Player Matchup

Odin
Odin
DanishCanadian
Odin
Level 27
God Stats
11W - 16L
1,362 SR
Queue Stats
29W - 51L
1,339 Elo+
Party 2
Sol
Sol
Jdw321
Sol
Level 40
God Stats
3W - 2L
1,618 SR
Queue Stats
65W - 90L
1,408 Elo+
Party 2
Thanatos
Thanatos
LightAj
Thanatos
Level 90
God Stats
24W - 17L
1,592 SR
Queue Stats
257W - 339L
1,402 Elo+
Party 2
Neith
Neith
SiRxGreen
Neith
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Horus
Horus
xDHGSOLARFLAREx
Horus
Level 103
God Stats
5W - 4L
1,583 SR
Queue Stats
112W - 106L
1,541 Elo+
Party 3
Team Averages
Level 53
1,531 SR
1,438 Elo+

VS

Team Averages
Level 42
1,506 SR
1,514 Elo+
Thor
Thor
 
Thor
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Bramdahr
Hera
Level 30
God Stats
0W - 2L
1,246 SR
Queue Stats
13W - 16L
1,653 Elo+
Solo
Cerberus
Cerberus
MarquitoFachero
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,504 Elo+
Party 4
Odin
Odin
Maxrzz
Odin
Level 68
God Stats
6W - 1L
1,785 SR
Queue Stats
353W - 422L
1,404 Elo+
Party 4
Jing Wei
Jing Wei
louisfrey
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 122L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,917
532
3,302
6,679
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Jdw321
Sol
13
1 / 2 / 5
7,560
582
5,871
10,286
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
LightAj
Thanatos
15
12 / 1 / 1
9,088
699
13,722
9,989
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
SiRxGreen
Neith
11
2 / 2 / 1
5,860
451
4,013
4,181
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 3
6,762
520
6,196
9,532
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 1
7,811
601
6,484
8,938
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
9
0 / 7 / 0
5,503
423
3,909
7,244
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
9
1 / 2 / 2
5,626
433
3,303
11,160
5,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Maxrzz
Odin
11
1 / 3 / 0
6,164
474
3,289
9,247
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
louisfrey
Jing Wei
11
1 / 3 / 3
6,925
533
6,207
9,075
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
7
7
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
1
2.25
L
Hera
0
7
0
0
W
1
1
1
1.5
W
Sol
Jdw321
Sol
1
2
5
1.75
W
Thanatos
LightAj
Thanatos
12
1
1
12.5
L
Cerberus
1
2
2
1
L
Odin
Maxrzz
Odin
1
3
0
0.33
W
Neith
SiRxGreen
Neith
2
2
1
1.25
L
Jing Wei
louisfrey
Jing Wei
1
3
3
0.83
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
23,192
40,667
Taken
45,664
18,011
Mitigated
14,941
24,194
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,484
1,601
0
2,709
8,938
2,403
0
300
8,638
0
48,076
L
Hera
3,909
937
0
115
7,244
1,654
96
3,647
3,597
18,917
0
W
3,302
777
0
1,704
6,679
3,763
430
0
6,334
0
31,441
W
Sol
Jdw321
Sol
5,871
2,093
0
5,336
10,286
3,297
1,758
3,735
6,117
49,938
0
W
Thanatos
LightAj
Thanatos
13,722
4,051
0
11,794
9,989
3,666
0
701
9,184
0
61,993
L
Cerberus
3,303
24
134
2,736
11,160
5,405
0
1,204
9,956
25,105
0
L
Odin
Maxrzz
Odin
3,289
878
0
2,270
9,247
3,818
0
720
8,087
702
25,402
W
Neith
SiRxGreen
Neith
4,013
1,864
0
1,033
4,181
1,604
574
1,068
3,113
0
26,416
L
Jing Wei
louisfrey
Jing Wei
6,207
5,535
0
1,132
9,075
1,661
698
0
9,075
0
31,113
W
6,196
2,586
415
3,912
9,532
5,681
154
1,425
8,107
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
32,029
382
Minions Killed
293
0
Camps Cleared
0
1,212,053
Distance Traveled
1,197,059
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,811
601
92
7
0
268,192
2
L
Hera
5,503
423
41
3
0
211,547
0
W
Odin
6,917
532
76
6
0
210,857
1
W
Sol
7,560
582
99
8
0
231,196
2
W
Thanatos
9,088
699
121
9
0
301,170
0
L
Cerberus
5,626
433
44
3
0
222,873
1
L
Odin
6,164
474
45
3
0
246,792
3
W
Neith
5,860
451
58
4
0
207,454
0
L
Jing Wei
6,925
533
71
5
0
247,655
0
W
Horus
6,762
520
28
2
0
261,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role