Player Matchup

Chiron
Chiron
FragginNate
Chiron
Level 93
God Stats
13W - 1L
1,861 SR
Queue Stats
45W - 39L
1,424 Elo+
Party 1
Chaac
Chaac
GaryMIA
Chaac
Level 42
God Stats
4W - 5L
1,417 SR
Queue Stats
19W - 17L
1,406 Elo+
Party 1
Vamana
Vamana
dpac2825
Vamana
Level 129
God Stats
18W - 4L
1,833 SR
Queue Stats
167W - 138L
1,550 Elo+
Party 1
Team Averages
Level 88
1,704 SR
1,460 Elo+

VS

Team Averages
Level 135
1,506 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
chelas91
Sol
Level 126
God Stats
37W - 26L
1,518 SR
Queue Stats
362W - 485L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 1 / 2
8,068
733
6,990
7,194
2,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
GaryMIA
Chaac
12
1 / 0 / 7
7,658
696
5,064
3,161
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vamana
dpac2825
Vamana
13
4 / 1 / 5
8,480
771
8,810
10,242
5,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 1
6,833
621
7,919
9,529
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
8
1 / 2 / 0
6,521
593
2,829
4,688
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 0
6,318
574
3,177
8,595
2,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Atlas
 
Atlas
1
2
0
0.5
W
Chiron
4
1
2
5
W
Chaac
GaryMIA
Chaac
1
0
7
4.5
L
0
3
0
0
W
Vamana
dpac2825
Vamana
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
13,925
20,597
Taken
22,812
10,369
Mitigated
9,385
10,217
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,919
1,980
300
1,134
9,529
2,942
0
0
9,303
0
25,938
L
Atlas
 
Atlas
2,829
776
389
500
4,688
4,333
0
0
4,649
6,251
0
W
Chiron
6,990
1,298
453
2,395
7,194
2,293
1,328
2,731
4,463
0
35,204
W
Chaac
GaryMIA
Chaac
5,064
371
0
927
3,161
2,406
720
1,121
2,040
0
19,809
L
3,177
1,086
19
2,237
8,595
2,110
0
131
8,255
16,454
0
W
Vamana
dpac2825
Vamana
8,810
2,323
432
6,010
10,242
5,670
778
2,637
7,605
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
19,672
140
Minions Killed
93
8
Camps Cleared
2
636,668
Distance Traveled
484,799
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,833
621
45
4
1
200,100
3
L
Atlas
6,521
593
14
1
0
87,884
2
W
Chiron
8,068
733
67
6
7
195,154
2
W
Chaac
7,658
696
28
3
0
214,132
3
L
Sol
6,318
574
34
3
1
196,815
4
W
Vamana
8,480
771
45
4
1
227,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role