Player Matchup

Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Fireweı
Jing Wei
Diamond II
Level 58
God Stats
33W - 20L
1,807 SR
Queue Stats
97W - 84L
2,293 MMR
Solo
Poseidon
Poseidon
Masters
Graylin1
Poseidon
Masters
Level 160
God Stats
2W - 2L
1,894 SR
Queue Stats
140W - 124L
2,442 MMR
Solo
Amaterasu
Amaterasu
Masters
Tron10701
Amaterasu
Masters
Level 158
God Stats
62W - 45L
1,755 SR
Queue Stats
487W - 459L
2,321 MMR
Solo
Thor
Thor
Diamond II
WinnersQueue
Thor
Diamond II
Level 148
God Stats
5W - 6L
1,531 SR
Queue Stats
163W - 149L
2,406 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,697 SR
2,192 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,542 SR
2,023 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
 
Osiris
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
Boykα
Eset
Masters
Level 160
God Stats
1W - 2L
1,409 SR
Queue Stats
248W - 226L
2,449 MMR
Party 1
Chiron
Chiron
Diamond V
DevilBladeNeo
Chiron
Diamond V
Level 158
God Stats
10W - 5L
1,738 SR
Queue Stats
99W - 86L
2,183 MMR
Solo
Awilix
Awilix
Masters
Khravical
Awilix
Masters
Level 160
God Stats
33W - 35L
1,563 SR
Queue Stats
505W - 482L
2,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 2 / 1
3,140
628
833
3,851
981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+7
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Each stack consumed provide you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 17.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
Fireweı
Jing Wei
5
1 / 1 / 0
3,396
679
1,579
2,999
482
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal

Poseidon
Graylin1
Poseidon
6
1 / 2 / 1
3,841
768
661
1,906
425
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
Tron10701
Amaterasu
7
3 / 2 / 1
4,106
821
3,644
4,832
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+20
Physical Power
+15
Physical Protection

1
0 / 0 / 0
2,418
484
0
72
12
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
GebCamazotzSol

VS

Bans
HeimdallrAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
2 / 0 / 2
4,104
821
1,884
3,521
913
Benevolence

Benevolence

+75
Health
+10
Mp 5
+7
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Each stack consumed provide you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 17.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
 
Osiris
5
1 / 3 / 2
3,613
723
2,369
4,789
2,102
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Eset
Boykα
Eset
7
0 / 0 / 1
3,782
756
197
1,083
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

6
2 / 1 / 1
3,595
719
2,341
2,052
547
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Awilix
Khravical
Awilix
6
2 / 1 / 3
3,680
736
2,269
2,889
644
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+10
Physical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
7
7
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
Athena
 
Athena
2
0
2
3
W
Osiris
 
Osiris
1
3
2
0.67
W
Eset
Boykα
Eset
0
0
1
0.5
W
2
1
1
2.5
L
Jing Wei
Fireweı
Jing Wei
1
1
0
1
L
Poseidon
Graylin1
Poseidon
1
2
1
0.75
W
Awilix
Khravical
Awilix
2
1
3
3.5
L
Amaterasu
Tron10701
Amaterasu
3
2
1
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,717
Damage
9,060
13,660
Taken
14,334
4,280
Mitigated
4,495
5,524
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
833
188
412
1,318
3,851
981
0
778
3,073
3,465
0
W
Athena
 
Athena
1,884
967
496
1,234
3,521
913
0
309
3,212
8,130
0
W
Osiris
 
Osiris
2,369
1,021
0
1,420
4,789
2,102
0
356
4,433
0
11,892
W
Eset
Boykα
Eset
197
81
0
430
1,083
289
0
156
927
19,782
0
W
2,341
1,321
358
631
2,052
547
0
524
1,528
0
14,705
L
Jing Wei
Fireweı
Jing Wei
1,579
1,355
0
1,097
2,999
482
0
861
2,138
0
13,574
L
Poseidon
Graylin1
Poseidon
661
119
0
207
1,906
425
0
197
1,709
18,733
0
W
Awilix
Khravical
Awilix
2,269
1,221
0
335
2,889
644
0
149
2,740
0
13,099
L
Amaterasu
Tron10701
Amaterasu
3,644
1,787
0
2,490
4,832
2,380
0
245
4,247
0
17,124
L
0
0
0
0
72
12
0
0
72
0
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,901
Gold Earned
18,774
111
Minions Killed
153
0
Camps Cleared
0
391,001
Distance Traveled
504,969
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,140
628
5
1
0
88,476
1
W
Athena
4,104
821
16
3
0
109,488
0
W
Osiris
3,613
723
29
6
0
98,917
2
W
Eset
3,782
756
46
9
0
96,488
0
W
Chiron
3,595
719
37
7
0
97,348
1
L
Jing Wei
3,396
679
34
7
0
96,619
2
L
Poseidon
3,841
768
44
9
0
86,838
0
W
Awilix
3,680
736
25
5
0
102,728
1
L
Amaterasu
4,106
821
28
6
0
96,881
0
L
Thor
2,418
484
0
0
0
22,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role