Player Matchup

Zeus
Zeus
Huzlip
Zeus
Level 157
God Stats
15W - 17L
1,560 SR
Queue Stats
395W - 317L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ILLMERCYOU256
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,630 SR
Queue Stats
52W - 31L
1,482 Elo+
Party 1
Bellona
Bellona
MadHatterHolmes
Bellona
Level 104
God Stats
320W - 240L
1,592 SR
Queue Stats
551W - 399L
1,574 Elo+
Party 1
Geb
Geb
NotNoahB
Geb
Level 109
God Stats
5W - 1L
1,715 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 1
Bastet
Bastet
STYL35
Bastet
Level 157
God Stats
30W - 23L
1,534 SR
Queue Stats
540W - 472L
1,480 Elo+
Party 1
Team Averages
Level 111
1,606 SR
1,541 Elo+

VS

Team Averages
Level 55
1,591 SR
1,662 Elo+
Poseidon
Poseidon
BLK-JAK
Poseidon
Level 68
God Stats
5W - 7L
1,491 SR
Queue Stats
139W - 154L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
Firebutters
Gilgamesh
Level 69
God Stats
11W - 5L
1,616 SR
Queue Stats
619W - 322L
1,787 Elo+
Party 2
Ares
Ares
MoneymakinStu
Ares
Level 16
God Stats
6W - 12L
1,319 SR
Queue Stats
22W - 26L
1,414 Elo+
Party 3
Heimdallr
Heimdallr
Powpay44
Heimdallr
Level 83
God Stats
5W - 1L
1,905 SR
Queue Stats
723W - 413L
1,833 Elo+
Party 2
Janus
Janus
agoodnamelmao
Janus
Level 41
God Stats
9W - 6L
1,624 SR
Queue Stats
224W - 65L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Huzlip
Zeus
20
18 / 6 / 17
16,727
1,287
51,477
16,384
8,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ILLMERCYOU256
Ah Muzen Cab
20
3 / 4 / 17
12,105
931
9,968
13,946
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 1 / 16
13,243
1,019
17,404
15,566
20,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 0 / 24
13,706
1,054
18,989
18,160
29,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
STYL35
Bastet
20
11 / 1 / 16
14,313
1,101
15,372
13,956
5,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLK-JAK
Poseidon
19
0 / 13 / 6
11,510
885
12,520
24,900
8,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Firebutters
Gilgamesh
19
3 / 5 / 9
12,787
984
19,935
28,535
27,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 9 / 4
11,137
857
2,946
19,590
18,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Powpay44
Heimdallr
19
4 / 7 / 8
12,957
997
22,684
22,268
7,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 7
13,106
1,008
13,945
21,164
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
43
Kills
12
12
Deaths
43
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BLK-JAK
Poseidon
0
13
6
0.23
L
Gilgamesh
Firebutters
Gilgamesh
3
5
9
1.5
W
Zeus
Huzlip
Zeus
18
6
17
4.42
W
Ah Muzen Cab
ILLMERCYOU256
Ah Muzen Cab
3
4
17
2.88
W
6
1
16
14
L
1
9
4
0.33
W
5
0
24
17
L
Heimdallr
Powpay44
Heimdallr
4
7
8
1.14
W
Bastet
STYL35
Bastet
11
1
16
19
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,210
Damage
72,030
78,012
Taken
116,457
69,746
Mitigated
69,117
5,964
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BLK-JAK
Poseidon
12,520
1,504
412
897
24,900
8,174
0
15,030
9,616
50,728
0
L
Gilgamesh
Firebutters
Gilgamesh
19,935
6,189
0
179
28,535
27,796
0
15,889
12,123
3,784
30,807
W
Zeus
Huzlip
Zeus
51,477
5,671
0
1,432
16,384
8,295
0
5,807
10,577
95,918
0
W
Ah Muzen Cab
ILLMERCYOU256
Ah Muzen Cab
9,968
6,421
0
1,960
13,946
6,304
0
5,889
8,057
0
27,137
W
17,404
8,547
0
1,015
15,566
20,009
0
6,623
8,943
264
34,364
L
2,946
395
0
11
19,590
18,774
0
10,759
8,659
18,317
0
W
18,989
974
0
350
18,160
29,514
0
8,619
9,541
33,000
0
L
Heimdallr
Powpay44
Heimdallr
22,684
11,401
0
936
22,268
7,488
0
14,539
7,455
0
41,534
W
Bastet
STYL35
Bastet
15,372
1,088
0
1,207
13,956
5,624
0
4,566
9,390
0
26,876
L
13,945
1,840
126
614
21,164
6,885
0
13,241
7,689
39,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,094
Gold Earned
61,497
245
Minions Killed
253
12
Camps Cleared
4
1,354,645
Distance Traveled
1,253,936
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,510
885
90
7
1
232,474
1
L
Gilgamesh
12,787
984
32
2
0
289,798
0
W
Zeus
16,727
1,287
121
9
2
260,870
1
W
Ah Muzen Cab
12,105
931
30
2
0
203,578
0
W
Bellona
13,243
1,019
42
3
10
284,801
0
L
Ares
11,137
857
16
1
0
201,721
1
W
Geb
13,706
1,054
23
2
0
285,923
0
L
Heimdallr
12,957
997
36
3
1
262,061
0
W
Bastet
14,313
1,101
29
2
0
319,473
0
L
Janus
13,106
1,008
79
6
2
267,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role