Player Matchup

Bellona
Bellona
Silver I
AstroMeow
Bellona
Silver I
Level 120
God Stats
1W - 3L
1,515 SR
Queue Stats
190W - 194L
1,217 MMR
Solo
Scylla
Scylla
Gold V
DaExhale
Scylla
Gold V
Level 160
God Stats
7W - 3L
1,624 SR
Queue Stats
289W - 307L
1,258 MMR
Party 1
Ah Puch
Ah Puch
Silver I
InfamousFattie
Ah Puch
Silver I
Level 155
God Stats
1W - 1L
1,510 SR
Queue Stats
275W - 293L
1,235 MMR
Party 1
Loki
Loki
Gold V
REYZIN
Loki
Gold V
Level 118
God Stats
21W - 18L
1,559 SR
Queue Stats
37W - 42L
1,281 MMR
Solo
Medusa
Medusa
Silver I
sitdownnoob72
Medusa
Silver I
Level 86
God Stats
9W - 6L
1,624 SR
Queue Stats
271W - 274L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,567 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,561 SR
1,299 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
DemonChildLuX
Ares
Gold V
Level 66
God Stats
0W - 1L
1,504 SR
Queue Stats
30W - 42L
1,256 MMR
Solo
Zeus
Zeus
Silver I
Gunshyn
Zeus
Silver I
Level 153
God Stats
0W - 2L
1,673 SR
Queue Stats
20W - 27L
1,280 MMR
Solo
Achilles
Achilles
Silver I
NyK0w
Achilles
Silver I
Level 147
God Stats
12W - 9L
1,608 SR
Queue Stats
311W - 335L
1,199 MMR
Solo
Anhur
Anhur
Silver I
cblake913
Anhur
Silver I
Level 108
God Stats
3W - 4L
1,519 SR
Queue Stats
34W - 41L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstroMeow
Bellona
15
2 / 4 / 11
9,894
495
11,625
21,267
19,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
DaExhale
Scylla
18
5 / 1 / 5
11,373
569
10,510
7,928
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 2
10,475
524
11,716
14,342
4,965
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
REYZIN
Loki
17
1 / 3 / 6
10,584
529
7,815
12,948
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 2
12,306
615
12,412
13,254
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
IzanamiAthenaSolMulan

VS

Bans
CliodhnaCamazotzGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
3 / 3 / 1
9,849
492
8,305
14,187
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 4
9,082
454
5,824
17,405
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Gunshyn
Zeus
15
2 / 4 / 5
9,789
489
16,302
11,304
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NyK0w
Achilles
17
2 / 4 / 4
10,163
508
10,609
17,815
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
cblake913
Anhur
14
2 / 4 / 1
8,763
438
6,800
13,025
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
21
Kills
11
11
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
1
1.17
W
Bellona
AstroMeow
Bellona
2
4
11
1.88
W
Scylla
DaExhale
Scylla
5
1
5
7.5
L
2
6
4
0.67
L
Zeus
Gunshyn
Zeus
2
4
5
1.13
W
4
2
2
2.5
L
Achilles
NyK0w
Achilles
2
4
4
1
W
Loki
REYZIN
Loki
1
3
6
1.33
L
Anhur
cblake913
Anhur
2
4
1
0.63
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
47,840
69,739
Taken
73,736
37,463
Mitigated
47,274
26,318
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,305
1,876
0
4,840
14,187
5,303
64
3,445
10,742
0
76,822
W
Bellona
AstroMeow
Bellona
11,625
1,793
801
3,748
21,267
19,764
0
11,815
9,258
11,924
29,653
W
Scylla
DaExhale
Scylla
10,510
580
0
2,920
7,928
3,047
0
4,437
3,491
79,543
0
L
5,824
122
647
2,693
17,405
16,706
0
5,192
12,213
14,811
0
L
Zeus
Gunshyn
Zeus
16,302
522
70
1,996
11,304
4,604
0
4,563
6,741
80,819
0
W
11,716
1,212
0
7,409
14,342
4,965
1,120
2,502
11,126
52,586
0
L
Achilles
NyK0w
Achilles
10,609
1,402
0
5,450
17,815
16,823
0
8,992
8,823
6,515
51,395
W
Loki
REYZIN
Loki
7,815
1,250
0
5,385
12,948
4,321
387
1,609
11,177
0
72,883
L
Anhur
cblake913
Anhur
6,800
2,728
0
2,388
13,025
3,838
90
2,570
10,455
0
54,257
W
12,412
5,567
0
6,055
13,254
5,366
1,882
2,797
10,457
0
117,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
47,646
604
Minions Killed
508
0
Camps Cleared
0
1,988,242
Distance Traveled
1,905,918
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,849
492
131
7
0
444,758
15
W
Bellona
9,894
495
42
2
0
427,327
9
W
Scylla
11,373
569
153
8
0
388,270
11
L
Ares
9,082
454
17
1
0
361,626
5
L
Zeus
9,789
489
148
7
0
367,702
2
W
Ah Puch
10,475
524
96
5
0
372,376
5
L
Achilles
10,163
508
104
5
0
386,720
3
W
Loki
10,584
529
131
7
0
422,771
3
L
Anhur
8,763
438
108
5
0
345,112
8
W
Medusa
12,306
615
182
9
0
377,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role