Player Matchup

Sol
Sol
Gold V
AlêxJ
Sol
Gold V
Level 146
God Stats
2W - 0L
1,709 SR
Queue Stats
36W - 23L
1,656 MMR
Party 1
Ymir
Ymir
Silver IV
JesuciiTho
Ymir
Silver IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,275 MMR
Party 1
Odin
Odin
Gold II
TheArthasX
Odin
Gold II
Level 145
God Stats
1W - 0L
1,520 SR
Queue Stats
14W - 14L
1,713 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,577 SR
1,548 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,602 SR
1,485 MMR
Hou Yi
Hou Yi
Bronze III
CarpetBrain
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,441 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
HateList
Gilgamesh
Silver III
Level 124
God Stats
1W - 3L
1,658 SR
Queue Stats
7W - 16L
1,513 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
WillYouPlees
Kuzenbo
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AlêxJ
Sol
17
10 / 3 / 7
13,322
784
23,389
18,095
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 5
12,890
758
12,355
25,294
32,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 6 / 11
11,279
663
11,411
22,526
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAchillesBastetAh PuchThoth

VS

Bans
ArtioHeraAphroditeZeusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 5 / 6
12,690
746
18,516
14,525
5,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
HateList
Gilgamesh
15
5 / 9 / 7
12,205
718
15,805
23,071
24,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
WillYouPlees
Kuzenbo
15
4 / 3 / 7
11,484
676
13,046
17,982
21,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
17
Kills
15
15
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
AlêxJ
Sol
10
3
7
4.5
L
Hou Yi
6
5
6
1.8
L
Gilgamesh
HateList
Gilgamesh
5
9
7
0.94
W
6
6
5
1.42
W
1
6
11
1.08
L
Kuzenbo
WillYouPlees
Kuzenbo
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,155
Damage
47,367
65,915
Taken
55,578
60,300
Mitigated
52,165
14,147
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AlêxJ
Sol
23,389
8,397
0
6,404
18,095
7,163
2,891
3,544
13,467
83,118
7,506
L
Hou Yi
18,516
9,494
0
3,082
14,525
5,525
1,305
7,844
6,370
0
57,538
L
Gilgamesh
HateList
Gilgamesh
15,805
4,760
931
4,106
23,071
24,735
408
14,937
7,656
178
40,842
W
12,355
1,778
0
2,826
25,294
32,699
134
4,487
17,581
35,090
0
W
11,411
2,036
718
4,199
22,526
20,438
377
3,544
17,351
0
40,470
L
Kuzenbo
WillYouPlees
Kuzenbo
13,046
3,648
0
4,763
17,982
21,905
60
10,963
6,677
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
36,379
202
Minions Killed
168
9
Camps Cleared
6
912,726
Distance Traveled
909,007
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,322
784
100
6
5
295,899
1
L
Hou Yi
12,690
746
91
5
0
303,864
8
L
Gilgamesh
12,205
718
46
3
6
302,841
8
W
Ymir
12,890
758
35
2
1
281,508
2
W
Odin
11,279
663
67
4
3
335,319
2
L
Kuzenbo
11,484
676
31
2
0
302,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role