Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DONKHAILAN
Bacchus
Level 14
God Stats
1W - 1L
1,916 SR
Queue Stats
37W - 10L
1,874 Elo+
Party 3
Ne Zha
Ne Zha
DewTheMew
Ne Zha
Level 146
God Stats
3W - 0L
1,608 SR
Queue Stats
152W - 99L
1,715 Elo+
Party 3
Artemis
Artemis
Esmaom
Artemis
Level 141
God Stats
4W - 0L
1,954 SR
Queue Stats
156W - 63L
1,807 Elo+
Party 3
Zhong Kui
Zhong Kui
Randyx
Zhong Kui
Level 153
God Stats
2W - 1L
1,643 SR
Queue Stats
324W - 307L
1,692 Elo+
Party 3
Team Averages
Level 108
1,724 SR
1,718 Elo+

VS

Team Averages
Level 48
1,543 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
CIarrke
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,457 Elo+
Party 1
Scylla
Scylla
Spades95
Scylla
Level 32
God Stats
18W - 18L
1,468 SR
Queue Stats
97W - 82L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
Vampwood
Ne Zha
Level 101
God Stats
13W - 11L
1,747 SR
Queue Stats
362W - 328L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
hansasandwich
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,471 Elo+
Solo
Neith
Neith
iiamscratch
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 4 / 1
7,796
520
3,208
12,211
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
DONKHAILAN
Bacchus
12
0 / 0 / 11
7,789
519
5,005
10,083
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
DewTheMew
Ne Zha
14
5 / 0 / 3
8,664
578
6,979
8,576
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Esmaom
Artemis
16
9 / 0 / 1
10,028
669
12,154
7,475
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Randyx
Zhong Kui
14
4 / 0 / 4
8,697
580
6,402
6,543
4,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CIarrke
Cu Chulainn
14
3 / 2 / 1
8,158
544
11,697
11,458
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Spades95
Scylla
10
0 / 3 / 0
6,278
419
1,060
5,673
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Vampwood
Ne Zha
13
1 / 5 / 1
7,252
483
6,260
11,577
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
hansasandwich
Jormungandr
9
0 / 3 / 0
5,908
394
2,831
13,885
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,147
410
2,930
7,173
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
4
1
0.13
L
Cu Chulainn
CIarrke
Cu Chulainn
3
2
1
1.75
W
Bacchus
DONKHAILAN
Bacchus
0
0
11
5.5
W
Ne Zha
DewTheMew
Ne Zha
5
0
3
6.5
W
Artemis
Esmaom
Artemis
9
0
1
9.5
W
Zhong Kui
Randyx
Zhong Kui
4
0
4
6
L
Scylla
Spades95
Scylla
0
3
0
0
L
Ne Zha
Vampwood
Ne Zha
1
5
1
0.3
L
Jormungandr
hansasandwich
Jormungandr
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
24,778
44,888
Taken
49,766
28,960
Mitigated
21,024
21,057
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,208
882
0
3,244
12,211
7,257
102
0
11,251
0
44,845
L
Cu Chulainn
CIarrke
Cu Chulainn
11,697
2,909
0
5,038
11,458
7,929
0
1,239
9,613
0
57,636
W
Bacchus
DONKHAILAN
Bacchus
5,005
1,189
644
2,624
10,083
10,988
0
1,623
8,345
18,913
0
W
Ne Zha
DewTheMew
Ne Zha
6,979
3,277
0
5,140
8,576
3,145
0
248
8,105
0
55,864
W
Artemis
Esmaom
Artemis
12,154
6,450
0
5,010
7,475
2,844
0
1,175
6,300
0
77,366
W
Zhong Kui
Randyx
Zhong Kui
6,402
1,012
0
4,395
6,543
4,726
312
897
5,564
68,098
0
L
Scylla
Spades95
Scylla
1,060
36
0
500
5,673
1,395
0
2,562
3,111
29,609
0
L
Ne Zha
Vampwood
Ne Zha
6,260
1,102
0
4,595
11,577
4,056
0
3,090
8,487
0
50,954
L
Jormungandr
hansasandwich
Jormungandr
2,831
873
319
3,130
13,885
6,132
0
3,402
10,483
19,655
0
L
2,930
1,220
0
1,049
7,173
1,512
0
1,552
5,621
0
32,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
33,743
499
Minions Killed
398
0
Camps Cleared
0
1,512,104
Distance Traveled
1,381,731
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,796
520
101
7
0
272,906
8
L
Cu Chulainn
8,158
544
124
8
0
268,653
6
W
Bacchus
7,789
519
18
1
0
323,144
7
W
Ne Zha
8,664
578
97
6
0
341,489
2
W
Artemis
10,028
669
144
10
0
290,092
3
W
Zhong Kui
8,697
580
139
9
0
284,473
3
L
Scylla
6,278
419
81
5
0
258,610
4
L
Ne Zha
7,252
483
95
6
0
333,320
1
L
Jormungandr
5,908
394
32
2
0
254,292
0
L
Neith
6,147
410
66
4
0
266,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role