
0
34,431
L
King Arthur
Dirty_Red9_
King Arthur
7,691
1,238
0
4,773
13,469
7,155
0
1,268
11,498
0
49,574
W
Khepri
LoCoBoY503
Khepri
2,059
432
0
2,494
7,056
4,758
0
3,571
3,485
16,656
0
W
8,439
1,197
224
5,747
12,739
10,066
183
516
12,223
0
33,691
L
2,770
238
207
2,856
11,604
6,562
0
3,914
7,380
10,808
0
W
Cliodhna
SwizzZerd
Cliodhna
6,055
942
0
3,294
8,024
3,113
0
1,149
6,875
0
46,769
L
3,322
82
283
2,842
6,628
2,012
0
2,803
3,419
47,972
0
W
11,859
8,774
0
2,106
8,169
2,835
1,056
350
7,819
0
80,669
L
Medusa
5,170
2,090
0
1,132
9,413
1,679
0
458
8,955
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
38,450
336
Minions Killed
463
0
Camps Cleared
0
1,277,563
Distance Traveled
1,279,044
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,716
594
114
9
0
252,526
3
L
Loki
7,126
548
68
5
0
273,117
4
L
King Arthur
7,518
578
93
7
0
253,144
4
W
Khepri
6,700
515
30
2
0
245,332
4
W
Mulan
6,869
528
68
5
0
262,981
4
L
Geb
5,768
444
10
1
0
270,736
7
W
Cliodhna
7,852
604
93
7
0
281,914
3
L
Ra
6,332
487
103
8
0
261,521
5
W
Izanami
9,313
716
158
12
0
236,291
6
L
Medusa
5,822
448
62
5
0
219,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role